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-rw-r--r--fluid/app/shell_command.cxx537
1 files changed, 277 insertions, 260 deletions
diff --git a/fluid/app/shell_command.cxx b/fluid/app/shell_command.cxx
index 05bc28ec0..0a9a04121 100644
--- a/fluid/app/shell_command.cxx
+++ b/fluid/app/shell_command.cxx
@@ -1,5 +1,5 @@
//
-// Shell Command database coe for the Fast Light Tool Kit (FLTK).
+// Shell Command database code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2025 by Bill Spitzak and others.
//
@@ -14,87 +14,6 @@
// https://www.fltk.org/bugs.php
//
-// in progress:
-// FLUID comes with example shell commands to build the current project file
-// and run the project. This is accomplished by calling `fltk-config` on the
-// files generated by FLUID, and by calling the executable directly.
-//
-// If the user wants more complex commands, he can add or modify them in the
-// "Shell" settings panel. Modified shell commands are saved with the .fl
-// file.
-
-// The Shell panel has a list of shell commands in the upper half. Under the
-// list are buttons to add, duplicate, and delete shell commands. A popup
-// menu offers import and export functionality and a list of sample scripts.
-// We may want to add up and down buttons, so the user can change the
-// order of commands.
-
-// Selecting any shell command in the list fills in and activates a list of
-// options in the lower half of the panel. Those settings are:
-// - Name: the name of the shell command in the list
-// - Label: the label in the pulldown menu (could be the same as name?)
-// - Shortcut: shortcut key to launch the command
-// - Storage: where to store this shell command
-// - Condition: pulldown menu to make the entry conditional for various
-// target platforms, for example, a "Windows only" entry would only be added
-// to the Shell menu on a Windows machine. Other options could be:
-// - Linux only, macOS only, never (to make a list header!?), inactive?
-// - Command: a multiline input for the actual shell command
-// - Variables: a pulldown menu that insert variable names like $<sourcefile>
-// - options to save project, code, and strings before running
-// - test-run button
-
-// TODO: add @APPDIR@?
-// TODO: get a macro to find `fltk-config` @FLTK_CONFIG@
-// TODO: add an input field so the user can insert their preferred file and path for fltk-config (user setting)
-// `fltk-config` is actually tricky to find
-// for live builds, we could check the program launch directory
-// if we know where build/Xcode/bin/Debug/fluid is, we
-// may or may not find ./build/Xcode/fltk-config
-// on macOS with homebrew, we find /opt/homebrew/bin/fltk-config but the user
-// can set their own install path.
-// We can query the shell path, but that requires knowing the users shell (echo $SHELL).
-// We can run the shell as a login shell with `-l`, so the user $PTH is set: /bin/bash -l -c 'fltk-config'
-// The shell should output the path of the fltk-config that it found and why it is using that one.
-// This can also output the fltk-config version.
-// TODO: add a bunch of sensible sample shell commands
-// TODO: when this new feature is used for the very first time, import two or three samples as initial user setting
-// TODO: make the settings dialog resizable
-// TODO: make g_shell_config static, not a pointer, but don't load anything in batch mode
-
-// FEATURE: fld::Tool_Store icons are currently redundant with @file and @save and could be improved
-// FEATURE: hostname, username, getenv support?
-// FEATURE: add the files ./fluid.prefs and ./fluid.user.prefs as tool locations
-// FEATURE: interpret compiler output, for example: clang, and highlight errors and warnings
-// `.../shell_command.cxx:71:2: error: test`
-// `71 | #error test`
-// `clang++: error: no such file or directory: '.../shell_command.o'`
-// would make the error message clickable in the shell window and could select the widget,
-// open the matching editor in the widget panel, and highlight the line in SourceView.
-
-/*
- Some ideas:
-
- default shell is in $SHELL on linux and macOS
-
- On macOS, we can write Apple Scripts:
-
- #!/usr/bin/env osascript
- say "@BASENAME@"
-
- osascript <<EOD
- say "spark"
- EOD
-
- osascript <<EOD
- tell application "Xcode"
- build workspace document 1
- end tell
- EOD
-
- powershell -c "$wshell = New-Object -ComObject wscript.shell; $wshell.SendKeys('^{ESCAPE}')
- */
-
#include "app/shell_command.h"
#include "Fluid.h"
@@ -109,17 +28,15 @@
#include <FL/fl_string_functions.h>
#include <errno.h>
+#include <string.h>
-using namespace fld;
-
-static std::string fltk_config_cmd;
static Fl_Process s_proc;
/**
See if shell command is running (public)
*/
-bool shell_command_running() {
- return s_proc.desc() ? true : false;
+int shell_command_running() {
+ return s_proc.desc() ? 1 : 0;
}
/** \class Fl_Process
@@ -130,13 +47,13 @@ bool shell_command_running() {
Create a process manager
*/
Fl_Process::Fl_Process() {
+ _fpt = 0;
}
/**
Destroy the project manager.
