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2022-11-30Remove useless fl_matrix member variable of class Fl_Graphics_DriverManoloFLTK
2022-11-30Remove small files fl_XXX_gl_platform_init.cxxManoloFLTK
The single-function content of these files is moved to Fl_XXX_Gl_Window_Driver.cxx.
2022-11-29Fix for issue [Cairo]: Arrows have a "gap" (#561)ManoloFLTK
The problem to fix is that the arrow drawn by draw_arrow1() in src/fl_symbols.cxx displays a faint clear line between the stem and head of the arrow with the Cairo graphics driver. This occurs because draw_arrow1() draws the arrow in 2 steps (a rectangle + a triangle) and the Cairo driver is configured to use antialiasing when filling polygons. The antialiasing produces the faint line between stem and head. Why does draw_arrow1() draw a rectangle + a triangle rather than a 7-vertex polygon? That's because the X11 graphics driver fails with its polygon- drawing function when the polygon is also rotated: the polygon is drawn empty. We want to keep using antialiasing under Cairo for polygons because the result is better with non horizontal/vertical polygon edges. This implementation changes function draw_arrow1() which draws the arrow as a 7-vertex filled polygon except when the graphics driver returns false for its virtual member function can_fill_non_convex_polygon(). In that situation, draw_arrow1() draws, as before, a rectangle + a triangle. The new, virtual member function can_fill_non_convex_polygon() returns true except for the X11 graphics driver. Therefore, draw_arrow1() is effectively unchanged under the X11 driver.
2022-11-29Undoing commit at f7a1777 that breaks X11 drawingManoloFLTK
Under X11, rotated arrows loose their inside color with f7a1777
2022-11-29Fix for issue: Arrows have a "gap" (#561)ManoloFLTK
2022-11-28Doc: repeat that screens are numbered starting from 0 in the APIManoloFLTK
2022-11-27Fix forgotten name changeMatthias Melcher
2022-11-27macOS+OpenGL3: remove "warning: gl.h and gl3.h are both included"ManoloFLTK
2022-11-26Simplify and improve "oxy" arrow drawing functionsAlbrecht Schlosser
- change drawing arrows from lines to polygons - remove superfluous functions - add more comments
2022-11-26Local undo per Fl_Text_Buffer and Fl_Input_ (#557)Matthias Melcher
2022-11-26Make the value box size of Fl_Value_Slider user settable (STR 3222)Albrecht Schlosser
For a very simple test program see STR 3222, File 2: https://www.fltk.org/strfiles/3222/value_slider.cxx Known issues: - range checking of the value box size is very limited - resizing the widget does not change the value box size - drawing issues are possible if the value box size and the widget size are not compatible (e.g. value box too large)
2022-11-26Handle Fluid project settings better (#556)Matthias Melcher
Fix allocation bug in Fl_String
2022-11-25Make Fl_XXX_Graphics_Driver::create_bitmask() a static member functionManoloFLTK
2022-11-25Fix silly Visual Studio compiler warnings in oxy schemeAlbrecht Schlosser
2022-11-25Avoid thin gray line in round box in hiresMatthias Melcher
2022-11-25Fix GDI graphics driver use for bitmasksMatthias Melcher
2022-11-25Add "Oxy" scheme (STR 2675, STR 3477)Albrecht Schlosser
This commit is similar to the patch given in STR 3477, oxy_v5.diff: https://www.fltk.org/strfiles/3477/oxy_v5.diff ... with modifications, and updated to current FLTK code.
2022-11-24Fix two new Visual Studio compiler warningsAlbrecht Schlosser
2022-11-24Improve text drawing above GL3 scene under macOSManoloFLTK
2022-11-24Remove two "warning: pointer xxx used after void* realloc()" messagesManoloFLTK
2022-11-24Fix two Visual Studio compiler warningsAlbrecht Schlosser
+ fix trailing whitespace (fluid)
2022-11-24Refactor code to make rounded rectangles accessible (#553)Matthias Melcher
This adds fl_rounded_rect and fl_rounded_rectf so the user can draw rounded rectangles. This uses existing and optimised code that is rearranged.
