From 04ced5396e67c19ea808b64c851f8fa039e8eb95 Mon Sep 17 00:00:00 2001 From: Matthias Melcher Date: Wed, 16 May 2007 12:47:49 +0000 Subject: STR #1681: On WIN32 WM_PAINT messages, FLTK would first render the damaged area and then set the area as valid again. While this is mostly fine on single CPU machines, multi-CPU machines may re-invalidate areas that are currently drawn, resulting in unrendered strips when another window was moved quickly across an FLTK window during its redraw phase. The new implementation validates the damaged area as quickly as possible, allowing new damage requests to be handled correctly, even while we are still redrawing the same damaged area. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5836 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- CHANGES | 1 + 1 file changed, 1 insertion(+) (limited to 'CHANGES') diff --git a/CHANGES b/CHANGES index f689dcc34..ab3c6056b 100644 --- a/CHANGES +++ b/CHANGES @@ -3,6 +3,7 @@ CHANGES IN FLTK 1.1.8 - Documentation fixes (STR #1454, STR #1455, STR #1456, STR #1457, STR #1458, STR #1460, STR #1481, STR #1578, STR #1639, STR #1645, STR #1644) + - Fixed occasional incomplete refresh (STR #1681) - Improved fl_down, fl_frame, added fl_box (STR #1678) - Fixed selection of submenu items in input_choice (STR #1676) -- cgit v1.2.3