*/
Fl_Process::~Fl_Process() {
- // TODO: check what we need to do if a task is still running
if (_fpt) close();
}
@@ -150,13 +67,13 @@ Fl_Process::~Fl_Process() {
FILE * Fl_Process::popen(const char *cmd, const char *mode) {
#if defined(_WIN32) && !defined(__CYGWIN__)
// PRECONDITIONS
- if (!mode || !*mode || (*mode!='r' && *mode!='w') ) return nullptr;
+ if (!mode || !*mode || (*mode!='r' && *mode!='w') ) return 0;
if (_fpt) close(); // close first before reuse
ptmode = *mode;
pin[0] = pin[1] = pout[0] = pout[1] = perr[0] = perr[1] = INVALID_HANDLE_VALUE;
// stderr to stdout wanted ?
- int fusion = (strstr(cmd,"2>&1") !=nullptr);
+ int fusion = (strstr(cmd,"2>&1") != 0);
// Create windows pipes
if (!createPipe(pin) || !createPipe(pout) || (!fusion && !createPipe(perr) ) )
@@ -170,8 +87,8 @@ FILE * Fl_Process::popen(const char *cmd, const char *mode) {
si.hStdOutput = pout[1];
si.hStdError = fusion ? pout[1] : perr [1];
- if ( CreateProcess(nullptr, (LPTSTR) cmd,nullptr,nullptr,TRUE,
- DETACHED_PROCESS,nullptr,nullptr, &si, &pi)) {
+ if ( CreateProcess(0, (LPTSTR) cmd, 0, 0, TRUE,
+ DETACHED_PROCESS, 0, 0, &si, &pi)) {
// don't need theses handles inherited by child process:
clean_close(pin[0]); clean_close(pout[1]); clean_close(perr[1]);
HANDLE & h = *mode == 'r' ? pout[0] : pin[1];
@@ -198,13 +115,13 @@ int Fl_Process::close() {
clean_close(perr[0]);
clean_close(pin[1]);
clean_close(pout[0]);
- _fpt = nullptr;
+ _fpt = 0;
return 0;
}
return -1;
#else
int ret = ::pclose(_fpt);
- _fpt=nullptr;
+ _fpt = 0;
return ret;
#endif
}
@@ -223,16 +140,14 @@ FILE *Fl_Process::desc() const {
\param[out] line buffer to receive the line
\param[in] s size of the provided buffer
- \return nullptr if an error occurred, otherwise a pointer to the string
+ \return 0 if an error occurred, otherwise a pointer to the string
*/
char *Fl_Process::get_line(char * line, size_t s) const {
- return _fpt ? fgets(line, (int)s, _fpt) : nullptr;
+ return _fpt ? fgets(line, (int)s, _fpt) : 0;
}
// returns fileno(FILE*):
// (file must be open, i.e. _fpt must be non-null)
-// *FIXME* we should find a better solution for the 'fileno' issue
-// non null if file is open
int Fl_Process::get_fileno() const {
#ifdef _MSC_VER
return _fileno(_fpt); // suppress MSVC warning
@@ -243,19 +158,19 @@ int Fl_Process::get_fileno() const {
#if defined(_WIN32) && !defined(__CYGWIN__)
-bool Fl_Process::createPipe(HANDLE * h, BOOL bInheritHnd) {
+int Fl_Process::createPipe(HANDLE * h, BOOL bInheritHnd) {
SECURITY_ATTRIBUTES sa;
sa.nLength = sizeof(sa);
- sa.lpSecurityDescriptor = nullptr;
+ sa.lpSecurityDescriptor = 0;
sa.bInheritHandle = bInheritHnd;
- return CreatePipe (&h[0],&h[1],&sa,0) ? true : false;
+ return CreatePipe (&h[0],&h[1],&sa,0) ? 1 : 0;
}
FILE *Fl_Process::freeHandles() {
clean_close(pin[0]); clean_close(pin[1]);
clean_close(pout[0]); clean_close(pout[1]);
clean_close(perr[0]); clean_close(perr[1]);
- return nullptr; // convenient for error management
+ return 0; // convenient for error management
}
void Fl_Process::clean_close(HANDLE& h) {
@@ -270,24 +185,23 @@ void Fl_Process::clean_close(HANDLE& h) {
Prepare FLUID for running a shell command according to the command flags.
\param[in] flags set various flags to save the project, code, and string before running the command
- \return false if the previous command is still running
+ \return 0 if the previous command is still running
*/
-static bool prepare_shell_command(int flags) {
-// settings_window->hide();
+static int prepare_shell_command(int flags) {
if (s_proc.desc()) {
fl_alert("Previous shell command still running!");
- return false;
+ return 0;
}
if (flags & Fd_Shell_Command::SAVE_PROJECT) {
- Fluid.save_project_file(nullptr);
+ Fluid.save_project_file(0);
}
if (flags & Fd_Shell_Command::SAVE_SOURCECODE) {
- Fluid.write_code_files(true);
+ Fluid.write_code_files(1);
}
if (flags & Fd_Shell_Command::SAVE_STRINGS) {
Fluid.proj.write_strings();
}
- return true;
+ return 1;
}
/**
@@ -312,7 +226,7 @@ void shell_timer_cb(void*) {
void shell_pipe_cb(FL_SOCKET, void*) {
char line[1024]=""; // Line from command output...
