From e5310144b7b3bda62e3711420c53af73907ab2d4 Mon Sep 17 00:00:00 2001 From: Albrecht Schlosser Date: Tue, 31 Aug 2021 17:18:18 +0200 Subject: Fix MSVC 'GLfloat' warnings in test apps (#109) --- test/fullscreen.cxx | 4 ++-- test/gl_overlay.cxx | 4 ++-- test/shape.cxx | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/test/fullscreen.cxx b/test/fullscreen.cxx index fab06c3e1..8bde3cf5f 100644 --- a/test/fullscreen.cxx +++ b/test/fullscreen.cxx @@ -85,11 +85,11 @@ void shape_window::draw() { glViewport(0,0,pixel_w(),pixel_h()); } glClear(GL_COLOR_BUFFER_BIT); - glColor3f(.5,.6,.7); + glColor3f(.5f, .6f, .7f); glBegin(GL_POLYGON); for (int j = 0; j < sides; j ++) { double ang = j*2*M_PI/sides; - glVertex3f(cos(ang),sin(ang),0); + glVertex3f((GLfloat)cos(ang), (GLfloat)sin(ang), 0); } glEnd(); } diff --git a/test/gl_overlay.cxx b/test/gl_overlay.cxx index a635fd52f..fc0218604 100644 --- a/test/gl_overlay.cxx +++ b/test/gl_overlay.cxx @@ -64,7 +64,7 @@ void shape_window::draw() { for (int j=0; j