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2022-05-07Change protection levels in classes Fl_XXX_Gl_Window_DriverManoloFLTK
2022-05-06Remove useless typedef declaration.ManoloFLTK
2022-05-05Move struct shape_data_type inside Fl_XXX_Window_Driver.ManoloFLTK
2022-03-31Fix whitespace errors (no code changes)Albrecht Schlosser
2022-03-21Issue #359 RFE: access the MacOS windowid .ManoloFLTK
2022-03-13Remove unnecessary #include directivesManoloFLTK
2022-03-13Separate platform init functions from platform-specific driver filesManoloFLTK
2022-02-03Reorganize classes Fl_System_Driver and Fl_Screen_DriverManoloFLTK
These virtual members are moved from Fl_Screen_Driver to Fl_System_Driver - wait(double) - ready() These virtual members are moved from Fl_System_Driver to Fl_Screen_Driver - copy(const char *stuff, int len, int clipboard, const char *type) - void paste(Fl_Widget &widget, int clipboard, const char *type) - clipboard_contains(const char *type) - clipboard_notify_change() These members are moved from Fl_X11_Screen_Driver to Fl_X11_System_Driver - poll_or_select_with_delay(double time_to_wait) - poll_or_select() and are made virtual in preparation for the introduction of class Fl_Unix_System_Driver.
2022-01-31Consolidate timeout handling across platforms (#379)Albrecht Schlosser
Add Fl_Timeout class Move platform independent code of Fl::wait() to main part - basic timeout handling - Fl::run_checks() - Fl::run_idle() - Fl::idle() - waiting time calculation (next timeout) - remove platform dependent "screen driver" stuff
2022-01-16Rename FL/fl_string.h to FL/fl_string_functions.hAlbrecht Schlosser
This is part 1 of the final fix for a previous name clash on case insensitive file systems (fl_string.h vs. Fl_String.H).
2022-01-07Re-organize cross-platform support for text input methods.ManoloFLTK
FLTK 1.3 supports complex text input methods (TIMs) for the 3 platforms (X11, Windows, macOS). This support has an interface with FLTK that is common for X11 and Windows, via (undocumented) functions fl_set_spot(), fl_set_status() and fl_reset_spot(). In contrast, and because it's been developed independently, the interface between the macOS TIM and FLTK 1.3 is completely different : static functions FL::insertion_point_location() and Fl::reset_marked_text(). The present change implements a single TIM/FLTK interface used by all platforms based on functions fl_set_spot() and fl_reset_spot(). The previous macOS-specific functions FL::insertion_point_location() and Fl::reset_marked_text() are maintained only for compatibility with 1.3 and deprecated.
2021-12-09Remove compiler warnings about unused parameters (issue #307) - cont'dManoloFLTK
2021-12-07Fix for fltk.coredev "reentrant calls with Fl_Window::resize" - cont'dManoloFLTK
2021-12-06macOS platform: compute the screen number where a top window is mapped.ManoloFLTK
2021-11-24Fix for [fltk.coredev] reentrant calls with Fl_Window::resizeManoloFLTK
2021-07-24Remove useless friend declaration.ManoloFLTK
2021-07-08macOS: Fl::add_timeout() must always create a new timer (#248)Albrecht Schlosser
The old version would reschedule an existing timer if a matching timer existed already which was unique to macOS. The new behavior is consistent on all platforms and allows to create multiple timer entries with the same callback and userdata.
2021-07-07macOS: Fix a timer inconsistency and prevent a crashAlbrecht Schlosser
Calling Fl::repeat_timeout() instead of Fl::add_timeout() to create a timer would crash on macOS but fall back to Fl::add_timeout() on Windows and Unix/Linux. Although this is documented as "undefined behavior" a crash should always be avoided and the fallback is now consistent on all major platforms. In the future this may be documented as the standard behavior.
2021-06-18Revert parts of and fix other 'constness' changes (#239, #181)Albrecht Schlosser
Some of the previous constness changes turned out to be incomplete, others had to be reverted because some other driver methods could not be made 'const' - particularly those calling open_display() to get the requested information.
2021-04-27Slightly simplify gl_texture_fifo::compute_texture()ManoloFLTK
The font size is set to the value necessary for the GL scene before computing the string width. Virtual Fl_Gl_Window_Driver::effective_size() becomes unnecessary.