- if (s_proc.get_line(line, sizeof(line)) != nullptr) {
+ if (s_proc.get_line(line, sizeof(line)) != 0) {
// Add the line to the output list...
shell_run_terminal->append(line);
} else {
@@ -324,38 +238,77 @@ void shell_pipe_cb(FL_SOCKET, void*) {
}
}
-/** Find the script `fltk-config` that most closely relates to this version of FLUID.
- This is not implemented yet.
+/**
+ Replace all occurrences of a macro with the given content.
+
+ \param[inout] cmd buffer holding the command (must have enough space)
+ \param[in] cmd_size size of the command buffer
+ \param[in] macro the macro string to replace (e.g., "@BASENAME@")
+ \param[in] content the replacement string
*/
-//static void find_fltk_config() {
-//
-//}
+static void expand_macro(char *cmd, int cmd_size, const char *macro, const char *content) {
+ char *pos;
+ int macro_len;
+ int content_len;
+ int tail_len;
+
+ if (!cmd || !macro || !content) return;
+ macro_len = (int)strlen(macro);
+ content_len = (int)strlen(content);
-static void expand_macro(std::string &cmd, const std::string &macro, const std::string &content) {
- for (int i=0;;) {
- i = (int)cmd.find(macro, i);
- if (i==(int)std::string::npos) break;
- cmd.replace(i, macro.size(), content);
+ while ((pos = strstr(cmd, macro)) != 0) {
+ tail_len = (int)strlen(pos + macro_len);
+ if ((pos - cmd) + content_len + tail_len >= cmd_size - 1) {
+ // Not enough space, truncate
+ break;
+ }
+ memmove(pos + content_len, pos + macro_len, tail_len + 1);
+ memcpy(pos, content, content_len);
}
}
-static void expand_macros(std::string &cmd) {
- expand_macro(cmd, "@BASENAME@", Fluid.proj.basename());
- expand_macro(cmd, "@PROJECTFILE_PATH@", Fluid.proj.projectfile_path());
- expand_macro(cmd, "@PROJECTFILE_NAME@", Fluid.proj.projectfile_name());
- expand_macro(cmd, "@CODEFILE_PATH@", Fluid.proj.codefile_path());
- expand_macro(cmd, "@CODEFILE_NAME@", Fluid.proj.codefile_name());
- expand_macro(cmd, "@HEADERFILE_PATH@", Fluid.proj.headerfile_path());
- expand_macro(cmd, "@HEADERFILE_NAME@", Fluid.proj.headerfile_name());
- expand_macro(cmd, "@TEXTFILE_PATH@", Fluid.proj.stringsfile_path());
- expand_macro(cmd, "@TEXTFILE_NAME@", Fluid.proj.stringsfile_name());
-// TODO: implement finding the script `fltk-config` for all platforms
-// if (cmd.find("@FLTK_CONFIG@") != std::string::npos) {
-// find_fltk_config();
-// expand_macro(cmd, "@FLTK_CONFIG@", fltk_config_cmd.c_str());
-// }
- if (cmd.find("@TMPDIR@") != std::string::npos)
- expand_macro(cmd, "@TMPDIR@", Fluid.get_tmpdir());
+/**
+ Expand all known macros in the command string.
+
+ \param[inout] cmd buffer holding the command
+ \param[in] cmd_size size of the command buffer
+ */
+static void expand_macros(char *cmd, int cmd_size) {
+ char buf[FL_PATH_MAX];
+
+ Fluid.proj.basename(buf, FL_PATH_MAX);
+ expand_macro(cmd, cmd_size, "@BASENAME@", buf);
+
+ Fluid.proj.projectfile_path(buf, FL_PATH_MAX);
+ expand_macro(cmd, cmd_size, "@PROJECTFILE_PATH@", buf);
+
+ {
+ const char *name = Fluid.proj.projectfile_name();
+ expand_macro(cmd, cmd_size, "@PROJECTFILE_NAME@", name ? name : "");
+ }
+
+ Fluid.proj.codefile_path(buf, FL_PATH_MAX);
+ expand_macro(cmd, cmd_size, "@CODEFILE_PATH@", buf);
+
+ Fluid.proj.codefile_name(buf, FL_PATH_MAX);
+ expand_macro(cmd, cmd_size, "@CODEFILE_NAME@", buf);
+
+ Fluid.proj.headerfile_path(buf, FL_PATH_MAX);
+ expand_macro(cmd, cmd_size, "@HEADERFILE_PATH@", buf);
+
+ Fluid.proj.headerfile_name(buf, FL_PATH_MAX);
+ expand_macro(cmd, cmd_size, "@HEADERFILE_NAME@", buf);
+
+ Fluid.proj.stringsfile_path(buf, FL_PATH_MAX);
+ expand_macro(cmd, cmd_size, "@TEXTFILE_PATH@", buf);
+
+ Fluid.proj.stringsfile_name(buf, FL_PATH_MAX);
+ expand_macro(cmd, cmd_size, "@TEXTFILE_NAME@", buf);
+
+ if (strstr(cmd, "@TMPDIR@") != 0) {
+ const char *tmpdir = Fluid.get_tmpdir();
+ expand_macro(cmd, cmd_size, "@TMPDIR@", tmpdir ? tmpdir : "");
+ }
}
/**
@@ -374,22 +327,26 @@ void show_terminal_window() {
shell_run_window->show();
}
+#define SHELL_CMD_BUF_SIZE 4096
+
/**
Prepare for and run a shell command.
