From 46f509f7de8b069eccaa081bbb7112a532c33e51 Mon Sep 17 00:00:00 2001 From: Michael R Sweet Date: Thu, 14 Jan 1999 22:14:01 +0000 Subject: More image updates, minor typos, etc. git-svn-id: file:///fltk/svn/fltk/trunk@227 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- documentation/Fl_Menu_Button.html | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'documentation/Fl_Menu_Button.html') diff --git a/documentation/Fl_Menu_Button.html b/documentation/Fl_Menu_Button.html index f3b7eaac0..b1df98060 100644 --- a/documentation/Fl_Menu_Button.html +++ b/documentation/Fl_Menu_Button.html @@ -20,7 +20,7 @@ This is a button that when pushed pops up a menu (or hierarchy of menus) defined by an array of Fl_Menu_Item objects. -

+

Normally any mouse button will pop up a menu and it is lined up below the button as shown in the picture. However an Fl_Menu_Button may also control a pop-up menu. This is done by setting the type() @@ -59,8 +59,8 @@ its menu items. shortcut key. The menu appears, it waits for the user to pick an item, and if they pick one it sets value() and does the callback or sets changed() as described above. The menu item is returned -or NULLif the user dismisses the menu. -

void Fl_Widget::type(uchar)

+or NULLif the user dismisses the menu. +

void Fl_Menu_Button::type(uchar)

If type() is zero a normal menu button is produced. If it is nonzero then this is a pop-up menu. The bits in type() indicate what mouse buttons pop up the menu. For convienece the @@ -76,4 +76,4 @@ widgets covering different areas for context-sensitive popup menus.

selected item. This is a feature. If you don't like it, do value(0) after the menu items are picked to forget the current item.

-
\ No newline at end of file + -- cgit v1.2.3