2021-02-19Remove use of static global var gl_fontsize inside virtual member ↵ManoloFLTK
Fl_Gl_Window_Driver::alpha_mask_for_string()
2021-02-16Use <config.h> when appropriate.ManoloFLTK
2021-02-16Create virtual Fl_RGB_Image* Fl_Gl_Window_Driver::capture_gl_rectangle()ManoloFLTK
2021-02-16Create classes Fl_XXX_Gl_Window_Driver according to driver model.ManoloFLTK
2020-11-02Fix possible memory leak in ↵ManoloFLTK
Fl_WinAPI_Screen_Driver::read_win_rectangle_unscaled() Thanks to "fire-eggs" for spotting it. Also minor optimisations in Fl_X11_Screen_Driver::read_win_rectangle_unscaled() and Fl_Cocoa_Screen_Driver::read_win_rectangle_unscaled(). This closes PR #151.
2020-10-12Simpler macOS implementation of capture of window titlebars.ManoloFLTK
2020-10-11Change procedure to capture window titlebar for macOS ≥ 10.15ManoloFLTK
That is necessary to support macOS Big Sur because previous procedure did not work for tabbed windows. The new procedure is potentially usable from macOS 10.5, but tested at this stage for macOS ≥ 10.15.
2020-09-21macOS: minor improvement of capture of window titlebar.ManoloFLTK
2020-09-19macOS: increase resolution when drawing window titlebars to PostScriptManoloFLTK
2020-08-01Implement + deploy fl_strdup()Greg Ercolano
2020-07-30Fix use of an SVG image in Fl_Tiled_Image when display is rescaled.ManoloFLTK
2020-07-06Remove $Id$ tags, update URL's, and moreAlbrecht Schlosser
- remove obsolete svn '$Id$' tags from all source files - update .fl files and generated files accordingly - replace 'http://www.fltk.org' URL's with 'https://...' - replace bug report URL 'str.php' with 'bugs.php' - remove trailing whitespace - fix other whitespace errors flagged by Git - add and/or fix missing or wrong standard headers - convert tabs to spaces in all source files The only relevant code changes are in the fluid/ folder where some .fl files and other source files were used to generate the '$Id' headers and footers.
2020-05-04Support case when window is fullscreen - continuedManoloFLTK
2020-05-04Support case when captured window is fullscreen: no titlebar.ManoloFLTK
2020-04-22Add optional argument to Fl_Printer::begin_job() to inform caller when an ↵ManoloFLTK
error occurs. This solves an issue raised in fltk.general : Fl_Printer errors - how can I interpret them? https://www.fltk.org/newsgroups.php?s38419+gfltk.general+v38427
2020-04-21Avoid useless multiplication by 1 operations.ManoloFLTK
2020-04-12MacOS: show print chooser panel as a sheet.ManoloFLTK
2020-03-15Minor rewriting for more readable code.ManoloFLTK
2020-03-12Fix when using Fl_Scroll inside Fl_Overlay_WindowManoloFLTK
2020-02-06Fix computation of Fl_Window::decorated_h() on macOS when screen is scaled.ManoloFLTK
2020-01-16Fix JIS Keyboard dead keysOKAMURA, Yasunobu
2020-01-11Implement Fl_Window::icon() and default_icon() for macOSManoloFLTK
The implementation is effective for macOS 10.10 and above. Demo program test/device uses the new implementation.
2019-10-22Add default value of 0 for 1st arg of member function Fl_Printer::begin_job().ManoloFLTK
2019-08-21Fix a case when fl_read_window() did not capture subwindows correctly.ManoloFLTK
The case was under macOS with a non-GL parent window mapped to a retina display containing a GL subwindow and if the app did not call Fl::use_high_res_GL(1).
2019-06-12Move Fl_Cocoa_Window_Driver::capture_titlebar_and_borders() to ↵ManoloFLTK
Fl_Cocoa_Window_Driver.cxx from Fl_cocoa.mm
2019-06-06Add one argument to Fl_Screen_Driver::read_win_rectangle()ManoloFLTK
The new argument gives the window to be captured, or NULL to indicate capture from the current offscreen. Calling this function becomes easier because less dependent on global variables.
2019-05-23Fix Fl_Cocoa_Printer_Driver::draw_decorated_window() for GUI scaling - cont'dManoloFLTK
2019-05-23Fix Fl_Cocoa_Printer_Driver::draw_decorated_window for scaled GUI.ManoloFLTK
Support for scaled GUI was missing when the window titlebar is not layer-based.
2019-05-21Support for fl_scroll() under macOS when GUI is scaledManoloFLTK
2019-05-20More accurate implementation of Fl_Cocoa_Window_Driver::decoration_sizes().ManoloFLTK