\param[in] cmd the command that is sent to `/bin/sh -c ...` or `cmd.exe` on Windows machines
\param[in] flags various flags in preparation of the command
*/
-void run_shell_command(const std::string &cmd, int flags) {
- if (cmd.empty()) {
+void run_shell_command(const char *cmd, int flags) {
+ char expanded_cmd[SHELL_CMD_BUF_SIZE];
+
+ if (!cmd || !cmd[0]) {
fl_alert("No shell command entered!");
return;
}
if (!prepare_shell_command(flags)) return;
- std::string expanded_cmd = cmd;
- expand_macros(expanded_cmd);
+ strlcpy(expanded_cmd, cmd, sizeof(expanded_cmd));
+ expand_macros(expanded_cmd, sizeof(expanded_cmd));
if ( ((flags & Fd_Shell_Command::DONT_SHOW_TERMINAL) == 0)
&& (!shell_run_window->visible()))
@@ -403,10 +360,10 @@ void run_shell_command(const std::string &cmd, int flags) {
if (flags & Fd_Shell_Command::CLEAR_HISTORY)
shell_run_terminal->printf("\033[3J");
shell_run_terminal->scrollbar->value(0);
- shell_run_terminal->printf("\033[0;32m%s\033[0m\n", expanded_cmd.c_str());
- shell_run_window->label(expanded_cmd.c_str());
+ shell_run_terminal->printf("\033[0;32m%s\033[0m\n", expanded_cmd);
+ shell_run_window->label(expanded_cmd);
- if (s_proc.popen((char *)expanded_cmd.c_str()) == nullptr) {
+ if (s_proc.popen(expanded_cmd, "r") == 0) {
shell_run_terminal->printf("\033[1;31mUnable to run shell command: %s\033[0m\n",
strerror(errno));
shell_run_window->label("FLUID Shell");
@@ -421,15 +378,24 @@ void run_shell_command(const std::string &cmd, int flags) {
Fl::add_fd(s_proc.get_fileno(), shell_pipe_cb);
}
+// Helper to duplicate a string safely
+static char *dup_str(const char *s) {
+ return s ? strdup(s) : 0;
+}
+
/**
Create an empty shell command structure.
*/
Fd_Shell_Command::Fd_Shell_Command()
-: shortcut(0),
+: name(0),
+ label(0),
+ shortcut(0),
storage(FLD_TOOL_STORE_USER),
condition(0),
+ condition_data(0),
+ command(0),
flags(0),
- shell_menu_item_(nullptr)
+ shell_menu_item_(0)
{
}
@@ -439,75 +405,94 @@ Fd_Shell_Command::Fd_Shell_Command()
\param[in] rhs copy from this prototype
*/
Fd_Shell_Command::Fd_Shell_Command(const Fd_Shell_Command *rhs)
-: name(rhs->name),
- label(rhs->label),
+: name(dup_str(rhs->name)),
+ label(dup_str(rhs->label)),
shortcut(rhs->shortcut),
storage(rhs->storage),
condition(rhs->condition),
- condition_data(rhs->condition_data),
- command(rhs->command),
+ condition_data(dup_str(rhs->condition_data)),
+ command(dup_str(rhs->command)),
flags(rhs->flags),
- shell_menu_item_(nullptr)
+ shell_menu_item_(0)
{
}
/**
Create a default storage for a shell command and how it is accessible in FLUID.
- \param[in] name is used as a stand-in for the command name and label
+ \param[in] in_name is used as a stand-in for the command name and label
*/
-Fd_Shell_Command::Fd_Shell_Command(const std::string &in_name)
-: name(in_name),
- label(in_name),
+Fd_Shell_Command::Fd_Shell_Command(const char *in_name)
+: name(dup_str(in_name)),
+ label(dup_str(in_name)),
shortcut(0),
storage(FLD_TOOL_STORE_USER),
condition(Fd_Shell_Command::ALWAYS),
- command("echo \"Hello, FLUID!\""),
+ condition_data(0),
+ command(strdup("echo \"Hello, FLUID!\"")),
flags(Fd_Shell_Command::SAVE_PROJECT|Fd_Shell_Command::SAVE_SOURCECODE),
- shell_menu_item_(nullptr)
+ shell_menu_item_(0)
{
}
/**
Create a storage for a shell command and how it is accessible in FLUID.
