From 1066b69c8e14cea5a71cac5330a8e60cb3cb3c49 Mon Sep 17 00:00:00 2001 From: Albrecht Schlosser Date: Thu, 17 Apr 2025 18:23:55 +0200 Subject: Fix "fully support ... own shared libraries" (#1238) - If shared libraries are built, then fluid, fltk-options, and the "games" are linked against the shared FLTK libraries. On some platforms the static and the shared versions of fluid and fltk-options are built. The games are only built if FLTK_BUILD_TEST is enabled. - The CMake 'install' target now installs the games (if built) and their man pages on all platforms (no matter if that is useful, for instance on Windows). - On macOS 'CMAKE_INSTALL_RPATH' is set so *installed* programs automatically find their shared FLTK libraries. The "shared" versions of fluid and fltk-options got their own '.plist' files. This works for both the executables themselves as well as those included in bundles. There may be more to do on the macOS platform. --- .github/workflows/build.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to '.github') diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml index 8dfc6eb0e..a3803e9cb 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/build.yml @@ -103,7 +103,7 @@ jobs: # Note the current convention is to use the -S and -B options here to specify source # and build directories, but this is only available with CMake 3.13 and higher. # The CMake binaries on the Github Actions machines are (as of this writing) 3.12 - run: cmake $GITHUB_WORKSPACE -D CMAKE_BUILD_TYPE=$BUILD_TYPE -D CMAKE_CXX_STANDARD=11 -D CMAKE_CXX_EXTENSIONS=OFF -D CMAKE_C_FLAGS_INIT="-Wall -Wunused" -D CMAKE_CXX_FLAGS_INIT="-Wall -Wunused -Wsuggest-override" + run: cmake $GITHUB_WORKSPACE -D CMAKE_BUILD_TYPE=$BUILD_TYPE -DFLTK_BUILD_SHARED_LIBS:BOOL=ON -D CMAKE_CXX_STANDARD=11 -D CMAKE_CXX_EXTENSIONS=OFF -D CMAKE_C_FLAGS_INIT="-Wall -Wunused" -D CMAKE_CXX_FLAGS_INIT="-Wall -Wunused -Wsuggest-override" - name: Build working-directory: ${{github.workspace}}/build -- cgit v1.2.3