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Diffstat (limited to 'src/drivers/WinAPI/Fl_WinAPI_Window_Driver.H')
-rw-r--r--src/drivers/WinAPI/Fl_WinAPI_Window_Driver.H16
1 files changed, 5 insertions, 11 deletions
diff --git a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.H b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.H
index e9c35d62b..89f83a955 100644
--- a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.H
+++ b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.H
@@ -1,6 +1,4 @@
//
-// "$Id$"
-//
// Definition of Apple Cocoa window driver
// for the Fast Light Tool Kit (FLTK).
//
@@ -10,11 +8,11 @@
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
-// http://www.fltk.org/COPYING.php
+// https://www.fltk.org/COPYING.php
//
-// Please report all bugs and problems on the following page:
+// Please see the following page on how to report bugs and issues:
//
-// http://www.fltk.org/str.php
+// https://www.fltk.org/bugs.php
//
/**
@@ -33,13 +31,13 @@
There is one window driver for each Fl_Window. Window drivers manage window
actions such as resizing, events, decoration, fullscreen modes, etc. . All
- drawing and rendering is managed by the Surface device and the associated
+ drawing and rendering is managed by the Surface device and the associated
graphics driver.
- window specific event handling
- window types and styles, depth, etc.
- decorations
-
+
? where do we handle the interface between OpenGL/DirectX and Cocoa/Windows/Glx?
*/
@@ -124,7 +122,3 @@ public:
#endif // FL_WINAPI_WINDOW_DRIVER_H
-
-//
-// End of "$Id$".
-//