From 0b6b69caaa4de4cd3bf5a2e2ebb1a94b1132e823 Mon Sep 17 00:00:00 2001 From: Matthias Melcher Date: Sat, 8 Jan 2011 16:31:55 +0000 Subject: Accidentaly copied here git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8219 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- branch-3.0-2011/src/cgdebug.h | 215 ------------------------------------------ 1 file changed, 215 deletions(-) delete mode 100644 branch-3.0-2011/src/cgdebug.h (limited to 'branch-3.0-2011/src/cgdebug.h') diff --git a/branch-3.0-2011/src/cgdebug.h b/branch-3.0-2011/src/cgdebug.h deleted file mode 100644 index b47f01f89..000000000 --- a/branch-3.0-2011/src/cgdebug.h +++ /dev/null @@ -1,215 +0,0 @@ -// -// "$Id$" -// -// OS X Core Graphics debugging help for the Fast Light Tool Kit (FLTK). -// -// Copyright 1998-2010 by Bill Spitzak and others. -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Library General Public -// License as published by the Free Software Foundation; either -// version 2 of the License, or (at your option) any later version. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Library General Public License for more details. -// -// You should have received a copy of the GNU Library General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 -// USA. -// -// Please report all bugs and problems on the following page: -// -// http://www.fltk.org/str.php -// - -// This file allows easier debugging of Mac OS X Core Graphics -// code. This file is normally not included into any FLTK builds, -// but since it has proven to be tremendously useful in debugging -// the FLTK port to "Quartz", I decided to add this file in case -// more bugs show up. -// -// This header is activated by adding the following -// line to "config.h" -// #include "src/cgdebug.h" -// -// Running "./configure" will remove this line from "config.h". -// -// When used erreanously, Core Graphics prints warnings to -// stderr. This is helpful, however it is not possible to -// associate a line number or source file with the warning message. -// This headr file outputs a trace of CG calls, interweaveing -// them with CG warnings. -// -// Matthias - -#ifndef CGDEBUG -#define CGDEBUG - -#include -#include - -//+BitmapContextCreate -//+BitmapContextGetData -// ClipCGContextToRegion -// QDBeginCGContext -// QDEndCGContext - -//+AddArc -//+AddLineToPoint -// ClipToRect -// ClosePath -//+ConcatCTM -//+DrawImage -// FillPath -// FillRect -// Flush -//+GetCTM -// MoveToPoint -//+Release -// RestoreGState -// SaveGState -//+ScaleCTM -//+SetLineCap -//+SetLineDash -//+SetLineJoin -//+SetLineWidth -//+SetRGBFillColor -//+SetRGBStrokeColor -//+SetShouldAntialias -//+SetTextMatrix -//+StrokePath -//+TranslateCTM - -inline OSStatus dbgLocation(const char *file, int line) -{ - fprintf(stderr, "%s:%d ", file, line); - return 0; -} - -inline OSStatus dbgEndl() -{ - fprintf(stderr, "\n"); - return 0; -} - - -inline void dbgCGContextClipToRect(CGContextRef a, CGRect b) -{ - CGContextClipToRect(a, b); -} - -#define CGContextClipToRect(a, b) { \ - fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \ - dbgCGContextClipToRect(a, b); \ - fprintf(stderr, "\n"); } - -inline void dbgCGContextFillRect(CGContextRef a, CGRect b) -{ - CGContextFillRect(a, b); -} - -#define CGContextFillRect(a, b) { \ - fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \ - dbgCGContextFillRect(a, b); \ - fprintf(stderr, "\n"); } - -inline OSStatus dbgQDEndCGContext(CGrafPtr a, CGContextRef *b) -{ - return QDEndCGContext(a, b); -} - -#define QDEndCGContext(a, b) ( \ - dbgLocation(__FILE__, __LINE__) + \ - dbgQDEndCGContext(a, b) + \ - dbgEndl() ) - -inline OSStatus dbgQDBeginCGContext(CGrafPtr a, CGContextRef *b) -{ - return QDBeginCGContext(a, b); -} - -#define QDBeginCGContext(a, b) ( \ - dbgLocation(__FILE__, __LINE__) + \ - dbgQDBeginCGContext(a, b) + \ - dbgEndl() ) - -inline void dbgClipCGContextToRegion(CGContextRef a, const Rect *b, RgnHandle c) -{ - ClipCGContextToRegion(a, b, c); -} - -#define ClipCGContextToRegion(a, b, c) { \ - fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \ - dbgClipCGContextToRegion(a, b, c); \ - fprintf(stderr, "\n"); } - -inline void dbgCGContextMoveToPoint(CGContextRef context, float x, float y) -{ - CGContextMoveToPoint(context, x, y); -} - -#define CGContextMoveToPoint(a, b, c) { \ - fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \ - dbgCGContextMoveToPoint(a, b, c); \ - fprintf(stderr, "\n"); } - -inline void dbgCGContextFillPath(CGContextRef context) -{ - CGContextFillPath(context); -} - -#define CGContextFillPath(a) { \ - fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \ - dbgCGContextFillPath(a); \ - fprintf(stderr, "\n"); } - -inline void dbgCGContextClosePath(CGContextRef context) -{ - CGContextClosePath(context); -} - -#define CGContextClosePath(a) { \ - fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \ - dbgCGContextClosePath(a); \ - fprintf(stderr, "\n"); } - -inline void dbgCGContextFlush(CGContextRef context) -{ - CGContextFlush(context); -} - -#define CGContextFlush(a) { \ - fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \ - dbgCGContextFlush(a); \ - fprintf(stderr, "\n"); } - -inline void dbgCGContextSaveGState(CGContextRef context) -{ - CGContextSaveGState(context); -} - -#define CGContextSaveGState(a) { \ - fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \ - dbgCGContextSaveGState(a); \ - fprintf(stderr, "\n"); } - -inline void dbgCGContextRestoreGState(CGContextRef context) -{ - CGContextRestoreGState(context); -} - -#define CGContextRestoreGState(a) { \ - fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \ - dbgCGContextRestoreGState(a); \ - fprintf(stderr, "\n"); } - - -#endif - -// -// End of "$Id$". -// - -- cgit v1.2.3