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exported from libfltk.so but called
by function gl_font() of file src/gl_draw.cxx (X11-specific).
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This is an internal header.
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Also change our fallback cursors to use this method, so that fallback
cursors are handled in a platform independent manner. STR #2660.
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menu bar, task bar, dock.
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the same scope).
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(to clarify static exception LGPL by changing license references)
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crash if called when a window is not shown().
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displays correctly that #include <x.H> is needed for this class.
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to Fl_Surface_Device::surface().
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equivalent
to Fl_Display_Device::display_device().
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Applied Manolo's patch, modified to use FL_INTERNALS for
explicit request in user code to expose class Fl_X.
Also changed X11 and Mac OS to use FL_INTERNALS.
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compilation,
as discussed in fltk.development ("Fl_X not exported on mac in 1.3").
Tested OK with configure+make and CMake.
At this point, the FL_X class remains to be hidden on the WIN32 platform.
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confusion
with Fl_Widget::type(). Added a setter function Fl_Device::class_name(const char *).
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or a PostScript device
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to "core" fonts when XFT is selected. This allows contexts that need
bitmapped fonts (e.g. GL) to access a bitmap core font, even though
XFT2 does not generally provide bitmap font access.
STR #2214 refers.
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directory.
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Fl_Window, Fl_Valuator classes that should be now a 100% documented. For the rest I drastically reduced the undocumented APIs, but many others (less important) remains.
It looks and feels pretty good now :-)
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additions by Ian. PLEASE BE AWARE that the patch in its current incarnation is a regression in many aspects and further work is required before we can announce Unicode support.
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used (OSX compiler bug)
Add dummy fl_open_callback() functions on X11 and WIN32.
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the fltk_images library; saves about 16k in the FLTK core library on my
Intel system.
Fix a memory leak bug in most of the fl_set_fonts*.cxx implementations;
as a result, the Fl_Fontdesc structure now has a fontname member to old
the human-readable font name.
Lots of fixes for shadowed variables, etc.
Use snprintf, strlcpy, and strlcat in more places.
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Implemented Fl_RGB_Image alpha blending for MacOS X - others still
get 1-bit screen-door transparency...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2083 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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This code splits the cut & paste into two buffers. The "SELECTION" is
used for the currently highlighted text and for middle-mouse paste and
(if possible) for handling drag & drop. The "CLIPBOARD" is for Ctrl+C
and Ctrl+V style cut & paste.
This matches how Motif, GTK, and KDE 3.0 work. But many older X
applications (including KDE 2) can only see SELECTION, this results in
cut & paste incompatability that is familiar to X users. However this
now moves fltk over to the majority camp. On all systems this
eliminates the annoying inability to select a region and replace it
with Ctrl+V.
On Mac and Win32 the SELECTION is local to the application, so
middle-mouse paste only works between fields in the application. There
may be tricks (special clipboard data types? use drag & drop?) to make
it communicate, but unless there are standards it would be fltk-only.
The file Fl_cutpaste.cxx has been deleted, so update the IDE files!
The Win32 and Mac versions have NOT BEEN TESTED! I tried to be careful
editing them but they may need some work.
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TODO: Fl::set_fonts() should add all of the fonts returned by Xft;
right now it is a no-op.
BUG: Getting X messages like "XRequest.155: 202 0x260002b" for some
reason on my system.
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Add fl_parse_color() to X11 version, too, and use it instead of XParseColor
in the image handling code.
Move the default color stuff in the plastic scheme to the MacOS
get_system_colors(), and apply the background color to the tile image.
More fixes for test makefile.
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**** THIS CODE COMPILES BUT DOES NOT WORK. ****
TODO: fix event handling - getting blank windows, etc.
TODO: re-port OpenGL code.
TODO: add support for images with alpha.
TODO: add support for more then just beeps in fl_beep().
TODO: other stuff I'm sure...
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for common mask generation stuff (need to test under WIN32!)
Add alpha channel support to Fl_RGB_Image class; currently uses "screen
door" transparency.
Update image demo to draw an RGBA image to show alpha channel.
Comment out debug printf in tooltip code.
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FLTK 1.0.11.
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Updated email addresses to point to fltk.org domain...
Updated README and CHANGES files accordingly.
Updated makeinclude and Makefile files to put -L../lib before the
LDFLAGS/GLDFLAGS to avoid problem reported by Alexander.
documentation/Makefile wasn't including makeinclude.
Updated FLUID about window to show version 1.0.9.
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Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)
Added install rule to documentation directory.
Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)
The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.
Whew!
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already-created X connection. This should help with interoperability
with Xt or other toolkits.
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Cast in draw_pixmap that produced an error in the OSF1 compiler fixed.
Error in emulation of GLUT_KEY_F?()
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