diff options
Diffstat (limited to 'src/Fl_Scrollbar.cxx')
| -rw-r--r-- | src/Fl_Scrollbar.cxx | 28 |
1 files changed, 21 insertions, 7 deletions
diff --git a/src/Fl_Scrollbar.cxx b/src/Fl_Scrollbar.cxx index 66547b469..4ee2dc786 100644 --- a/src/Fl_Scrollbar.cxx +++ b/src/Fl_Scrollbar.cxx @@ -3,7 +3,7 @@ // // Scroll bar widget for the Fast Light Tool Kit (FLTK). // -// Copyright 1998-2005 by Bill Spitzak and others. +// Copyright 1998-2006 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public @@ -29,6 +29,7 @@ #include <FL/Fl_Scrollbar.H> #include <FL/fl_draw.H> #include <math.h> +#include "flstring.h" #define INITIALREPEAT .5 #define REPEAT .05 @@ -215,9 +216,15 @@ void Fl_Scrollbar::draw() { int w1 = (H-4)/3; if (w1 < 1) w1 = 1; int x1 = X+(H-w1-1)/2; int yy1 = Y+(H-2*w1-1)/2; - fl_polygon(x1, yy1+w1, x1+w1, yy1+2*w1, x1+w1, yy1); - x1 += (W-H); - fl_polygon(x1, yy1, x1, yy1+2*w1, x1+w1, yy1+w1); + if (Fl::scheme_ && !strcmp(Fl::scheme_, "gtk+")) { + fl_polygon(x1, yy1+w1, x1+w1, yy1+2*w1, x1+w1-1, yy1+w1, x1+w1, yy1); + x1 += (W-H); + fl_polygon(x1, yy1, x1+1, yy1+w1, x1, yy1+2*w1, x1+w1, yy1+w1); + } else { + fl_polygon(x1, yy1+w1, x1+w1, yy1+2*w1, x1+w1, yy1); + x1 += (W-H); + fl_polygon(x1, yy1, x1, yy1+2*w1, x1+w1, yy1+w1); + } } } else { // vertical if (H < 3*W) {Fl_Slider::draw(X,Y,W,H); return;} @@ -234,9 +241,16 @@ void Fl_Scrollbar::draw() { int w1 = (W-4)/3; if (w1 < 1) w1 = 1; int x1 = X+(W-2*w1-1)/2; int yy1 = Y+(W-w1-1)/2; - fl_polygon(x1, yy1+w1, x1+2*w1, yy1+w1, x1+w1, yy1); - yy1 += H-W; - fl_polygon(x1, yy1, x1+w1, yy1+w1, x1+2*w1, yy1); + if (Fl::scheme_ && !strcmp(Fl::scheme_, "gtk+")) { + fl_polygon(x1, yy1+w1, x1+w1, yy1+w1-1, x1+2*w1, yy1+w1, x1+w1, yy1); + yy1 += H-W; + fl_polygon(x1, yy1, x1+w1, yy1+1, x1+w1, yy1+w1); + fl_polygon(x1+w1, yy1+1, x1+2*w1, yy1, x1+w1, yy1+w1); + } else { + fl_polygon(x1, yy1+w1, x1+2*w1, yy1+w1, x1+w1, yy1); + yy1 += H-W; + fl_polygon(x1, yy1, x1+w1, yy1+w1, x1+2*w1, yy1); + } } } } |