-
- \param[in] in_name name of this command in the command list in the settings panel
- \param[in] in_label label text in the main pulldown menu
- \param[in] in_shortcut a keyboard shortcut that will also appear in the main menu
- \param[in] in_storage storage location for this command
- \param[in] in_condition commands can be hidden for certain platforms by setting a condition
- \param[in] in_condition_data more details for future conditions, i.e. per user, per host, etc.
- \param[in] in_command the shell command that we want to run
- \param[in] in_flags some flags to tell FLUID to save the project, code, or strings before running the command
- */
-Fd_Shell_Command::Fd_Shell_Command(const std::string &in_name,
- const std::string &in_label,
+ */
+Fd_Shell_Command::Fd_Shell_Command(const char *in_name,
+ const char *in_label,
Fl_Shortcut in_shortcut,
fld::Tool_Store in_storage,
int in_condition,
- const std::string &in_condition_data,
- const std::string &in_command,
+ const char *in_condition_data,
+ const char *in_command,
int in_flags)
-: name(in_name),
- label(in_label),
+: name(dup_str(in_name)),
+ label(dup_str(in_label)),
shortcut(in_shortcut),
storage(in_storage),
condition(in_condition),
- condition_data(in_condition_data),
- command(in_command),
+ condition_data(dup_str(in_condition_data)),
+ command(dup_str(in_command)),
flags(in_flags),
- shell_menu_item_(nullptr)
+ shell_menu_item_(0)
{
}
/**
- Run this command now.
+ Destructor - free all allocated strings.
+ */
+Fd_Shell_Command::~Fd_Shell_Command() {
+ if (name) free(name);
+ if (label) free(label);
+ if (condition_data) free(condition_data);
+ if (command) free(command);
+}
+
+void Fd_Shell_Command::set_name(const char *s) {
+ if (name) free(name);
+ name = dup_str(s);
+}
+
+void Fd_Shell_Command::set_label(const char *s) {
+ if (label) free(label);
+ label = dup_str(s);
+}
+
+void Fd_Shell_Command::set_condition_data(const char *s) {
+ if (condition_data) free(condition_data);
+ condition_data = dup_str(s);
+}
+
+void Fd_Shell_Command::set_command(const char *s) {
+ if (command) free(command);
+ command = dup_str(s);
+}
- Will open the Shell Panel and execute the command if no other command is
- currently running.
+/**
+ Run this command now.
*/
void Fd_Shell_Command::run() {
- if (!command.empty())
+ if (command && command[0])
run_shell_command(command, flags);
}
@@ -516,9 +501,9 @@ void Fd_Shell_Command::run() {
*/
void Fd_Shell_Command::update_shell_menu() {
if (shell_menu_item_) {
- const char *old_label = shell_menu_item_->label(); // can be nullptr
- const char *new_label = label.c_str(); // never nullptr
- if (!old_label || (old_label && strcmp(old_label, new_label))) {
+ const char *old_label = shell_menu_item_->label(); // can be 0
+ const char *new_label = label ? label : "";
+ if (!old_label || strcmp(old_label, new_label)) {
if (old_label) ::free((void*)old_label);
shell_menu_item_->label(fl_strdup(new_label));
}
@@ -529,66 +514,75 @@ void Fd_Shell_Command::update_shell_menu() {
/**
Check if the set condition is met.
- \return true if this command appears in the main menu
+ \return 1 if this command appears in the main menu
*/
-bool Fd_Shell_Command::is_active() {
+int Fd_Shell_Command::is_active() {
switch (condition) {
- case ALWAYS: return true;
- case NEVER: return false;
+ case ALWAYS: return 1;
+ case NEVER: return 0;
#ifdef _WIN32
- case MAC_ONLY: return false;
- case UX_ONLY: return false;
- case WIN_ONLY: return true;
- case MAC_AND_UX_ONLY: return false;
+ case MAC_ONLY: return 0;
+ case UX_ONLY: return 0;
+ case WIN_ONLY: return 1;
+ case MAC_AND_UX_ONLY: return 0;
#elif defined(__APPLE__)
- case MAC_ONLY: return true;
- case UX_ONLY: return false;
- case WIN_ONLY: return false;
- case MAC_AND_UX_ONLY: return true;
+ case MAC_ONLY: return 1;
+ case UX_ONLY: return 0;
+ case WIN_ONLY: return 0;
+ case MAC_AND_UX_ONLY: return 1;
#else
- case MAC_ONLY: return false;
- case UX_ONLY: return true;
- case WIN_ONLY: return false;
- case MAC_AND_UX_ONLY: return true;
+ case MAC_ONLY: return 0;
+ case UX_ONLY: return 1;
+ case WIN_ONLY: return 0;
+ case MAC_AND_UX_ONLY: return 1;
#endif
- case USER_ONLY: return false; // TODO: get user name
- case HOST_ONLY: return false; // TODO: get host name
+ case USER_ONLY: return 0; // TODO: get user name
+ case HOST_ONLY: return 0; // TODO: get host name
case ENV_ONLY: {
