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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1456 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Update changelog.
Update revision number for manual.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1455 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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and errors reported by HTML Tidy.
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X drivers that BoXX delivers, the problems all affect use of Overlays for
normal X drawing and OpenGL drawing. Normal compilation is unchanged.
The file chooser buttons use user_data() rather than the label to decide
what to do, allowing the label to be somewhat cleaner.
Selection color on X changed to blue, to match what happens on Windows now.
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meta key in keyboard demo, but that is because we don't get the "keyup"
event because Windows takes our focus away...
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all of the key and button states in FLTK.
SunOS 4.x changes (check for <sys/stdtypes.h> and don't rely on
realloc(NULL, size) working - this doesn't work on a lot of platforms!)
Fix nesting of #ifdefs in vsnprintf.c - the C++ wrapper stuff wasn't
being included outside the checks for the individual functions...
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Some more anti-warning stuff...
Added --disable-gl option to disable OpenGL support + check.
Added code to stop the configuration if X11 could not be found.
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old GCC, too...
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support bool type or conversion to int...
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systems (at least) since fl_color() will destroy the extended pen
created by fl_line_style().
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class members, empty fl_call_main.c)
Update pixmap functions to accept const * const * or * const * pointers.
(confused? :)
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a system yet that this doesn't work on, and you get smaller executables...
FLUID source needs Windows headers for GetTempPath and MAX_PATH definitions.
Visual C++ complained about the "char **/*argv*/" in CubeMain; added a space
so that */ is not seen.
Include <stdlib.h> to get argc/argv definitions rather than hardcoding
the declarations. This seems to work in all modes.
Add can_do_overlay() method for WIN32 (seems to work on my TNT card at least)
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Stuff from work:
Removed reference to unused GL/glu.h header file, which is missing on
some Linux systems.
Fl_Gl_Window has a new method to allow you to get and set the context:
void Fl_Gl_Window::context(void*, int destroy = 0)
void* Fl_Gl_Window::context() const;
Return or set a pointer to the GLContext that this window is
using. This is a system-dependent structure, but it is portable to
copy the context from one window to another. You can also set it to
NULL, which will force FLTK to recreate the context the next time
make_current() is called, this is useful for getting around bugs in
OpenGL implementations.
If destroy_flag is true the context will be destroyed by fltk when
the window is destroyed, or when the mode() is changed, or the next
time context(x) is called.
Some cleanup of Fl_Gl_Choice to move most of the system dependent
#ifdefs into Fl_Gl_Choice.cxx.
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Mesa libraries. This should eliminate all of the reports we're getting
about missing header files...
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accesses...
Fixes for manpage rules...
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strings.h, etc.
Add check for strings.h in fluid/factory.cxx.
Add directories and man page rules to makeinclude.in
Rename man page sources; these are formatted to the correct extensions.
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to cut the curve into.
Right-ctrl does not delete selected text in Fl_Input, until you type a
composed character.
Added simple fltk.3 and fluid.1 manual pages and "make install" in the
documentation directory installs them.
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FLTK 1.0.11.
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on Unix and Win32 at speeds up to 500000 timeouts/second (and 700000 on
Linux), and within about .001% as accurate as the system clock.
Fix to Fl_Valuator::step() by Guillermo Andrade.
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declaration in while() constructs...)
"cp" doesn't always support "-f".
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windows.
Fl_Input::replace(...) correctly updates the display if the replaced
region does not include the mark, point, or selected region.
Added Fl::add_check(...), Fl::remove_check, and Fl::has_check. These
are similar to idle callbacks but are only called just before it waits
for new events. They can be used to watch for changes in global state
and respond to them.
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APIENTRY should appear between the return type and function name.
WIN32 is defined by MSVC++, not _WIN32. Updated the sources to work
with both.
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Added HP-UX shared library support in fltk.list.
Fixed error in documentation - Fl_Browser_ is derived from Fl_Group,
not Fl_Widget.
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defines APIENTRY in all cases.
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(Bill, please look at the Fl_Menu_Type.cxx code around line 171; the
previous code didn't initialize level before it was used; I hope I
captured the original intent...)
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