diff options
Diffstat (limited to 'src/Fl_Tree.cxx')
| -rw-r--r-- | src/Fl_Tree.cxx | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/Fl_Tree.cxx b/src/Fl_Tree.cxx index 50f13b988..40c28039d 100644 --- a/src/Fl_Tree.cxx +++ b/src/Fl_Tree.cxx @@ -383,8 +383,7 @@ int Fl_Tree::handle(int e) { case FL_PUSH: { // clicked on tree last_my = Fl::event_y(); // save for dragging direction.. if (Fl::visible_focus() && handle(FL_FOCUS)) Fl::focus(this); - if ( ! _root ) return(ret); // issue #971 - Fl_Tree_Item *item = _root->find_clicked(_prefs, 0); + Fl_Tree_Item *item = find_clicked(0); // Tell FL_DRAG what was pushed _lastpushed = item ? item->event_on_collapse_icon(_prefs) ? PUSHED_OPEN_CLOSE // open/close icon clicked : item->event_on_user_icon(_prefs) ? PUSHED_USER_ICON // usericon clicked @@ -471,7 +470,7 @@ int Fl_Tree::handle(int e) { // During drag, only interested in left-mouse operations. // if ( Fl::event_button() != FL_LEFT_MOUSE ) break; - Fl_Tree_Item *item = _root->find_clicked(_prefs, 1); // item we're on, vertically + Fl_Tree_Item *item = find_clicked(1); // item we're on, vertically if ( !item ) break; // not near item? ignore drag event ret |= 1; // acknowledge event if (_prefs.selectmode() != FL_TREE_SELECT_SINGLE_DRAGGABLE) @@ -506,7 +505,7 @@ int Fl_Tree::handle(int e) { case FL_RELEASE: if (_prefs.selectmode() == FL_TREE_SELECT_SINGLE_DRAGGABLE && Fl::event_button() == FL_LEFT_MOUSE) { - Fl_Tree_Item *item = _root->find_clicked(_prefs, 1); // item mouse is over (vertically) + Fl_Tree_Item *item = find_clicked(1); // item mouse is over (vertically) if (item && // mouse over valid item? _lastselect && // item being dragged is valid? item != _lastselect) { // item we're over not same as drag item? @@ -749,7 +748,7 @@ void Fl_Tree::draw() { if (_prefs.selectmode() == FL_TREE_SELECT_SINGLE_DRAGGABLE && // drag mode? Fl::pushed() == this) { // item clicked is the one we're drawing? - Fl_Tree_Item *item = _root->find_clicked(_prefs, 1); // item we're on, vertically + Fl_Tree_Item *item = find_clicked(1); // item we're on, vertically if (item && // we're over a valid item? item != _item_focus) { // item doesn't have keyboard focus? // Are we dropping above or below the target item? |
