From b079e52ada4632cdd9a032ba8219e59f76cfb562 Mon Sep 17 00:00:00 2001 From: Manolo Gouy Date: Mon, 19 Jan 2015 13:00:53 +0000 Subject: Mention that class Fl_Gl_Window now uses cocoa rather than the deprecated AGL on the Mac OS X platform. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10524 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- CHANGES | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/CHANGES b/CHANGES index d6d6a17b2..93fbd6616 100644 --- a/CHANGES +++ b/CHANGES @@ -8,6 +8,10 @@ CHANGES IN FLTK 1.3.4 RELEASED: ??? ?? ???? Other improvements + - The Mac OS X FLTK platform no longer uses the deprecated AGL + (Apple GL library) to draw openGL data. Instead, it uses standard cocoa + APIs. This allows FLTK to support drawing GL scenes at high resolution + when an Fl_Gl_Window is mapped to a 'retina' display. - fl_read_image() now captures all pixels within the rectangle described by its arguments, whether they belong to a GL scene or not (STR #3142). It also captures subwindows of GL windows. -- cgit v1.2.3