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See https://github.com/fltk/fltk/issues/5
As Manolo pointed out the questionable variable was not used (read)
in this case of the switch statement, hence it can be removed.
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https://github.com/fltk/fltk/issues/5
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the first scaling value set at 2 is retained.
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$HOME/.config/monitors.xml
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Found with clang [-Wc++11-extensions] (example):
Building CXX object src/CMakeFiles/fltk.dir/Fl_x.cxx.o
In file included from ../../src/Fl_x.cxx:40:
../../src/drivers/X11/Fl_X11_Screen_Driver.H:36:10: warning: unelaborated
friend declaration is a C++11 extension; specify 'class' to befriend
'Fl_Screen_Driver' [-Wc++11-extensions]
friend Fl_Screen_Driver;
^
class
1 warning generated.
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no longer used.
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Tested on Windows and Linux (not tested on MacOS/Android).
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Fl_Window_Driver is not in FLTK public API.
This function is replaced by static Fl_Window_Driver* Fl_Window_Driver::(const Fl_Window *win).
The purpose is to have class Fl_Window_Driver outside from FLTK ABI.
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Fl_Image::scale() member function.
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Fl_Image::scale().
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that are now unused.
This became unused when window scaling no longer involved window destruction/recreation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12668 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Replace compiler/preprocessor/platform macro "WIN32" with "_WIN32".
Replace "WIN32" in text and documentation with "Windows".
Replace "MSWindows" with "Windows".
To do: README.Windows.txt (and maybe other documentation as well)
needs updates.
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This commit also simplifies the platform-dependent support of fl_read_image():
only Fl_XXX_Screen_Driver::read_win_rectangle() contains platform-specific
code to capture pixels from the current window or from an offscreen buffer.
Platform-independent function Fl_Screen_Driver::traverse_to_gl_subwindows()
captures subwindows that intersect with the area fl_read_image() targets.
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This second step replaces FL/x.H with FL/platform.H in all source files.
Dependencies have been adjusted as well.
This commit completes the replacement of FL/x.H with FL/platform.H.
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Note: don't use fl_getenv() in Fl_System_Driver and derived classes.
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exists before asking for its value.
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These versions require calling g_type_init(). Newer versions don't.
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fl_local_meta, etc... using the driver approach.
This avoids repeating the default values "Shift", "Meta", etc... for several platforms.
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APIs where possible
This commit uses thread-specific, locale-setting functions under Linux and MSWindows-Visual Studio
They are already used by the Mac OS system driver, when possible.
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on new screen.
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Fl_Window_Driver::resize_after_scale_change()
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which is more expressive.
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calls.
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r12349.
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It is really an accessor to protected method Fl_Window::flush().
Rename it to Fl_Window_Driver::flush_Fl_Window to reflect that.
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button shortcuts.
In branch 1.3, file src/Fl_Overlay_Window.cxx, function Fl_Overlay_Window::flush(),
part of line 49 was not reproduced in branch 1.4.
This fix reproduces in branch 1.4 the equivalent of the code in branch 1.3.
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mouse-containing screen.
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FLTK_SCALING_FACTOR=0 or negative values would issue unexpected
X11 warnings or crash immediately.
Also commented out scaling factor output statements (printf).
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followed by a platform-independent part.
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for WIN32)
Corresponds to STR #3320
1) HiDPI support consists in detecting the adequate scaling factor for the screen on which
FLTK maps a window, and scaling all FLTK units by this factor. FLTK tries to detect the correct
value of this factor at startup (see more details below). Environment variable
FLTK_SCALING_FACTOR can also be used to set this value.
2) Rescaling support consists in changing the scaling factor of all FLTK windows
in reply to ctrl/+/-/0/ keystrokes.
More details for the various platforms :
- X11: Support is very advanced. Some details need still to be improved.
Automatic detection of the correct starting value of the scaling factor works well
with the gnome desktop. The present code contains no support for this on
other desktops. FLTK_SCALING_FACTOR provides a workaround.
-WIN32: Support is incomplete at this point, although many test
applications have partial or complete HiDPI and scaling support.
The current value of the system's scaling factor is correctly detected
at application startup. Apps respond to changes of this value in real time.
Support needs to define the FLTK_HIDPI_SUPPORT preprocessor variable
at compile time. This way, standard builds produce a code with the
default WIN32 HiDPI support, that is, where all graphics goes to an internal
buffer that gets enlarged by the system and then mapped to the HiDPI
display. To experiment with (or develop) the new HiDPI support requires
a modified build procedure in which FLTK_HIDPI_SUPPORT is defined
at compile time. When the support will be complete, the requirement for the
definition of this preprocessor variable will be removed. The present commit
contains support for a single scaling factor. Eventually, per-screen scaling
factors should be implemented, as done for X11.
- MacOS: this commit does not give new HiDPI for this platform.
Eventually, window rescaling in reply to command/+/-/0/ is desirable.
Per-screen scaling factor makes no sense on this platform because
the OS itself takes care of the difference between the resolutions of
traditional and retina displays.
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See [fltk.general] Drawing to Fl_Offscreen received signal SIGSEGV, Segmentation fault.
that is unrelated to Fl_Offscreen but caused by calling win->show(0,0).
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Fl_Graphics_Driver::copy_offscreen() usable when drawing to PostScript.
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*new_current) and pop_current() to set/unset the current drawing surface.
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a char array
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Fl_System_Driver::file_browser_load_filesystem() giving length of the filename argument
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Fl_File_Chooser (Unix/Linux platform)
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