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followed by a platform-independent part.
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for WIN32)
Corresponds to STR #3320
1) HiDPI support consists in detecting the adequate scaling factor for the screen on which
FLTK maps a window, and scaling all FLTK units by this factor. FLTK tries to detect the correct
value of this factor at startup (see more details below). Environment variable
FLTK_SCALING_FACTOR can also be used to set this value.
2) Rescaling support consists in changing the scaling factor of all FLTK windows
in reply to ctrl/+/-/0/ keystrokes.
More details for the various platforms :
- X11: Support is very advanced. Some details need still to be improved.
Automatic detection of the correct starting value of the scaling factor works well
with the gnome desktop. The present code contains no support for this on
other desktops. FLTK_SCALING_FACTOR provides a workaround.
-WIN32: Support is incomplete at this point, although many test
applications have partial or complete HiDPI and scaling support.
The current value of the system's scaling factor is correctly detected
at application startup. Apps respond to changes of this value in real time.
Support needs to define the FLTK_HIDPI_SUPPORT preprocessor variable
at compile time. This way, standard builds produce a code with the
default WIN32 HiDPI support, that is, where all graphics goes to an internal
buffer that gets enlarged by the system and then mapped to the HiDPI
display. To experiment with (or develop) the new HiDPI support requires
a modified build procedure in which FLTK_HIDPI_SUPPORT is defined
at compile time. When the support will be complete, the requirement for the
definition of this preprocessor variable will be removed. The present commit
contains support for a single scaling factor. Eventually, per-screen scaling
factors should be implemented, as done for X11.
- MacOS: this commit does not give new HiDPI for this platform.
Eventually, window rescaling in reply to command/+/-/0/ is desirable.
Per-screen scaling factor makes no sense on this platform because
the OS itself takes care of the difference between the resolutions of
traditional and retina displays.
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driver model.
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Fl_XXX_Screen_Driver::ready()
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Fl_Window_Driver::flush()
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There is a deeper issue here: regions should be handled by the graphics driver that is associated with the Fl_Window of this widget... .
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Fl_Screen_Driver class
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Fl_Screen_Driver class
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the Fl_System_Driver class
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Fl_System_Driver class
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Fl_System_Driver class.
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of member functions of the Fl class.
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There was one obvious warning in src/fl_read_image.cxx, but others
have to do with incomplete code and platform specific definitions.
I'm not entirely happy with these changes. Temporary changes have been
marked with 'FIXME' and should be removed later if possible.
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for coherence with the Fl::screen_driver() function.
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to Fl_Screen_Driver
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Fl_Screen_Driver.
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code.
The replacement code does the same thing because driver is never NULL
and the ewmh_supported() test is made inside Fl_X11_Window_Driver::take_focus().
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Fl_Region, Fl_Bitmask).
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src/Fl.cxx cross-platform.
File src/Fl_win32.cxx is now compiled instead of included in Fl.cxx.
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remove their platform dependent parts
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Modifier key names like Alt, Shift, Ctrl, Meta can now be localized by
setting global string pointers. See documentation of fl_shortcut_label().
Port branch-1.3, svn r 11321.
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Drivers instead.
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This commit includes all fixes from branch-1.3 (svn r 11243) and additional
fixes for warnings that crept in during the porting efforts, particularly
C++ ("//") comments in C and included header files, and some more.
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Some refactoring of a take_focus() function into driver structures (not too happy with it, because it has some kind of bug fix. However, shouldn't *all* Fl_Windows always have an FL_Window_Driver?)
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Fl_Graphics_Driver::get_gc() to gc().
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fl_gc remains usable by the application as a hook into the system.
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I moved all timer related (X11) stuff from src/Fl.cxx to
src/drivers/X11/Fl_X11_Screen_Driver.cxx and added externals as
done by Ian in a previous commit for the WinAPI screen driver.
I did not (yet) remove the code from Fl_x.cxx though, but disabled it. See:
#if (0) // *FIXME* moved to src/drivers/X11/Fl_X11_Screen_Driver.cxx
Current state is that FLTK can be compiled and linked again (under Linux)
but doesn't work (shows empty windows only).
I thought it was worth to commit my work, but can't check what's going on
right now - other devs should feel free to continue this.
PS: the new code in src/drivers/X11/Fl_X11_Screen_Driver.cxx was just
dropped in, keeping the right order for usage of static helper functions,
but should be fixed in all regards (order, logic, ...).
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