From 41e22f2f39f6b9a53d5248669e531e6c8e36a421 Mon Sep 17 00:00:00 2001 From: Matthias Melcher Date: Tue, 9 Feb 2016 18:25:02 +0000 Subject: Move ifdef's in RGB_Image into driver system. - change image caching variable types to uintptr_t - added driver function to uncache image data - cleaning up (Xlib and GDI will likely throw syntax errors. Trying to fix ASAP) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11138 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- FL/Fl_Graphics_Device.H | 411 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 411 insertions(+) create mode 100644 FL/Fl_Graphics_Device.H (limited to 'FL/Fl_Graphics_Device.H') diff --git a/FL/Fl_Graphics_Device.H b/FL/Fl_Graphics_Device.H new file mode 100644 index 000000000..35315146b --- /dev/null +++ b/FL/Fl_Graphics_Device.H @@ -0,0 +1,411 @@ +// +// "$Id$" +// +// Definition of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device +// for the Fast Light Tool Kit (FLTK). +// +// Copyright 2010-2014 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +/** \file Fl_Device.H + \brief declaration of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, + Fl_Display_Device, Fl_Device_Plugin. +*/ + +#ifndef Fl_Device_H +#define Fl_Device_H + +#include +#include +#include +#include +#include +#include +#include + +class Fl_Graphics_Driver; +class Fl_Font_Descriptor; +/** \brief Points to the driver that currently receives all graphics requests */ +FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver; + +/** + signature of image generation callback function. + \param[in] data user data passed to function + \param[in] x,y,w position and width of scan line in image + \param[out] buf buffer for generated image data. You must copy \p w + pixels from scanline \p y, starting at pixel \p x + to this buffer. + */ +typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf); + +// typedef what the x,y fields in a point are: +#ifdef WIN32 +typedef int COORD_T; +# define XPOINT XPoint +#elif defined(__APPLE__) +typedef float COORD_T; +typedef struct { float x; float y; } QPoint; +# define XPOINT QPoint +extern float fl_quartz_line_width_; +#elif defined(FL_PORTING) +# pragma message "FL_PORTING: define types for COORD_T and XPOINT" +typedef int COORD_T; // default if not ported +typedef struct { int x; int y; } QPoint; +# define XPOINT QPoint +#else +typedef short COORD_T; +# define XPOINT XPoint +#endif + +/** + All graphical output devices and all graphics systems. + This class supports a rudimentary system of run-time type information. + */ +class FL_EXPORT Fl_Device { +public: + /** A string that identifies each subclass of Fl_Device. + Function class_name() applied to a device of this class returns this string. + */ + static const char *class_id; + /** + Returns the name of the class of this object. + Use of the class_name() function is discouraged because it will be removed from future FLTK versions. + + The class of an instance of an Fl_Device subclass can be checked with code such as: + \code + if ( instance->class_name() == Fl_Printer::class_id ) { ... } + \endcode + */ + virtual const char *class_name() {return class_id;}; + /** + Virtual destructor. + + The destructor of Fl_Device must be virtual to make the destructors of + derived classes being called correctly on destruction. + */ + virtual ~Fl_Device() {}; +}; + +#define FL_REGION_STACK_SIZE 10 +#define FL_MATRIX_STACK_SIZE 32 +/** + \brief A virtual class subclassed for each graphics driver FLTK uses. + Typically, FLTK applications do not use directly objects from this class. Rather, they perform + drawing operations (e.g., fl_rectf()) that operate on the current drawing surface (see Fl_Surface_Device). + Drawing operations are functionally presented in \ref drawing and as function lists + in the \ref fl_drawings and \ref fl_attributes modules. The \ref fl_graphics_driver global variable + gives at any time the graphics driver used by all drawing operations. Its value changes when + drawing operations are directed to another drawing surface by Fl_Surface_Device::set_current(). + + \p The Fl_Graphics_Driver class is of interest if one wants to perform new kinds of drawing operations. + An example would be to draw to a PDF file. This would involve creating a new Fl_Graphics_Driver derived + class. This new class should implement all virtual methods of the Fl_Graphics_Driver class + to support all FLTK drawing functions. + */ +class FL_EXPORT Fl_Graphics_Driver : public Fl_Device { + friend class Fl_Pixmap; + friend class Fl_Bitmap; + friend class Fl_RGB_Image; +public: + // The following functions create the various graphics drivers that are required + // for core operations. They must be implemented as members of Fl_Graphics_Driver, + // but located in the device driver module that is linked to the core library + static Fl_Graphics_Driver *newMainGraphicsDriver(); + //static Fl_Graphics_Driver *newOpenGLGraphicsDriver(); + //static Fl_Graphics_Driver *newPrinterGraphicsDriver(); + //static Fl_Graphics_Driver *new...; +public: + /** A 2D coordinate transformation matrix */ + struct matrix {double a, b, c, d, x, y;}; + /** Features that a derived class may possess. */ + typedef enum { + NATIVE = 1, /**< native graphics driver for the platform */ + PRINTER = 2 /**< graphics driver for a printer drawing surface */ + } driver_feature; + + int fl_clip_state_number; +protected: + static const matrix m0; + Fl_Font font_; // current font + Fl_Fontsize size_; // current font size + Fl_Color color_; // current color + int sptr; + static const int matrix_stack_size = FL_MATRIX_STACK_SIZE; + matrix stack[FL_MATRIX_STACK_SIZE]; + matrix m; + int n, p_size, gap_; + XPOINT *p; + int what; + int rstackptr; + static const int region_stack_max = FL_REGION_STACK_SIZE - 1; + Fl_Region rstack[FL_REGION_STACK_SIZE]; + Fl_Font_Descriptor *font_descriptor_; +#ifndef FL_DOXYGEN + enum {LINE, LOOP, POLYGON, POINT_}; + inline int vertex_no() { return n; } + inline XPOINT *vertices() {return p;} + inline int vertex_kind() {return what;} +#endif + matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */ + + // === all code below in this class has been to the reorganisation FL_PORTING process +public: + static const char *class_id; + virtual const char *class_name() {return class_id;}; + Fl_Graphics_Driver(); + virtual ~Fl_Graphics_Driver() { if (p) free(p); } +public: + // --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx + virtual void point(int x, int y) = 0; + virtual void rect(int x, int y, int w, int h) = 0; + virtual void focus_rect(int x, int y, int w, int h); + virtual void rectf(int x, int y, int w, int h) = 0; + virtual void line(int x, int y, int x1, int y1) = 0; + virtual void line(int x, int y, int x1, int y1, int x2, int y2) = 0; + virtual void xyline(int x, int y, int x1) = 0; + virtual void xyline(int x, int y, int x1, int y2) = 0; + virtual void xyline(int x, int y, int x1, int y2, int x3) = 0; + virtual void yxline(int x, int y, int y1) = 0; + virtual void yxline(int x, int y, int y1, int x2) = 0; + virtual void yxline(int x, int y, int y1, int x2, int y3) = 0; + virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) = 0; + virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0; + virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) = 0; + virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0; + // --- clipping + virtual void push_clip(int x, int y, int w, int h) = 0; + virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) = 0; + virtual int not_clipped(int x, int y, int w, int h) = 0; + virtual void push_no_clip() = 0; + virtual void pop_clip() = 0; + virtual Fl_Region clip_region(); // has default implementation + virtual void clip_region(Fl_Region r); // has default implementation + virtual void restore_clip(); + // --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx + virtual void push_matrix(); + virtual void pop_matrix(); + virtual void mult_matrix(double a, double b, double c, double d, double x, double y); + virtual void rotate(double d); + virtual void scale(double x, double y); + virtual void scale(double x); + virtual void translate(double x,double y); + virtual void begin_points(); + virtual void begin_line(); + virtual void begin_loop(); + virtual void begin_polygon(); + virtual void begin_complex_polygon() = 0; + virtual double transform_x(double x, double y); + virtual double transform_y(double x, double y); + virtual double transform_dx(double x, double y); + virtual double transform_dy(double x, double y); + virtual void transformed_vertex(double xf, double yf) = 0; + virtual void vertex(double x, double y) = 0; + virtual void end_points() = 0; + virtual void end_line() = 0; + virtual void end_loop() = 0; + virtual void end_polygon() = 0; + virtual void end_complex_polygon() = 0; + virtual void gap() = 0; + virtual void circle(double