diff options
Diffstat (limited to 'fluid/nodes/Button_Node.cxx')
| -rw-r--r-- | fluid/nodes/Button_Node.cxx | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/fluid/nodes/Button_Node.cxx b/fluid/nodes/Button_Node.cxx index 877c5588d..1b4cbe2e5 100644 --- a/fluid/nodes/Button_Node.cxx +++ b/fluid/nodes/Button_Node.cxx @@ -57,17 +57,17 @@ Fl_Menu_Item *Button_Node::subtypes() { } void Button_Node::ideal_size(int &w, int &h) { - fld::app::Layout_Preset *layout = Fluid.proj.layout; + Layout_Preset *layout = Fluid.proj.layout; h = layout->labelsize + 8; w = layout->labelsize * 4 + 8; - fld::app::Snap_Action::better_size(w, h); + Snap_Action::better_size(w, h); } Fl_Widget *Button_Node::widget(int x, int y, int w, int h) { return new Fl_Button(x, y, w, h, "Button"); } -void Button_Node::write_properties(fld::io::Project_Writer &f) { +void Button_Node::write_properties(Project_Writer &f) { Widget_Node::write_properties(f); Fl_Button *btn = (Fl_Button*)o; if (btn->compact()) { @@ -76,7 +76,7 @@ void Button_Node::write_properties(fld::io::Project_Writer &f) { } } -void Button_Node::read_property(fld::io::Project_Reader &f, const char *c) { +void Button_Node::read_property(Project_Reader &f, const char *c) { Fl_Button *btn = (Fl_Button*)o; if (!strcmp(c, "compact")) { btn->compact((uchar)atol(f.read_word())); @@ -95,10 +95,10 @@ void Button_Node::copy_properties() { // ---- Return Button ---- void Return_Button_Node::ideal_size(int &w, int &h) { - fld::app::Layout_Preset *layout = Fluid.proj.layout; + Layout_Preset *layout = Fluid.proj.layout; h = layout->labelsize + 8; w = layout->labelsize * 4 + 8 + h; // make room for the symbol - fld::app::Snap_Action::better_size(w, h); + Snap_Action::better_size(w, h); } Fl_Widget *Return_Button_Node::widget(int x, int y, int w, int h) { @@ -120,10 +120,10 @@ Repeat_Button_Node Repeat_Button_Node::prototype; // ---- Light Button ---- void Light_Button_Node::ideal_size(int &w, int &h) { - fld::app::Layout_Preset *layout = Fluid.proj.layout; + Layout_Preset *layout = Fluid.proj.layout; h = layout->labelsize + 8; w = layout->labelsize * 4 + 8 + layout->labelsize; // make room for the light - fld::app::Snap_Action::better_size(w, h); + Snap_Action::better_size(w, h); } Fl_Widget *Light_Button_Node::widget(int x, int y, int w, int h) { @@ -136,10 +136,10 @@ Light_Button_Node Light_Button_Node::prototype; // ---- Check Button ---- void Check_Button_Node::ideal_size(int &w, int &h) { - fld::app::Layout_Preset *layout = Fluid.proj.layout; + Layout_Preset *layout = Fluid.proj.layout; h = layout->labelsize + 8; w = layout->labelsize * 4 + 8 + layout->labelsize; // make room for the symbol - fld::app::Snap_Action::better_size(w, h); + Snap_Action::better_size(w, h); } Fl_Widget *Check_Button_Node::widget(int x, int y, int w, int h) { @@ -152,10 +152,10 @@ Check_Button_Node Check_Button_Node::prototype; // ---- Round Button ---- void Round_Button_Node::ideal_size(int &w, int &h) { - fld::app::Layout_Preset *layout = Fluid.proj.layout; + Layout_Preset *layout = Fluid.proj.layout; h = layout->labelsize + 8; w = layout->labelsize * 4 + 8 + layout->labelsize; // make room for the symbol - fld::app::Snap_Action::better_size(w, h); + Snap_Action::better_size(w, h); } Fl_Widget *Round_Button_Node::widget(int x, int y, int w, int h) { |
