From 5bab46940c9dc6ad272e4cbf7970a7261aaff210 Mon Sep 17 00:00:00 2001 From: ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> Date: Fri, 7 Jan 2022 16:34:44 +0100 Subject: Re-organize cross-platform support for text input methods. FLTK 1.3 supports complex text input methods (TIMs) for the 3 platforms (X11, Windows, macOS). This support has an interface with FLTK that is common for X11 and Windows, via (undocumented) functions fl_set_spot(), fl_set_status() and fl_reset_spot(). In contrast, and because it's been developed independently, the interface between the macOS TIM and FLTK 1.3 is completely different : static functions FL::insertion_point_location() and Fl::reset_marked_text(). The present change implements a single TIM/FLTK interface used by all platforms based on functions fl_set_spot() and fl_reset_spot(). The previous macOS-specific functions FL::insertion_point_location() and Fl::reset_marked_text() are maintained only for compatibility with 1.3 and deprecated. --- FL/Fl.H | 7 +++++-- FL/fl_draw.H | 20 ++++++++++++++++++-- 2 files changed, 23 insertions(+), 4 deletions(-) (limited to 'FL') diff --git a/FL/Fl.H b/FL/Fl.H index 3c887b665..37ec2ca13 100644 --- a/FL/Fl.H +++ b/FL/Fl.H @@ -146,8 +146,11 @@ public: static Fl_Screen_Driver *screen_driver(); static Fl_System_Driver *system_driver(); - static void reset_marked_text(); // resets marked text - static void insertion_point_location(int x, int y, int height); // sets window coordinates & height of insertion point +#ifdef __APPLE__ // deprecated in 1.4 - only for compatibility with 1.3 + static void reset_marked_text(); + static void insertion_point_location(int x, int y, int height); +#endif + /** Get the box shadow width of all "shadow" boxtypes in pixels. \since 1.4.0 diff --git a/FL/fl_draw.H b/FL/fl_draw.H index c11dc9f7d..8db59b43b 100644 --- a/FL/fl_draw.H +++ b/FL/fl_draw.H @@ -1076,9 +1076,25 @@ FL_EXPORT const char *fl_expand_text(const char *from, char *buf, int maxbuf, do // XIM: /** \todo provide user documentation for fl_set_status function */ FL_EXPORT void fl_set_status(int X, int Y, int W, int H); -/** \todo provide user documentation for fl_set_spot function */ +/** Inform text input methods about the current text insertion cursor. + \param font Font currently in use in text input. + \param size Size of the current font. + \param X,Y Position of the bottom of the current text insertion cursor. + \param W,H Width and height of the current text insertion cursor. + \param win Points to the Fl_Window object containing the current text widget, or NULL. + */ FL_EXPORT void fl_set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win = 0); -/** \todo provide user documentation for fl_reset_spot function*/ +/** Resets marked text. + + In many languages, typing a character can involve multiple keystrokes. For + example, the Ä can be composed of two dots (¨) on top of the + character, followed by the letter A (on a Mac with U.S. keyboard, you'd + type Alt-U, Shift-A. To inform the user that the dots may be followed by + another character, the ¨ is underlined). + + Call this function if character composition needs to be aborted for some + reason. One such example would be the text input widget losing focus. + */ FL_EXPORT void fl_reset_spot(void); -- cgit v1.2.3