From 18d478055ecb7421309202fcecb844a641c73f16 Mon Sep 17 00:00:00 2001 From: Manolo Gouy Date: Fri, 18 Nov 2016 15:32:33 +0000 Subject: Fix for STR#3353: bad depth-2 image drawing when the window is resized smaller than the image. The problem is specific to the X11 platform. The cause is that depth-2 images were not considered in a previous change (r.10628) that introduced transparent image drawing with alpha blending. Depth-2 images can be processed just as depth-4 images with alpha-blending. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12120 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx b/src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx index 9cddae1d5..89099f25b 100644 --- a/src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx +++ b/src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx @@ -701,7 +701,7 @@ void Fl_Xlib_Graphics_Driver::draw(Fl_RGB_Image *img, int XP, int YP, int WP, in int depth = img->d(); if (depth == 1 || depth == 3) { surface = new Fl_Image_Surface(img->w(), img->h()); - } else if (depth == 4 && fl_can_do_alpha_blending()) { + } else if (can_do_alpha_blending()) { Fl_Offscreen pixmap = XCreatePixmap(fl_display, RootWindow(fl_display, fl_screen), img->w(), img->h(), 32); surface = new Fl_Image_Surface(img->w(), img->h(), 0, pixmap); depth |= FL_IMAGE_WITH_ALPHA; @@ -715,7 +715,7 @@ void Fl_Xlib_Graphics_Driver::draw(Fl_RGB_Image *img, int XP, int YP, int WP, in } } if (*Fl_Graphics_Driver::id(img)) { - if (img->d() == 4 && fl_can_do_alpha_blending()) + if (img->d() == 4 || img->d() == 2) copy_offscreen_with_alpha(X, Y, W, H, *Fl_Graphics_Driver::id(img), cx, cy); else copy_offscreen(X, Y, W, H, *Fl_Graphics_Driver::id(img), cx, cy); -- cgit v1.2.3