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that contains the original x and y.
The previous version would reposition windows in the screen that currently contains the mouse. That feature made it impossible to position tool windows on a second monitor, etc. .
This change does not affect popup windows which will still pop up in the screen that has the mouse pointer.
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Patch provided by Amir Shalem <amir@boom.org.il> in STR#995 .
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#961)
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again lets fltk get stuck.
The problem seems to be an idefinite repeat of the WM_PAINT message. The driver sends an internale WM_PAINT (one that does not contain an update region). FLTK then creates a union with the still existin 'i->region' of the OpenGL window, causing yet another WM_PAINT message.
The fix is to not run through the WM_PAINT handler at all if there is no update region (as suggested by Microsoft). This change is definetly debatable, since it does modify some internal FLTK behavior. I will commit it anyways for now, but we should pay very close attention to redraw problems by those who use the svn releases.
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all the way to the left, instead of just left of the screen's right border.
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current window to this window. This was especially painful in Fluid when trying to resize a window by typing its new size into the Widget Properties dialog.
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internal clipboard. ALthough that is faster, Fl::paste() would eventually miss changes to the external clipboard.
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Fixed fake_X_wm call on Win32 to return the correct window decoration sizes, even in XP's "Teletubbies" mode.
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cleaner which should not cause problems.
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coordinate data.
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with some graphics cards on WIN32 (STR #831)
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Use fl_yes and fl_no for the Forms emulation, instead of the hardcoded
strings.
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variants.
This is how the bug looks like: load a test project that uses a single buffer window, 'scroll' fails nicely. Compile (in debug mode) and run. If you now quickly drag another window across the fltk window, some white spots will remain unrefreshed. Another great candidate is 'input_choice', but 'fluid's toolbox fails as well.
This fix is part of the WM_PAINT message handler. Instead of validating the whole area that FLTK drew, we now only validate the area that Win32 beleives was damaged. This may be inefficient if we redraw larger areas, but I did not see any refresh errors anymore, which IMHO has priority.
Again, I'd be very happy if other ussers could check for and confirm the bug and the fix.
Thanks!
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Now use new screen_xywh() API for keeping things on the current screen.
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Fl::delete_widget() (STR #679)
src/Fl.cxx:
- Post an application message when a window is hidden on WIN32.
src/Fl_win32.cxx:
- Change async select message to WM_APP + 1, and document
our use of WM_APP.
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handle() method (STR #634)
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Added DESTDIR support and now remove all man pages for the
"uninstall" target (STR #545)
Fix PNG drawing on buggy WIN32 graphics cards (STR #548)
The configure script didn't propagate the CPPFLAGS environment
variable (STR #549)
The numpad keys didn't work properly on WIN32 (STR #502)
fl_input() and friends now set the input focus to the text field
when the dialog is shown (STR #553)
Fixed background color mixup when drawing Fl_Choice menus (STR
#544)
Fixed MingW makefiles (STR #550)
More VC++ project file tweaking (STR #559)
Fl_PNG_Image didn't use the png_set_trns_to_alpha function when
available (STR #547)
The FL_UNFOCUS event wasn't always sent when switching tabs (STR
#558)
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#61)
Fl_Double_Window now has a type() value of FL_DOUBLE_WINDOW, to
allow double-buffered windows to process redraws properly on
WIN32 (STR #46)
Added FL_DAMAGE_USER1 and FL_DAMAGE_USER2 damage bits for use by
widget developers (STR #57)
Fl_Help_View didn't support numeric character entities (STR #66)
Menu shortcuts didn't use the Mac key names under MacOS X (STR
#71)
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by Paul Chambers.
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Fl_Tabs now uses FL_DAMAGE_SCROLL for damage to
the tabs themselves.
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defined.
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different WIN32 message for threading under Windows.
(didn't include the cleanup or release changes)
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Fix Fl_Shared_Image::add_handler() and friends.
Fix Fl_PNM_Image loader.
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Tooltip window fix.
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the task bar...
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add_hander method can see it.
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methods/constants to support Fl_Output as a special case of Fl_Input
(you can do everything but change the text in Fl_Output...)
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