- const char *value = fl_getenv(condition_data.c_str());
- if (value && *value) return true;
- return false;
+ const char *value = condition_data ? fl_getenv(condition_data) : 0;
+ if (value && *value) return 1;
+ return 0;
}
}
- return false;
+ return 0;
}
void Fd_Shell_Command::read(Fl_Preferences &prefs) {
int tmp;
char *str_ptr = 0;
prefs.get("name", str_ptr, "<unnamed>");
- if (str_ptr) { name = str_ptr; free(str_ptr); str_ptr = 0; }
+ set_name(str_ptr);
+ if (str_ptr) { free(str_ptr); str_ptr = 0; }
+
prefs.get("label", str_ptr, "<no label>");
- if (str_ptr) { label = str_ptr; free(str_ptr); str_ptr = 0; }
+ set_label(str_ptr);
+ if (str_ptr) { free(str_ptr); str_ptr = 0; }
+
prefs.get("shortcut", tmp, 0);
shortcut = (Fl_Shortcut)tmp;
prefs.get("storage", tmp, -1);
if (tmp != -1) storage = (fld::Tool_Store)tmp;
prefs.get("condition", condition, ALWAYS);
+
prefs.get("condition_data", str_ptr, "");
- if (str_ptr) { condition_data = str_ptr; free(str_ptr); str_ptr = 0; }
+ set_condition_data(str_ptr);
+ if (str_ptr) { free(str_ptr); str_ptr = 0; }
+
prefs.get("command", str_ptr, "");
- if (str_ptr) { command = str_ptr; free(str_ptr); str_ptr = 0; }
+ set_command(str_ptr);
+ if (str_ptr) { free(str_ptr); str_ptr = 0; }
+
prefs.get("flags", flags, 0);
}
-void Fd_Shell_Command::write(Fl_Preferences &prefs, bool save_location) {
- prefs.set("name", name.c_str());
- prefs.set("label", label.c_str());
+void Fd_Shell_Command::write(Fl_Preferences &prefs, int save_location) {
+ prefs.set("name", name ? name : "");
+ prefs.set("label", label ? label : "");
if (shortcut != 0) prefs.set("shortcut", (int)shortcut);
if (save_location) prefs.set("storage", (int)storage);
if (condition != ALWAYS) prefs.set("condition", condition);
- if (!condition_data.empty()) prefs.set("condition_data", condition_data.c_str());
- if (!command.empty()) prefs.set("command", command.c_str());
+ if (condition_data && condition_data[0]) prefs.set("condition_data", condition_data);
+ if (command && command[0]) prefs.set("command", command);
if (flags != 0) prefs.set("flags", flags);
}
@@ -600,17 +594,17 @@ void Fd_Shell_Command::read(class fld::io::Project_Reader *in) {
c = in->read_word(1);
if (strcmp(c, "}")==0) break; // end of command list
else if (strcmp(c, "name")==0)
- name = in->read_word();
+ set_name(in->read_word());
else if (strcmp(c, "label")==0)
- label = in->read_word();
+ set_label(in->read_word());
else if (strcmp(c, "shortcut")==0)
shortcut = in->read_int();
else if (strcmp(c, "condition")==0)
condition = in->read_int();
else if (strcmp(c, "condition_data")==0)
- condition_data = in->read_word();
+ set_condition_data(in->read_word());
else if (strcmp(c, "command")==0)
- command = in->read_word();
+ set_command(in->read_word());
else if (strcmp(c, "flags")==0)
flags = in->read_int();
else
@@ -620,14 +614,14 @@ void Fd_Shell_Command::read(class fld::io::Project_Reader *in) {
void Fd_Shell_Command::write(class fld::io::Project_Writer *out) {
out->write_string("\n command {");
- out->write_string("\n name "); out->write_word(name);
- out->write_string("\n label "); out->write_word(label);
+ out->write_string("\n name "); out->write_word(name ? name : "");
+ out->write_string("\n label "); out->write_word(label ? label : "");
if (shortcut) out->write_string("\n shortcut %d", shortcut);
if (condition) out->write_string("\n condition %d", condition);
- if (!condition_data.empty()) {
+ if (condition_data && condition_data[0]) {
out->write_string("\n condition_data "); out->write_word(condition_data);
}
- if (!command.empty()) {
+ if (command && command[0]) {
out->write_string("\n command "); out->write_word(command);
}
if (flags) out->write_string("\n flags %d", flags);
@@ -639,6 +633,10 @@ void Fd_Shell_Command::write(class fld::io::Project_Writer *out) {
Manage a list of shell commands and their parameters.
*/
Fd_Shell_Command_List::Fd_Shell_Command_List()
+: list(0),
+ list_size(0),
+ list_capacity(0),
+ shell_menu_(0)
{
}
@@ -664,13 +662,14 @@ Fd_Shell_Command *Fd_Shell_Command_List::at(int index) const {
*/
void Fd_Shell_Command_List::clear() {
if (list) {
- for (int i=0; i<list_size; i++) {
+ int i;
+ for (i=0; i<list_size; i++) {
delete list[i];
}
::free(list);
list_size = 0;
list_capacity = 0;
- list = nullptr;
+ list = 0;
}
}
@@ -678,7 +677,8 @@ void Fd_Shell_Command_List::clear() {
remove all shell commands of the given storage location from the list.
