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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12975 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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by the caller.
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12909 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12904 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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none is used.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12889 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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high_res, Fl_Offscreen off) with non-null offscreen.
The caller no longer needs to call Fl_Image_Surface::get_offscreen_before_delete() before object deletion,
because the object destructor knows the offscreen has not been created by the Fl_Image_Surface constructor.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12874 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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an Fl_Copy_Surface object.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12872 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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surface is printer.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12869 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fl_GDI_Graphics_Driver objects should be used in the right way.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12865 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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bg) during direct drawing of pixmap image data.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12859 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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and protected, virtual setter member functions.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12858 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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under Windows"
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12852 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12850 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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re-implementations.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12843 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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virtual member functions.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12833 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fl_Image::scale().
Graphics drivers now use up to 6 virtual member functions to support Fl_Image
drawing in the context of GUI and image rescaling :
virtual void draw_pixmap(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy)
virtual void draw_bitmap(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy)
virtual void draw_rgb(Fl_RGB_Image *rgb, int XP, int YP, int WP, int HP, int cx, int cy)
and
virtual void draw_fixed(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy)
virtual void draw_fixed(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy)
virtual void draw_fixed(Fl_RGB_Image *rgb, int XP, int YP, int WP, int HP, int cx, int cy)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12828 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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image to support GUI scaling
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12811 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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The docs of class Fl_Image and of Fl_Image::scale() are beefed up.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12784 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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size of an image.
Each image has now two sizes implemented as follows:
- the pixel size is stored in private members pixel_w_ and pixel_h_
with public accessors pixel_w() and pixel_h()
- the FLTK size is stored in private members w_ and h_ and read by w() and h()
- when the image is constructed, the two sizes have the same value
- the protected w(int) and h(int) member functions set both FLTK and pixel sizes.
- the public scale(int, int) member function is essentially nothing but
set the FLTK size and don't change the pixel size.
- when the image is drawn, its FLTK size determines how big it is drawn, its pixel
size determines how much data are available to draw it.
FLTK 1.3.4 with FL_ABI_VERSION=10304 contained an equivalent member function
but only for the Fl_Shared_Image class.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12776 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12751 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FLTK apps DPI-aware.
At this point, Windows FLTK apps detect HighDPI displays and rescale their GUI accordingly. They also
all reply to ctrl/+/-/0/ keystrokes to enlarge/shrink/reset their windows.
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12713 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12656 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Replace compiler/preprocessor/platform macro "WIN32" with "_WIN32".
Replace "WIN32" in text and documentation with "Windows".
Replace "MSWindows" with "Windows".
To do: README.Windows.txt (and maybe other documentation as well)
needs updates.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12655 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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This commit also simplifies the platform-dependent support of fl_read_image():
only Fl_XXX_Screen_Driver::read_win_rectangle() contains platform-specific
code to capture pixels from the current window or from an offscreen buffer.
Platform-independent function Fl_Screen_Driver::traverse_to_gl_subwindows()
captures subwindows that intersect with the area fl_read_image() targets.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12653 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12650 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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This second step replaces FL/x.H with FL/platform.H in all source files.
Dependencies have been adjusted as well.
This commit completes the replacement of FL/x.H with FL/platform.H.
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correctly the cached offscreen object.
This bug was detected by a test program that rotates an SVG image. But it's not related to SVG,
and concerns any Fl_RGB_Image on the WIN32 platform. It was introduced when
image support was modified according to the driver model.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12600 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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rectangles and images.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12595 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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With this, most MacOS FLTK app can be scaled with command/+/-/0/ keystrokes.
A scaling problem remains, visible in test/cube, where the "Test" string is not positioned correctly.
GLUT apps can also be scaled (across platforms).
SVG images are re-rasterized after app scaling for optimal drawing.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12594 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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and Fl_Image_Surface and keep the clipping region correct.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12401 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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use the Fl_Image_Surface object.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12399 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Fl_Scalable_Graphics_Driver::copy_offscreen_unscaled()
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12395 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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useless.
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Currently src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.cxx wouldn't
contribute any code to the lib, but it is kept for future extensions.
This file is no longer compiled (see src/CMakeLists.txt and src/Makefile).
Tested (only) under Windows and Linux.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12381 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FLTK_HIDPI_SUPPORT.
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when scaling increases.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12294 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Added some braces around the bodies of one-statement for loops for clarity.
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It's still necessary to compile with -DFLTK_HIDPI_SUPPORT
to activate the new HiDPI support.
Default builds get the same HiDPI support as in FLTK 1.3
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12265 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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function [-Woverloaded-virtual]
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for WIN32)
Corresponds to STR #3320
1) HiDPI support consists in detecting the adequate scaling factor for the screen on which
FLTK maps a window, and scaling all FLTK units by this factor. FLTK tries to detect the correct
value of this factor at startup (see more details below). Environment variable
FLTK_SCALING_FACTOR can also be used to set this value.
2) Rescaling support consists in changing the scaling factor of all FLTK windows
in reply to ctrl/+/-/0/ keystrokes.
More details for the various platforms :
- X11: Support is very advanced. Some details need still to be improved.
Automatic detection of the correct starting value of the scaling factor works well
with the gnome desktop. The present code contains no support for this on
other desktops. FLTK_SCALING_FACTOR provides a workaround.
-WIN32: Support is incomplete at this point, although many test
applications have partial or complete HiDPI and scaling support.
The current value of the system's scaling factor is correctly detected
at application startup. Apps respond to changes of this value in real time.
Support needs to define the FLTK_HIDPI_SUPPORT preprocessor variable
at compile time. This way, standard builds produce a code with the
default WIN32 HiDPI support, that is, where all graphics goes to an internal
buffer that gets enlarged by the system and then mapped to the HiDPI
display. To experiment with (or develop) the new HiDPI support requires
a modified build procedure in which FLTK_HIDPI_SUPPORT is defined
at compile time. When the support will be complete, the requirement for the
definition of this preprocessor variable will be removed. The present commit
contains support for a single scaling factor. Eventually, per-screen scaling
factors should be implemented, as done for X11.
- MacOS: this commit does not give new HiDPI for this platform.
Eventually, window rescaling in reply to command/+/-/0/ is desirable.
Per-screen scaling factor makes no sense on this platform because
the OS itself takes care of the difference between the resolutions of
traditional and retina displays.
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run-time.
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Fl_GDI_Graphics_Driver.
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