2022-11-24Check boundary conditions in Cocoa scroll code (#554)Matthias Melcher
2022-11-24OpenGL3 under macOS: simpler implementation of support of child widgetsManoloFLTK
2022-11-23Restore build with HAVE_GL = 1 and HAVE_GL_GLU_H = 0ManoloFLTK
2022-11-23Configure-based build: control presence of GL-related packagesManoloFLTK
2022-11-23Update remaining "arrow drawing" in menusAlbrecht Schlosser
Use the new standard arrow drawing methods (whose style depends on the active scheme) for "arrows" used in Fl_Menu and Fl_Menu_Button. To do: maybe we need some "fine tuning" of arrow sizes in some of the modified widgets using the new "arrow drawing" methods.
2022-11-23Save and restore current color when drawing arrowsAlbrecht Schlosser
Make sure we don't change the current color after we finish drawing.
2022-11-23Fix border size of FL_PLASTIC_UP_BOXAlbrecht Schlosser
2022-11-23Keep indicator that menubar is still active (#551)Matthias Melcher
2022-11-23Improve Fl_Cocoa_Gl_Window_Driver::switch_to_GL1() to support multiple GL3 ↵ManoloFLTK
windows
2022-11-23Add missing FL_RELEASE event after dnd() (#549)Matthias Melcher
On X11, FLTK would not send a required FL_RELEASE event to the data source window.
2022-11-23Fix for issue #412 for the Wayland backendManoloFLTK
The problem was that after a drag-n-drop within a window, text selection by shift+arrow key stopped working. Also, improves drag-n-drop within a window by leaving insertion point at end of dragged text.
2022-11-23Wayland+CMake: stop forcing GTK_FOUND to 0ManoloFLTK
This removes the cause of this developer's message # FIXME: This needs to be redesigned! Forcing GTK_FOUND to 0 (NO) is a bad # FIXME: idea because there could be unwanted side effects. AlbrechtS
2022-11-22Update dependenciesAlbrecht Schlosser
2022-11-22Refactor and simplify "arrow drawing" in widgetsAlbrecht Schlosser
"Arrows" in widgets are those GUI elements mostly represented by triangles pointing in a particular direction as in scrollbars, choice widgets, some menus, valuators and Fl_Counter widgets. The code has been simplified and standardized such that all these GUI elements are drawn identically per FLTK scheme. Widget authors no longer need to write code to calculate arrow sizes and draw polygons etc. Different schemes can and do implement different drawing functions. Todo: see comments "FIXME_ARROW" in src/Fl_Menu_Button.cxx and src/Fl_Menu.cxx
2022-11-22macOS: Fix release of extra NSView holding child widgets of GL windowManoloFLTK
2022-11-22Fix selection extension in Fl_Text_*, issue 196 (#550)Matthias Melcher
Selecting a text range programmatically would not sync some variables with the actual selection. This also fixes a crash bug in macOS when dragging text that was selected by buffer()->select() only.
2022-11-20Fix Fl_Group::insert() and Fl_Scroll::on_move()Albrecht Schlosser
2022-11-20Replace #if FLTK_USE_X11 by #ifdef FLTK_USE_X11ManoloFLTK
2022-11-18CMake+Wayland: check for presence of required software modulesManoloFLTK
Also, remove hardcoded path to wayland-protocols when CMake version ≥ 3.4
2022-11-17Fix rearranging children in Fl_Scroll (#546)Matthias Melcher
Implement Fl_Scroll::on_move() Fix indexing in Fl_Group::on_move()
2022-11-17Remove development stage "Using Wayland backend" messageManoloFLTK
2022-11-17Fix "Cairo: Scaled images draw with wrong size" (#537)ManoloFLTK
2022-11-16Fix whitespace errors and dependenciesAlbrecht Schlosser
(no code changes)
2022-11-15Add support of .svgz image files to fluidManoloFLTK
The prototype of the public Fl_SVG_Image constructor is expanded to allow construction from in-memory, gzip'ed binary data.
2022-11-14Fix yet another Visual Studio compiler warningAlbrecht Schlosser
2022-11-12Removed FIXME comment that was already solved.Matthias Melcher
2022-11-11Fix Visual Studio compiler warningsAlbrecht Schlosser
2022-11-11Remove redundant doxygen docs of fl_beep()Albrecht Schlosser
Also add a comment to all platform driver implementations.