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Searching for __APPLE, WIN32 or X11 did give me many false results. I instead marked most ifdef's that I would like to get rid of with the text // PORTME:, so they can be easily found by a global search.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11155 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11153 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Creating the basic structure for a screen driver system.
OS X works X11 and WinAPI are in limbo and will be fixed in the next hour or so.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11148 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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platform's native driver
and whether we are printing: virtual int Fl_Graphics_Driver::has_feature(driver_feature feature)
This is also because it is not convenient to derive a printer-specific driver with its own
implementation of virtual functions when this implementation differs only in one line of code.
2) Solved the problem of inclusion of non public header by the public header FL/Fl_Device.H:
bracket this with #if FL_LIBRARY / #endif so this non public header is included only when building
FLTK itself.
3) Removed several (but not all) of the FLTK_ABI_VERSION guards that are no longer
useful for code targeting FLTK 1.4.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11063 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11007 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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information, added an OpenGL graphics driver that renders a button on top of an OpenGL window (see test/cube).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11006 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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links (Xcode, hello, other C flags: -D FL_PORTING -U __APPLE__ -U __APPLE_QUARTZ__)
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with FL_PORTING defined and WIN32 and __APPLE__ undefined>
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@10989 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Methods Fl::event_x_pixel() and Fl::event_y_pixel() committed at r.10941
are removed. Instead method Fl_Gl_Window::pixels_per_unit() is added.
The documentation explains in more detail how to write cross-platform
FLTK code supporting high resolution OpenGL windows on retina displays.
The examples/OpenGL3test.cxx app exercises Fl_Gl_Window::pixels_per_unit().
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10945 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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mouse event position
in pixel units that differ from FLTK units for OpenGL windows mapped to a retina display.
On non Mac OS platforms, these are synonyms of Fl::event_x() and Fl::event_y().
The example/OpenGL3test demo program is modified to call these new functions.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10941 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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but the case of an iconified window (visible() is false and shown() is true) was forgotten.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10730 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Also: remove unnecessary '#include <stdio.h>' (needed only for debugging).
Rationale: search for 'send' within the file has too many false positive
hits. The function is 'static' and hence local to this file.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10708 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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The new constants are the API and ABI versions in int format, resp.
The new static methods return the compiled-in API and ABI versions, resp.
FLTK_ABI_VERSION is deprecated, but still defined (same as FL_ABI_VERSION).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10673 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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deprecated AGL.
All changes are mac-specific, except a very minor change in file src/gl_draw.cxx
where string drawing wrongly claimed to support @symbol, not possible
because symbols are drawn using non-GL primitives.
Unchanged application code can use the new FLTK code.
In addition, the new code allows mac applications to draw OpenGL scenes
at high resolution on so-called 'retina' displays, but this requires some
support from app code. They must call, before opening GL windows,
Fl::use_high_resolution(1);
and change their glViewport() calls as follows
glViewport(0, 0, pxel_w(), pixel_h());
This uses 2 new member functions of the Fl_Gl_Window class,
pixel_w() and pixel_h() returning the window dimensions in pixel
units, that is, twice the w() and h() when the window is mapped
on a retina display.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10498 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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in FLTK 1.3.3.
With true subwindows, several members of Fl_X became useless.
This change recycle two of them for new uses:
- Fl_Region subRegion is used as a pointer to a CGRect
- Fl_X *xidChildren is used to indicate the resolution of the display
containing a window
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10486 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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This is useful (necessary) because in old (pre 1.1.6) which didn't have
Fl::delete_widget() users would have called 'delete window', which would
have hidden a window and destroyed it as well. Now the widget/window is
hidden immediately, whereas it is destroyed delayed, which comes much
closer to the previous behavior and is useful for better window close
detection in Mac OS X cmd-Q handling.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10456 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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inside another
window is just another window with Mac OS as it was already with MSWindows and X11.
This requires Mac OS X 10.2. Window nesting to any depth is possible.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10449 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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more explicit. Otherwise we could end up with
Fl::remove_clipboard_notify() unregistering, just to have it
immediately re-register again.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10364 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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member function Fl_Window::shape(Fl_Image*)
that gives a non-rectangular shape to a standard window. The benefit is that it works with Fl_Double_Window and Fl_Menu_Window as well.
It also works for free with Fl_Gl_Window on the X11 platform only.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10325 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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it's easier to keep track of it.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10312 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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This gives applications the means to handle some low level
integration with the system that might otherwise not be possible
without modifying FLTK itself.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10310 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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new WMs
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available.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10186 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Added Fl_Image_Surface class to draw into an Fl_Image object.
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The fix is twofold:
(1) if Fl_Window::flush() is called, this is ignored silently
(2) if Fl_Window::make_current() is called directly, but the window
is currently not shown(), then the program will be terminated
with an error message.
The latter is necessary because returning from make_current() would
leave the program in a state where it would expect to have a valid
drawing context.
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clipboard changes.
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it into one central function.
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dead keys.
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Mac OS.
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menu bar, task bar, dock.
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FL_SCREEN_CONFIGURATION_CHANGED event.
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platforms.
Requires the RandR X extension.
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A new event FL_SCREEN_CONFIGURATION_CHANGED is introduced.
Fl::add_handler() allows to register a callback for this event.
The unix/X11 implementation is still missing.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9087 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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(to clarify static exception LGPL by changing license references)
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coherently
either deleting the corresponding FLTK window, or recreating the X11 window.
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In particular, ensure that if we redefine WINVER we undef it first (if it is already set) and also ensure that it is set before we include windows.h (by any hidden nested path!) in Fl.cxx.
Previously, we were hitting issues with WINVER being redefined in some build cases, e.g. with --enable-cairo set on a win32 build.
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