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for WIN32)
Corresponds to STR #3320
1) HiDPI support consists in detecting the adequate scaling factor for the screen on which
FLTK maps a window, and scaling all FLTK units by this factor. FLTK tries to detect the correct
value of this factor at startup (see more details below). Environment variable
FLTK_SCALING_FACTOR can also be used to set this value.
2) Rescaling support consists in changing the scaling factor of all FLTK windows
in reply to ctrl/+/-/0/ keystrokes.
More details for the various platforms :
- X11: Support is very advanced. Some details need still to be improved.
Automatic detection of the correct starting value of the scaling factor works well
with the gnome desktop. The present code contains no support for this on
other desktops. FLTK_SCALING_FACTOR provides a workaround.
-WIN32: Support is incomplete at this point, although many test
applications have partial or complete HiDPI and scaling support.
The current value of the system's scaling factor is correctly detected
at application startup. Apps respond to changes of this value in real time.
Support needs to define the FLTK_HIDPI_SUPPORT preprocessor variable
at compile time. This way, standard builds produce a code with the
default WIN32 HiDPI support, that is, where all graphics goes to an internal
buffer that gets enlarged by the system and then mapped to the HiDPI
display. To experiment with (or develop) the new HiDPI support requires
a modified build procedure in which FLTK_HIDPI_SUPPORT is defined
at compile time. When the support will be complete, the requirement for the
definition of this preprocessor variable will be removed. The present commit
contains support for a single scaling factor. Eventually, per-screen scaling
factors should be implemented, as done for X11.
- MacOS: this commit does not give new HiDPI for this platform.
Eventually, window rescaling in reply to command/+/-/0/ is desirable.
Per-screen scaling factor makes no sense on this platform because
the OS itself takes care of the difference between the resolutions of
traditional and retina displays.
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Documentation has been fixed and clarified, and ld() handling is now
consistent in Fl_(RGB_)Image, their subclasses and fl_draw_image()
and similar functions.
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attributes.
Also, document what is the value of alloc_array after construction of an Fl_RGB_Image object.
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It is not possible to use fl_graphics_driver in these functions
because when they are called *fl_graphics_driver may have been
deleted. A solution is to use Fl_Display_Device::display_device()->driver()
instead which is always valid.
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- change image caching variable types to uintptr_t
- added driver function to uncache image data
- cleaning up (Xlib and GDI will likely throw syntax errors. Trying to fix ASAP)
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Adjusted CMake build, and with some additional temporary #ifdef's
the old Linux Makefile system works as well.
Defined FL_LIBRARY_CMAKE for now - will be removed later.
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Works in Xcode.
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platform's native driver
and whether we are printing: virtual int Fl_Graphics_Driver::has_feature(driver_feature feature)
This is also because it is not convenient to derive a printer-specific driver with its own
implementation of virtual functions when this implementation differs only in one line of code.
2) Solved the problem of inclusion of non public header by the public header FL/Fl_Device.H:
bracket this with #if FL_LIBRARY / #endif so this non public header is included only when building
FLTK itself.
3) Removed several (but not all) of the FLTK_ABI_VERSION guards that are no longer
useful for code targeting FLTK 1.4.
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links (Xcode, hello, other C flags: -D FL_PORTING -U __APPLE__ -U __APPLE_QUARTZ__)
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with FL_PORTING defined and WIN32 and __APPLE__ undefined>
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Fl_Image.cxx.
Also added coded example to assist app programmers in usage. (Matt: feel free to modify
the example code as needed)
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ERR_FORMAT, or ERR_FILE_ACCESS to make life easier when loading images.
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> inactive()
> desaturate()
> color_average()
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drawing - cont'd
Shorter implementation based on Fl_Graphics_Driver::draw_scaled(Fl_Image *,...).
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(STR #3185).
Useful for printing, PostScript or PDF output, or retina displays.
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Also, replaced __APPLE_QUARTZ__ by __APPLE__
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data are no longer duplicated when printing an image with
alloc_array = 1. Duplication remains when printing with alloc_array = 0.
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worst case scenario
for memory usage: while printing, delete the printed image before completing the printed page.
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See also discussion in fltk.coredev of Sept 07, 2014 and later
with subject "Fixing the nearest-neighbour scaling".
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Probably temporary if this will be replaced with Roman's int version, but
better have it anyway.
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After consulting Gimp again, the formula was missing a final divide. This
takes care of the 1:1 discrepancy.
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This is very convenient as a lot of other functions only accept
a Fl_RGB_Image. Adding this functionality also required a bit
of spring cleaning in the the drawing routines. STR #2659.
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control the maximum
memory size allowed when creating an Fl_RGB_Image.
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Fl_GDI_Graphics_Driver::copy_offscreen_with_alpha() and
fl_create_offscreen_with_alpha() by Fl_Quartz_Graphics_Driver::create_offscreen_with_alpha()
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(to clarify static exception LGPL by changing license references)
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express its class
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inadvertently brought in by r7617.
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platform-specific devices.
This introduces multiple inheritance.
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