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Add forgotten parameter docs and some minor code fixes.
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This commit makes the local, static drawing functions in the source
file available for subclasses by converting them to static protected
methods as requested by STR 2022.
The source and header files have been reformatted according to the
CMP, documentation for the new protected methods was added.
Source code *functionality* has not been changed.
This resolves and closes STR 2022.
Todo:
- investigate whether these drawing methods wouldn't better be
member functions and "convert" them if applicable
- investigate whether the internal struct FL_CHART_ENTRY could become
a local part of the Fl_Chart class, maybe Fl_Chart::Entry.
- rename private member variables with trailing underscore (see CMP)
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- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files
The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
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(to clarify static exception LGPL by changing license references)
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Docs look good, compiles okay.
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5942 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FL_FOREGROUND_COLOR instead of FL_BLACK (STR #1052)
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the fltk_images library; saves about 16k in the FLTK core library on my
Intel system.
Fix a memory leak bug in most of the fl_set_fonts*.cxx implementations;
as a result, the Fl_Fontdesc structure now has a fontname member to old
the human-readable font name.
Lots of fixes for shadowed variables, etc.
Use snprintf, strlcpy, and strlcat in more places.
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and strncat() in almost all places (there are still a few strncpy's
that need to be used...)
Added configure check for strlcat() and strlcpy().
Added emulation code for strlcat() and strlcpy().
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2239 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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methods/constants to support Fl_Output as a special case of Fl_Input
(you can do everything but change the text in Fl_Output...)
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Add fl_parse_color() to X11 version, too, and use it instead of XParseColor
in the image handling code.
Move the default color stuff in the plastic scheme to the MacOS
get_system_colors(), and apply the background color to the tile image.
More fixes for test makefile.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1901 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Update Fl_Image() class to track depth and data, so FLUID will be
able to use it as the base class.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1712 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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function to generate an RGB Fl_Color value.
Sort button names in FLUID.
Fix focus and scroll problems in Fl_Text_Display/Editor.
Fix radio/button demo.
Removed D2 menubar.H header...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1663 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FLTK 1.0.11.
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Fix strcasecmp() detection...
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Updated email addresses to point to fltk.org domain...
Updated README and CHANGES files accordingly.
Updated makeinclude and Makefile files to put -L../lib before the
LDFLAGS/GLDFLAGS to avoid problem reported by Alexander.
documentation/Makefile wasn't including makeinclude.
Updated FLUID about window to show version 1.0.9.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1168 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)
Added install rule to documentation directory.
Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)
The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.
Whew!
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behavior can be restored by calling Fl_Chart::maxsize(), otherwise entries
can be added until you run out of memory.
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Applied some damage bit fixes from Bill Spitzak.
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