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During the last refactoring on OS X, a few thing were relocated into new files, mainly to avoid ifdef's and use C++ inheritance in a driver system instead. This commit makes FLTK compile again under VC2013 with IDE files generated by CMake.
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- change image caching variable types to uintptr_t
- added driver function to uncache image data
- cleaning up (Xlib and GDI will likely throw syntax errors. Trying to fix ASAP)
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platform's native driver
and whether we are printing: virtual int Fl_Graphics_Driver::has_feature(driver_feature feature)
This is also because it is not convenient to derive a printer-specific driver with its own
implementation of virtual functions when this implementation differs only in one line of code.
2) Solved the problem of inclusion of non public header by the public header FL/Fl_Device.H:
bracket this with #if FL_LIBRARY / #endif so this non public header is included only when building
FLTK itself.
3) Removed several (but not all) of the FLTK_ABI_VERSION guards that are no longer
useful for code targeting FLTK 1.4.
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links (Xcode, hello, other C flags: -D FL_PORTING -U __APPLE__ -U __APPLE_QUARTZ__)
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with FL_PORTING defined and WIN32 and __APPLE__ undefined>
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equal to the color
used for the pixmap background, and treats this color as transparent. FLTK assigns to this variable
a color unused by the processed pixmap. In theory this variable should be specific to each processed
pixmap. In practice, it's very unlikely that several values are needed. A new member variable is
added to the Fl_Pixmap object to hold this value. This member is made static if FLTK_ABI_VERSION
< 10302 for ABI compatibility. The correct thing, though, is for a non-static member.
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(to clarify static exception LGPL by changing license references)
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platform-specific devices.
This introduces multiple inheritance.
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conflict with Mac OS X/gcc 3.x name clash when compiling with obj-c.
Also made them private instead of public.
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directory.
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all Widget class headers from file section as they already are in the class section, this saves many pages. Also disabled the referenced by/from systematic inserts for each functions as this is more a core developer documentation feature than a fltk user manual feature, also saves many pages. Didn't use the LATEX_COMPACT feature yet, not happy with its result, will comment it later.
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modified already in batch almost all sources, added also a fil doxygen command to class headers to harmonize with original matt Fl_Widget dox. format.
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hierarchy is up-to-date. Also completed the documentation of the useful Fl_Shared_Image.
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system headers (which unfortunately are not too friendly with other
code...)
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the fltk_images library; saves about 16k in the FLTK core library on my
Intel system.
Fix a memory leak bug in most of the fl_set_fonts*.cxx implementations;
as a result, the Fl_Fontdesc structure now has a fontname member to old
the human-readable font name.
Lots of fixes for shadowed variables, etc.
Use snprintf, strlcpy, and strlcat in more places.
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Don't use png_read_destroy() - it doesn't free all memory.
Add uncache() method to image classes.
Memory/initialization bugs in Fl_File_Chooser (valgrind)
Make sure both Fl_Window constructors have default cursor initialization
code...
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The pixmap_browser demo now supports all image formats via Fl_Shared_Image.
Dropped image file stuff from image demo.
Added Fl_Tiled_Image class, which tiles an Fl_Image, useful for tiling a
background image in groups.
Added tiled_image demo.
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Update Fl_Image() class to track depth and data, so FLUID will be
able to use it as the base class.
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classes: new copy(), copy(w,h), desaturate(), color_average(), and
inactive() methods, alloc_xyz member for copied data, etc.
Updated test programs to use inactive() and copy() methods to create
inactive images for the test buttons, plus the inactive button to toggle
it...
Added start of separate image classes, a la 2.0, for various image formats.
FLUID will also be updated for it...
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for common mask generation stuff (need to test under WIN32!)
Add alpha channel support to Fl_RGB_Image class; currently uses "screen
door" transparency.
Update image demo to draw an RGBA image to show alpha channel.
Comment out debug printf in tooltip code.
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image() method to set active image, deimage() method to set inactive image.
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explicit keyword (hopefully it's the only one left...)
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old GCC, too...
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class members, empty fl_call_main.c)
Update pixmap functions to accept const * const * or * const * pointers.
(confused? :)
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FLTK 1.0.11.
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Updated email addresses to point to fltk.org domain...
Updated README and CHANGES files accordingly.
Updated makeinclude and Makefile files to put -L../lib before the
LDFLAGS/GLDFLAGS to avoid problem reported by Alexander.
documentation/Makefile wasn't including makeinclude.
Updated FLUID about window to show version 1.0.9.
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Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)
Added install rule to documentation directory.
Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)
The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.
Whew!
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Updated VC++ project files.
Removed dummymain.c (no longer needed).
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- Box type problems with 2-pixel boxes (wrong colors)
- Fl_Pixmap fix (uchar instead of char)
- Style demo fixes for Windows.
- HPUX comparison function prototype wrong.
- Spelling errors...
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Applied some damage bit fixes from Bill Spitzak.
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