*/
void Fd_Shell_Command_List::clear(fld::Tool_Store storage) {
- for (int i=list_size-1; i>=0; i--) {
+ int i;
+ for (i=list_size-1; i>=0; i--) {
if (list[i]->storage == storage) {
remove(i);
}
@@ -689,6 +689,7 @@ void Fd_Shell_Command_List::clear(fld::Tool_Store storage) {
Read shell configuration from a preferences group.
*/
void Fd_Shell_Command_List::read(Fl_Preferences &prefs, fld::Tool_Store storage) {
+ int i, n;
// import the old shell commands from previous user settings
if (&Fluid.preferences == &prefs) {
int version;
@@ -697,12 +698,12 @@ void Fd_Shell_Command_List::read(Fl_Preferences &prefs, fld::Tool_Store storage)
int save_fl, save_code, save_strings;
Fd_Shell_Command *cmd = new Fd_Shell_Command();
cmd->storage = FLD_TOOL_STORE_USER;
- cmd->name = "Sample Shell Command";
- cmd->label = "Sample Shell Command";
+ cmd->set_name("Sample Shell Command");
+ cmd->set_label("Sample Shell Command");
cmd->shortcut = FL_ALT+'g';
char *cmd_str = 0;
Fluid.preferences.get("shell_command", cmd_str, "echo \"Sample Shell Command\"");
- if (cmd_str) { cmd->command = cmd_str; free(cmd_str); }
+ if (cmd_str) { cmd->set_command(cmd_str); free(cmd_str); }
Fluid.preferences.get("shell_savefl", save_fl, 1);
Fluid.preferences.get("shell_writecode", save_code, 1);
Fluid.preferences.get("shell_writemsgs", save_strings, 0);
@@ -715,8 +716,8 @@ void Fd_Shell_Command_List::read(Fl_Preferences &prefs, fld::Tool_Store storage)
prefs.set("shell_commands_version", version);
}
Fl_Preferences shell_commands(prefs, "shell_commands");
- int n = shell_commands.groups();
- for (int i=0; i<n; i++) {
+ n = shell_commands.groups();
+ for (i=0; i<n; i++) {
Fl_Preferences cmd_prefs(shell_commands, Fl_Preferences::Name(i));
Fd_Shell_Command *cmd = new Fd_Shell_Command();
cmd->storage = FLD_TOOL_STORE_USER;
@@ -729,13 +730,14 @@ void Fd_Shell_Command_List::read(Fl_Preferences &prefs, fld::Tool_Store storage)
Write shell configuration to a preferences group.
*/
void Fd_Shell_Command_List::write(Fl_Preferences &prefs, fld::Tool_Store storage) {
+ int i, index;
Fl_Preferences shell_commands(prefs, "shell_commands");
shell_commands.delete_all_groups();
- int index = 0;
- for (int i=0; i<list_size; i++) {
+ index = 0;
+ for (i=0; i<list_size; i++) {
if (list[i]->storage == FLD_TOOL_STORE_USER) {
Fl_Preferences cmd(shell_commands, Fl_Preferences::Name(index++));
- list[i]->write(cmd);
+ list[i]->write(cmd, 0);
}
}
}
@@ -764,14 +766,14 @@ void Fd_Shell_Command_List::read(fld::io::Project_Reader *in) {
Write shell configuration to a project file.
*/
void Fd_Shell_Command_List::write(fld::io::Project_Writer *out) {
- int n_in_project_file = 0;
- for (int i=0; i<list_size; i++) {
+ int i, n_in_project_file = 0;
+ for (i=0; i<list_size; i++) {
if (list[i]->storage == FLD_TOOL_STORE_PROJECT)
n_in_project_file++;
}
if (n_in_project_file > 0) {
out->write_string("\nshell_commands {");
- for (int i=0; i<list_size; i++) {
+ for (i=0; i<list_size; i++) {
if (list[i]->storage == FLD_TOOL_STORE_PROJECT)
list[i]->write(out);
}
@@ -842,12 +844,14 @@ void menu_shell_customize_cb(Fl_Widget*, void*) {
Rebuild the entire shell submenu from scratch and replace the old menu.
*/
void Fd_Shell_Command_List::rebuild_shell_menu() {
- static Fl_Menu_Item *shell_submenu = nullptr;
+ static Fl_Menu_Item *shell_submenu = 0;
+ int i, j, num_active_items;
+
if (!shell_submenu)
shell_submenu = (Fl_Menu_Item*)Fluid.main_menubar->find_item(menu_marker);
- int i, j, num_active_items = 0;
// count the active commands
+ num_active_items = 0;
for (i=0; i<list_size; i++) {
if (list[i]->is_active()) num_active_items++;
}
@@ -875,9 +879,9 @@ void Fd_Shell_Command_List::rebuild_shell_menu() {
// free all resources from the old menu
if (mi_old && (mi_old != default_menu)) {
for (i=0; ; i++) {
- const char *label = mi_old[i].label();
- if (!label) break;
- ::free((void*)label);
+ const char *lbl = mi_old[i].label();
+ if (!lbl) break;
+ ::free((void*)lbl);
}
::free(mi_old);
}
@@ -896,7 +900,7 @@ void Fd_Shell_Command_List::update_settings_dialog() {
*/
Fl_Menu_Item Fd_Shell_Command_List::default_menu[] = {
{ "Customize...", FL_ALT+'x', menu_shell_customize_cb },
- { nullptr }
+ { 0 }
};
/**
@@ -908,12 +912,11 @@ void Fd_Shell_Command_List::menu_marker(Fl_Widget*, void*) {
/**
Export all selected shell commands to an external file.
