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For a different bug, I was forced to implement an automated widget deletion system which seems to work well. I would like to reuse that for all cases that depend on 'delete_widget', making 'delete_widget' obsolete. I will change the STR accordingly.
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key code (see Fl::event_key()) before it gets mangled through the NumLock keypad conversion. This way, an application can differentiate between an arrow key and a numeric keypad w/NumLock off.
On Win32, releasing a numeric keypad key w/NumLock off wiould return the wrong keycode (keypad instead of arrow key).
Documentation changed accordingly. X11 code is yet to be tested.
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upon (or at last not disagreed) by the other developers including Mike Sweet.
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constructor were NULL
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like to ask the maintainers of the build environments to please
add these files to the setup:
src/fl_encoding_latin1.cxx
src/fl_encoding_mac_roman.cxx
I ADDED SOME DOCUMENTATION THAT NEEDS TO BE FIXED. Beeing not a
native English speaker, I have a hard time writing documentation.
Would someone please update my babbeling in
documentation/drawing.html? Thanks.
This commit fixes some very basic problems with OS X's code page in
preparation for the compose-character keyboard fix. It also fixes
issues with MS Windows and X11 not rendering the characters
in the Western (Latin-1) set between 0x80 and 0x9F. In the original
ISO font, they were unused, but are now assigned to international
characters like the Euro currency sign.
This patch also tries to fix one basic flaw with FLTK 1 and
font encoding. I will not put much more work into this because
FLTK 1.2 and FLTK 2 fix the problem entirely by using UTF-8
instead of 8-bit "C"-style strings.
All these changes are only meaningful for foreign language
users or users of special characters like the Euro, the Degree
or the Permille symbol. A short explanation follows.
Max OS X uses a different code page than X11 and Win32. This means
that all characters above 0x7f have an entirely different meaning.
If your source code contains international characters, your
text will appear different if you change to another OS. This patch
provides two functions that convert text with international
characters from the character set of the source code into the
local character set. Two more functions are provided to convert
them back. The functions are fl_latin1_to_local (source is in Win32
or X11), fl_mac_roman_to_local (source was written on OS X) and the
corresponding fl_local_to_latin1 and fl_local_to_mac_roman, which
are very useful if yoou want to store strings with intl. characters
that will be moved between systems.
All this is assuming a "Western" code page as it is common in
the Americas and most of Europe. User of other languages will have
to use FLTK 2.
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An native English speaker should check this please.
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ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Make sure that all files have the proper MIME type and eol-style properties
set.
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slightly by adding a forward slash after every directory name on every
supported OS. Included in this patch is a change in the code that
lists mounted volumes on OS X Mac.
Apple users, please check. Open FLUID, open the file dialog and
clear the current path. You shoudl see a list of mounted volumes.
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were used to compile FLTK...
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buffer using \n and not \r\n since we now do \r\n.
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enough in the editor demo.
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adding only a few bytes to the library in total, I added the symbols 'refresh' (formerly known as 'recycle'), 'reload', 'undo', and 'redo', and flags to flip symbols horizontaly '$', and verticaly '%'.
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FL_SUBMENU_POINTER (vs. Fl_SUBMENU and an array of submenu items), but not following the pointer, messing up the search string.
Two fixes were possible: correctly searching linked submenus, or disabeling submenu links alltogether. I decided for the later since the use of FL_SUBMENU_POINTER implies that the user knows the pointer and can search that submenu seperately, saving time when searching the main menu.
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etc.
Add "install" target to test directory which installs the example programs.
Install the config.h file in the examples directory.
Make sure the example programs compile outside the FLTK source dir.
Add example programs to fltk.list.in.
Fix missing redraw() in x_cb() in FLUID...
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will choose that directory if it is currently shown (STR #746)
Added a fl_file_chooser_ok_label() function to set the "OK"
button label for the fl_file_chooser() and fl_dir_chooser()
functions.
Added Fl_File_Chooser::ok_label() methods to set the "OK" button
label.
The fl_ask() function is now deprecated since it does not conform
to the FLTK Human Interface Guidelines.
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#766)
The Fl_Help_Dialog window now properly resizes its controls (STR
#768)
The Fl_File_Chooser favorites window is now resizable (STR #770)
Added more documentation on the file chooser filter pattern format
(in both functions.html and Fl_File_Chooser.html)
Added Fl_File_Chooser::save_label (for favorites dialog) and
Fl_File_Chooser::ok_label() to change the default "OK" button
label to something more appropriate according to the HIG.
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Update FLUID dependencies.
The # copies spinner was just a bit too small for 100 copies.
Didn't set the menu divider if there were exactly 10 files in the history.
Add documentation for Fl_Spinner.
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Set window image to scheme_bg image when the window is shown.
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FLUID to crash (STR #742)
The Fl_Input_Choice documentation was not installed (STR #745)
documentation/Makefile:
- Add Fl_Input_Choice.html to list of doco files.
fluid/align_widget.cxx:
- Only do a full resize if the widget is not a menu button.
- Also set modflag when making changes.
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combination of the Fl_Input and Fl_Menu_Button widgets (STR
#650)
FL/Fl_Input_Choice.H:
documentation/Fl_Input_Choice.html:
- Added.
documentation/fltk.book:
- Added Fl_Input_Choice.html + --no-embedfonts option.
documentation/index.html:
- Update version number and revision.
documentation/input_choice.jpg:
- Added.
documentation/preface.html:
- Update version number and revision.
documentation/widgets.html:
- Add Fl_Input_Choice to lists.
fluid/Fl_Menu_Type.cxx:
- Add Fl_Input_Choice_Type class and instance.
fluid/Fl_Type.h:
- Add Fl_Input_Choice_Type class and instance.
fluid/factory.cxx:
- Add Fl_Input_Choice menu item.
test/Makefile:
- Add input_choice example.
test/input_choice.cxx:
- Added.
test/demo.menu:
- Add input_choice example.
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applications to have their label strings managed by FLTK (STR
#630)
Added Fl::delete_widget() method to safely delete widgets in
callback methods (STR #629)
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