x, double y, double r) = 0; + // --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed + virtual void arc(double x, double y, double r, double start, double end); + // --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx + virtual void arc(int x, int y, int w, int h, double a1, double a2) = 0; + virtual void pie(int x, int y, int w, int h, double a1, double a2) = 0; + // --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed + virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3); + // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx + virtual void line_style(int style, int width=0, char* dashes=0) = 0; + // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx + virtual void color(Fl_Color c) { color_ = c; } + virtual Fl_Color color() { return color_; } + virtual void color(uchar r, uchar g, uchar b) = 0; + // --- implementation is in src/fl_font.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx + virtual void draw(const char *str, int n, int x, int y) = 0; + virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));} + virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); } + virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); } + /** Returns non-zero if the graphics driver possesses the \p feature */ + virtual int has_feature(driver_feature feature) { return 0; } + virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;} + virtual Fl_Font font() {return font_; } + virtual Fl_Fontsize size() {return size_; } + virtual double width(const char *str, int n) { return 0; } + virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); } + virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h); + virtual int height() { return size(); } + virtual int descent() { return 0; } + virtual Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;} + virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;} + // --- implementation is in src/fl_image.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx + virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) = 0; + virtual fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array) { return 0; } + virtual fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array) { return 0; } + virtual void uncache(Fl_Bitmap *img, fl_uintptr_t &id_) { } + virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) { } + virtual void delete_bitmask(Fl_Bitmask bm) = 0; + virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {} + virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {} + virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {} + virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {} + /** \brief Draws an Fl_RGB_Image object to the device. + * + Specifies a bounding box for the image, with the origin (upper left-hand corner) of + the image offset by the cx and cy arguments. + */ + virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {} + /** \brief Draws an Fl_Pixmap object to the device. + * + Specifies a bounding box for the image, with the origin (upper left-hand corner) of + the image offset by the cx and cy arguments. + */ + virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {} + /** \brief Draws an Fl_Bitmap object to the device. + * + Specifies a bounding box for the image, with the origin (upper left-hand corner) of + the image offset by the cx and cy arguments. + */ + virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {} + virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H); + virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy); + +protected: + // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx + virtual void transformed_vertex0(COORD_T x, COORD_T y); + virtual void fixloop(); +}; + + + +#if defined(__APPLE__) + +#elif defined(WIN32) || defined(FL_DOXYGEN) + +#if FL_LIBRARY +#include "src/drivers/GDI/Fl_GDI_Graphics_Driver.h" +#endif + +#elif defined(FL_PORTING) + +# pragma message "FL_PORTING: define a native graphics driver Fl_xxx_Graphics_Driver" +class FL_EXPORT Fl_XXX_Graphics_Driver : public Fl_Graphics_Driver { +protected: + // --- recently moved implementations (see FL_PORTING efforts) + void point(int x, int y) { } + void rect(int x, int y, int w, int h) { } +}; + +#else // X11 + +#if FL_LIBRARY +#include "src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h" +#endif + +#endif + + + +/** + A drawing surface that's susceptible to receive graphical output. + Any FLTK application has at any time a current drawing surface to which all drawing requests are directed. + The current surface is given by Fl_Surface_Device::surface(). + When main() begins running, the current drawing surface has been set to the computer's display, + an instance of the Fl_Display_Device class. + + A drawing surface other than the computer's display, is typically used as follows: +
