| Age | Commit message (Collapse) | Author |
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- center (sub)menu arrow as good as possible
- adjust arrow sizes in Fl_Counter widget
- refactor "oxy" arrow drawing and centering in widgets
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Also, remove this text from the doc of Fl_Menu_::down_box()
"If this is FL_NO_BOX then it acts like
FL_THIN_UP_BOX and selection_color() acts like
FL_WHITE, for back compatibility."
that was true only for the Windows platform and that required
selection_color to be replaced by white for menu items which is
not what FLTK 1.4 expects.
The new state of menu item drawings is as follows :
- all platforms draw menu items with the same symbolic colors
- selected items and menu titles are drawn with the selection color
as background color
- menu items are drawn by default with no box but can be given one
by Fl_Menu_::down_box(Fl_Boxtype)
- the text of selected items is drawn with the menu's color
unless fl_contrast() finds it does not make enough contrast with
the background (selection color) and substitutes it with a more
adapted color
- the Windows platform uses a visibly different hue for its default
selection color from what other platforms use
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... in thread: "FLTK 1.4 Menu Bar Style", started on May 6, 2024
This is about the little triangle (or similar) pointing right when
a submenu exists in a menu. The arrow form differs per scheme.
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Fl_Screen_Driver::screen_boundaries_known()
Fl_Window_Driver::set_popup_window() is to be used to declare a window should be
positioned relatively to a previously mapped other window. This allows a platform
to process such windows differently from other windows if needed.
Menu and tooltip windows are so declared.
A call to Fl_Window_Driver::set_popup_window() also allows to distinguish a real
menu or tooltip window from a window marked by Fl_Window::set_menu_window()
or by Fl_Window::set_tooltip_window() but that's not a real menu or tooltip.
New member function bool Fl_Screen_Driver::screen_boundaries_known() returns
true by default. A platform where the position of windows inside a screen is hidden
(e.g., Wayland) returns false. This allows FLTK to refrain from trying to make sure
a computed position is inside a screen.
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Fixes also a similar crash occuring after use of set_tooltip_window().
Two bool member variables are added to class Fl_Window_Driver
to indicate true FLTK menu windows (i.e., created by Fl_Menu_Item::pulldown())
and true FLTK tooltip windows (i.e., Fl_Tooltip).
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- add fl_draw_radio(...) to standardize radio button drawing
- src/Fl_Light_Button.cxx: use fl_contrast() to determine color of
radio button and check (light) button check marks, and use
new fl_draw_radio() method
- src/Fl_Menu.cxx: same as src/Fl_Light_Button.cxx and use
fl_draw_check() instead of "manually" drawing the check mark
(forgotten in an earlier update)
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...independently from the menu button or menu bar boxtype
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Unfortunately (sigh), the KDE Wayland compositor does not seem to support
correctly, that is, as described by the Wayland protocol, popup windows
that are taller than the display : there is no means to make it draw such popup
so that part of it is above the screen top, whereas the 3 other tested compositors
(Mutter, Weston, Sway) don't have this problem.
This commit implements a new approach to draw tall menu windows, and uses
it only with the KDE compositor : instead of asking the compositor to slide the
menu window up, the menu window remains at a fixed position and the graphics
inside the window is slided up.
This requires to add a member variable, int offset_y, to class menuwindow, that
gets used only for the Wayland platform and that contains the vertical offset by which
graphics to the menu window is moved, expressed in FLTK units. An accessor
to the address of this member variable is added to class Fl_Window_Driver.
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Tall menus now work also as single popup window and show the correct selected item.
Groups of popups with a menutitle, an associated menuwindow, and possibly submenus
are constructed around the menuwindow, the menutitle being a child popup of the
menuwindow. This positions these popup groups better than before.
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This method can be used to draw small circles as part of the GUI.
It is independent of the current scheme.
Very small circles are approximated by drawing several rectangles.
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FL_OVERRIDE is defined as `override` for C++11 and higher
FL_OVERRIDE is defined as `override` for VisualC 2015 and newer
Don't interfere with Fl_Widget::override()
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Menu windows containing sub-menus are now processed differently.
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This commit is similar to the patch given in STR 3477, oxy_v5.diff:
https://www.fltk.org/strfiles/3477/oxy_v5.diff
... with modifications, and updated to current FLTK code.
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Use the new standard arrow drawing methods (whose style depends on
the active scheme) for "arrows" used in Fl_Menu and Fl_Menu_Button.
To do: maybe we need some "fine tuning" of arrow sizes in some of
the modified widgets using the new "arrow drawing" methods.
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"Arrows" in widgets are those GUI elements mostly represented by
triangles pointing in a particular direction as in scrollbars,
choice widgets, some menus, valuators and Fl_Counter widgets.
The code has been simplified and standardized such that all these
GUI elements are drawn identically per FLTK scheme.
Widget authors no longer need to write code to calculate arrow sizes
and draw polygons etc.
Different schemes can and do implement different drawing functions.
Todo: see comments "FIXME_ARROW" in src/Fl_Menu_Button.cxx and
src/Fl_Menu.cxx
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warning C4099: 'Fl_Menu_Item': type name first seen using 'struct'
now seen using 'class'
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when no menu item is selected.
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- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files
The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
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Quick fix to repair a case when Fl_Menu_Item::pulldown() was called with only
five arguments (argument pbutton == null) as discussed here:
https://github.com/fltk/fltk/commit/d87ac9b59783dec5628e7ae242b390cf5097b77a#comments
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This can happen if a menu widget (e.g. Fl_Choice) is deleted in a
timer callback while the menu is open (pulldown active).
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12976 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Method name follows Fl_Tree::linespacing().
Implemented similarly to Fl::scrollbar_size(), since its use crosses Fl_Menu_Item and 'menuwindow' classes.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12815 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11644 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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See the detailed description in menuwindow::handle(int e) of Fl_Menu.cxx
of how the menu window class could require 1 or 2 less support functions from
the Fl_System_Driver class.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11557 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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