From c5d5ba1cf524f4da930bfd4bd77ba044ecf96e54 Mon Sep 17 00:00:00 2001 From: Greg Ercolano Date: Tue, 25 Feb 2014 04:24:41 +0000 Subject: Applying the etorres gleam patch. STR #2672. TODO: Xcode 4 ide needs fl_gleam.cxx added Test of Visual Studio IDE mods (which were hand-modified) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10113 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- FL/Enumerations.H | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) (limited to 'FL') diff --git a/FL/Enumerations.H b/FL/Enumerations.H index 26d521338..97b382d90 100644 --- a/FL/Enumerations.H +++ b/FL/Enumerations.H @@ -520,6 +520,14 @@ enum Fl_Boxtype { // boxtypes (if you change these you must fix fl_boxtype.C): _FL_GTK_THIN_DOWN_FRAME, ///< gtk+ version of FL_THIN_DOWN_FRAME _FL_GTK_ROUND_UP_BOX, ///< gtk+ version of FL_ROUND_UP_BOX _FL_GTK_ROUND_DOWN_BOX, ///< gtk+ version of FL_ROUND_DOWN_BOX + _FL_GLEAM_UP_BOX, ///< gleam version of FL_GLEAM_UP_BOX + _FL_GLEAM_DOWN_BOX, ///< gleam version of FL_GLEAM_DOWN_BOX + _FL_GLEAM_UP_FRAME, ///< gleam version of FL_GLEAM_UP_FRAME + _FL_GLEAM_DOWN_FRAME, ///< gleam version of FL_GLEAM_DOWN_FRAME + _FL_GLEAM_THIN_UP_BOX, ///< gleam version of FL_GLEAM_THIN_UP_BOX + _FL_GLEAM_THIN_DOWN_BOX, ///< gleam version of FL_GLEAM_THIN_DOWN_BOX + _FL_GLEAM_ROUND_UP_BOX, ///< gleam version of FL_GLEAM_ROUND_UP_BOX + _FL_GLEAM_ROUND_DOWN_BOX, ///< gleam version of FL_GLEAM_ROUND_DOWN_BOX FL_FREE_BOXTYPE ///< the first free box type for creation of new box types }; extern FL_EXPORT Fl_Boxtype fl_define_FL_ROUND_UP_BOX(); @@ -566,6 +574,16 @@ extern FL_EXPORT Fl_Boxtype fl_define_FL_GTK_UP_BOX(); #define FL_GTK_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+8) #define FL_GTK_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+9) +extern FL_EXPORT Fl_Boxtype fl_define_FL_GLEAM_UP_BOX(); +#define FL_GLEAM_UP_BOX fl_define_FL_GLEAM_UP_BOX() +#define FL_GLEAM_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+1) +#define FL_GLEAM_UP_FRAME (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+2) +#define FL_GLEAM_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+3) +#define FL_GLEAM_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+4) +#define FL_GLEAM_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+5) +#define FL_GLEAM_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+6) +#define FL_GLEAM_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+7) + // conversions of box types to other boxtypes: /** Get the filled version of a frame. -- cgit v1.2.3