-
- Verify that g_shell_config and w_settings_shell_list are not nullptr. Open a
- file chooser and export all items that are selected in w_settings_shell_list
- into an external file.
*/
void Fd_Shell_Command_List::export_selected() {
+ char path[FL_PATH_MAX];
+ char preset[FL_PATH_MAX];
+
if (!g_shell_config || (g_shell_config->list_size == 0)) return;
if (!w_settings_shell_list) return;
@@ -921,28 +924,37 @@ void Fd_Shell_Command_List::export_selected() {
dialog.title("Export selected shell commands:");
dialog.type(Fl_Native_File_Chooser::BROWSE_SAVE_FILE);
dialog.filter("FLUID Files\t*.flcmd\n");
- dialog.directory(Fluid.proj.projectfile_path().c_str());
- dialog.preset_file((Fluid.proj.basename() + ".flcmd").c_str());
+
+ Fluid.proj.projectfile_path(path, FL_PATH_MAX);
+ dialog.directory(path);
+
+ Fluid.proj.basename(preset, FL_PATH_MAX);
+ strlcat(preset, ".flcmd", FL_PATH_MAX);
+ dialog.preset_file(preset);
+
if (dialog.show() != 0) return;
- Fl_Preferences file(dialog.filename(), "flcmd.fluid.fltk.org", nullptr, (Fl_Preferences::Root)(Fl_Preferences::C_LOCALE|Fl_Preferences::CLEAR));
+ Fl_Preferences file(dialog.filename(), "flcmd.fluid.fltk.org", 0, (Fl_Preferences::Root)(Fl_Preferences::C_LOCALE|Fl_Preferences::CLEAR));
Fl_Preferences shell_commands(file, "shell_commands");
- int i, index = 0, n = w_settings_shell_list->size();
+ int i, index, n;
+ index = 0;
+ n = w_settings_shell_list->size();
for (i = 0; i < n; i++) {
if (w_settings_shell_list->selected(i+1)) {
Fl_Preferences cmd(shell_commands, Fl_Preferences::Name(index++));
- g_shell_config->list[i]->write(cmd, true);
+ g_shell_config->list[i]->write(cmd, 1);
}
}
}
/**
Import shell commands from an external file and add them to the list.
-
- Verify that g_shell_config and w_settings_shell_list are not nullptr. Open a
- file chooser and import all items.
*/
void Fd_Shell_Command_List::import_from_file() {
+ char path[FL_PATH_MAX];
+ char preset[FL_PATH_MAX];
+ int i, n;
+
if (!g_shell_config || (g_shell_config->list_size == 0)) return;
if (!w_settings_shell_list) return;
@@ -950,13 +962,19 @@ void Fd_Shell_Command_List::import_from_file() {
dialog.title("Import shell commands:");
dialog.type(Fl_Native_File_Chooser::BROWSE_FILE);
dialog.filter("FLUID Files\t*.flcmd\n");
- dialog.directory(Fluid.proj.projectfile_path().c_str());
- dialog.preset_file((Fluid.proj.basename() + ".flcmd").c_str());
+
+ Fluid.proj.projectfile_path(path, FL_PATH_MAX);
+ dialog.directory(path);
+
+ Fluid.proj.basename(preset, FL_PATH_MAX);
+ strlcat(preset, ".flcmd", FL_PATH_MAX);
+ dialog.preset_file(preset);
+
if (dialog.show() != 0) return;
- Fl_Preferences file(dialog.filename(), "flcmd.fluid.fltk.org", nullptr, Fl_Preferences::C_LOCALE);
+ Fl_Preferences file(dialog.filename(), "flcmd.fluid.fltk.org", 0, Fl_Preferences::C_LOCALE);
Fl_Preferences shell_commands(file, "shell_commands");
- int i, n = shell_commands.groups();
+ n = shell_commands.groups();
for (i = 0; i < n; i++) {
Fl_Preferences cmd_prefs(shell_commands, Fl_Preferences::Name(i));
Fd_Shell_Command *cmd = new Fd_Shell_Command();
@@ -973,5 +991,4 @@ void Fd_Shell_Command_List::import_from_file() {
/**
A pointer to the list of shell commands if we are not in batch mode.
*/
-Fd_Shell_Command_List *g_shell_config = nullptr;
-
+Fd_Shell_Command_List *g_shell_config = 0;