From 207d8fe09b896cbcdcb4ea46ae6f06ce62b9001e Mon Sep 17 00:00:00 2001 From: Manolo Gouy Date: Fri, 13 May 2016 06:45:40 +0000 Subject: Add GLContext to the set of platform-dependent types defined in FL/platform_types.h If a platform does not support OpenGL, it can just typedef GLContext as void* git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11733 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- FL/Fl_Gl_Window_Driver.H | 2 -- 1 file changed, 2 deletions(-) (limited to 'FL/Fl_Gl_Window_Driver.H') diff --git a/FL/Fl_Gl_Window_Driver.H b/FL/Fl_Gl_Window_Driver.H index 99da5408e..35e3f3390 100644 --- a/FL/Fl_Gl_Window_Driver.H +++ b/FL/Fl_Gl_Window_Driver.H @@ -88,10 +88,8 @@ public: #ifdef FL_CFG_GFX_QUARTZ #ifdef __OBJC__ @class NSOpenGLPixelFormat; -@class NSOpenGLContext; #else class NSOpenGLPixelFormat; -class NSOpenGLContext; #endif // __OBJC__ class Fl_Cocoa_Gl_Window_Driver : public Fl_Gl_Window_Driver { -- cgit v1.2.3