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r.12595)
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reading from scaled offscreen buffer
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under X11.
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application - continued
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functions and Fl_Image_Surface class
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Fl_Cocoa_Window_Driver::capture_titlebar_and_borders()
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This patch also improves by simplification the code of class Fl_Quartz_Image_Surface_Driver:
because, under the driver model, there's a separate graphics content for the display and for
each offscreen buffer, it's possible to reverse the drawing orientation (draw from top to bottom)
once at offscreen creation. It's thus no longer necessary to reverse orientation in
Fl_Quartz_Graphics_Driver::restore_clip() specifically for offscreen buffers.
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correctly the cached offscreen object.
This bug was detected by a test program that rotates an SVG image. But it's not related to SVG,
and concerns any Fl_RGB_Image on the WIN32 platform. It was introduced when
image support was modified according to the driver model.
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Sorry for the big commit. There were so many indenting and formatting
issues in src/Fl_win32.cxx that I decided to reformat it with clang-format
(see previous commit). However, this commit is not the direct result
of using clang-format - I adjusted some parts of the code manually.
Other manual changes: I ...
- reordered some #define's and added comments
- added comments to switch/case/break statements and {} for clarity
- moved a few 'break' statements inside or outside of braces {}
There should not be any code changes though, i.e. the compiled object
code should be identical.
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The bug appeared in test/cube where the "Text" string was mispositioned
when the app was rescaled.
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rectangles and images.
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With this, most MacOS FLTK app can be scaled with command/+/-/0/ keystrokes.
A scaling problem remains, visible in test/cube, where the "Test" string is not positioned correctly.
GLUT apps can also be scaled (across platforms).
SVG images are re-rasterized after app scaling for optimal drawing.
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This Visual Studio specific pragma hides missing library references
on Visual Studio builds, but since comctl32 is not the only necessary
Windows dll and this has never been extended to other libs, this pragma
is unnecessary and potentially confusing, so I removed it.
Documentation of dependencies mentions comctl32 (and more) and future
CMake generation of user project VS IDE files can reference the FLTK
dependencies by internal (CMake) means anyway.
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Fl_Shared_Image
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Add a hint that localization of shortcut modifiers fl_local_ctrl
etc. should not be done in static initializers because random static
initialization order might overwrite strings with internal values.
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Fl_Sys_Menu_Bar_Driver
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Fl_Sys_Menu_Bar_Driver
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bounds when widget is a window.
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organize member initialization first, method calls last.
Also:
Reorg'ed member initialization to match order in .H
to detect missing member inits.
Noticed member mModifyingTabDistance is unused.
Tagged with XXX: but left in place, since it's
a protected member, and might be utilized by user code.
We should probably remove this member.
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preset in save dialog.
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Note: don't use fl_getenv() in Fl_System_Driver and derived classes.
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for NULL pointer.
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Remove duplicated code by using local (static) string conversion functions.
This makes the code better maintainable and removes redundancies.
Rename some variables (particularly one-letter names) to more useful
names, minor code reformatting to be more compatible with the CMP.
To do: check for potential memory leaks, maybe free temporary buffers.
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Tested under Windows and Linux, but not yet used in library code.
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