From 5ad95da98ea6e8029adccad78d6628a3d360d99a Mon Sep 17 00:00:00 2001 From: ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> Date: Sat, 13 Apr 2019 08:32:35 +0200 Subject: Further Doxygen doc about OpenGL and HighDPI. --- FL/Fl_Gl_Window.H | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/FL/Fl_Gl_Window.H b/FL/Fl_Gl_Window.H index f7574496a..1d3feec7b 100644 --- a/FL/Fl_Gl_Window.H +++ b/FL/Fl_Gl_Window.H @@ -42,14 +42,13 @@ class Fl_Gl_Window_Driver; Please note that the FLTK drawing and clipping functions will not work inside an Fl_Gl_Window. All drawing should be done using OpenGL calls exclusively. - Even though Fl_Gl_Window is derived from Fl_Group, - it is not useful to add other FLTK Widgets as children, - unless those widgets are modified to draw using OpenGL calls. + + \see \ref opengl_highdpi - Note: FLTK 1.4 introduces a Driver system for graphic calls. It is now possible + \note FLTK 1.4 introduces a driver system for graphic calls. It is now possible to add a selection of widgets to an OpenGL window. The widgets will draw on top of any OpenGL rendering. The number of supported widgets will increase as the - driver development improves. + driver development improves. Program test/cube.cxx illustrates how to do that. */ class FL_EXPORT Fl_Gl_Window : public Fl_Window { friend class Fl_Gl_Window_Driver; -- cgit v1.2.3