  1. Create \c surface, an object from a particular Fl_Surface_Device derived class (e.g., Fl_Copy_Surface, Fl_Printer). +
  2. Memorize what is the current drawing surface with Fl_Surface_Device *old_current = Fl_Surface_Device::surface(); +
  3. Call \c surface->set_current(); to redirect all graphics requests to \c surface which becomes the new + current drawing surface (not necessary with class Fl_Printer because it is done by Fl_Printer::start_job()). +
  4. At this point any of the \ref fl_drawings (e.g., fl_rect()) or the \ref fl_attributes or \ref drawing_images functions + (e.g., fl_draw_image(), Fl_Image::draw()) operates on the new current drawing surface. + Certain drawing surfaces allow additional ways to draw to them (e.g., Fl_Printer::print_widget(), Fl_Image_Surface::draw()). +
  5. After all drawing requests have been performed, redirect graphics requests back to their previous destination + with \c old_current->set_current();. +
  6. Delete \c surface. +
+ */ +class FL_EXPORT Fl_Surface_Device : public Fl_Device { + /** \brief The graphics driver in use by this surface. */ + Fl_Graphics_Driver *_driver; + static Fl_Surface_Device *_surface; // the surface that currently receives graphics output + static Fl_Surface_Device *default_surface(); // create surface is none exists yet +protected: + /** \brief Constructor that sets the graphics driver to use for the created surface. */ + Fl_Surface_Device(Fl_Graphics_Driver *graphics_driver) {_driver = graphics_driver; }; +public: + static const char *class_id; + const char *class_name() {return class_id;}; + virtual void set_current(void); + /** \brief Sets the graphics driver of this drawing surface. */ + inline void driver(Fl_Graphics_Driver *graphics_driver) {_driver = graphics_driver;}; + /** \brief Returns the graphics driver of this drawing surface. */ + inline Fl_Graphics_Driver *driver() {return _driver; }; + /** The current drawing surface. + In other words, the Fl_Surface_Device object that currently receives all graphics output */ + static inline Fl_Surface_Device *surface() { + return _surface ? _surface : default_surface(); + }; + /** \brief The destructor. */ + virtual ~Fl_Surface_Device() {} +}; + +/** + A display to which the computer can draw. + When the program begins running, an Fl_Display_Device instance has been created and made the current drawing surface. + There is no need to create any other object of this class. + */ +class FL_EXPORT Fl_Display_Device : public Fl_Surface_Device { + friend class Fl_X; + friend class Fl_Graphics_Driver; + static Fl_Display_Device *_display; // the platform display device + static bool high_res_window_; //< true when drawing to a window of a retina display (Mac OS X only) +public: + static const char *class_id; + const char *class_name() {return class_id;}; + Fl_Display_Device(Fl_Graphics_Driver *graphics_driver); + static Fl_Display_Device *display_device(); + static bool high_resolution() {return high_res_window_;} +}; + +/** + This plugin socket allows the integration of new device drivers for special + window or screen types. It is currently used to provide an automated printing + service and screen capture for OpenGL windows, if linked with fltk_gl. + */ +class FL_EXPORT Fl_Device_Plugin : public Fl_Plugin { +public: + /** \brief The constructor */ + Fl_Device_Plugin(const char *pluginName) + : Fl_Plugin(klass(), pluginName) { } + /** \brief Returns the class name */ + virtual const char *klass() { return "fltk:device"; } + /** \brief Returns the plugin name */ + virtual const char *name() = 0; + /** \brief Prints a widget + \param w the widget + \param x,y offsets where to print relatively to coordinates origin + \param height height of the current drawing area + */ + virtual int print(Fl_Widget* w, int x, int y, int height) = 0; + /** captures a rectangle of a widget as an image + \return The captured pixels as an RGB image + */ + virtual Fl_RGB_Image* rectangle_capture(Fl_Widget *widget, int x, int y, int w, int h) = 0; +}; + +#endif // Fl_Device_H + +// +// End of "$Id$". +// -- cgit v1.2.3