From 497afccb07164373e0de6639e754d7d691f1926f Mon Sep 17 00:00:00 2001 From: Fabien Costantini Date: Tue, 14 Oct 2008 22:12:25 +0000 Subject: Doxygen pdf man: First version added in documentation/fltk.pdf, old doc removed, images, dox files moved to a new src directory. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6431 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- documentation/Fl_Menu_Button.html | 83 --------------------------------------- 1 file changed, 83 deletions(-) delete mode 100644 documentation/Fl_Menu_Button.html (limited to 'documentation/Fl_Menu_Button.html') diff --git a/documentation/Fl_Menu_Button.html b/documentation/Fl_Menu_Button.html deleted file mode 100644 index 45e8cd067..000000000 --- a/documentation/Fl_Menu_Button.html +++ /dev/null @@ -1,83 +0,0 @@ - - - Fl_Menu_Button - - - -

class Fl_Menu_Button

-
-

Class Hierarchy

- -

Include Files

- -

Description

- This is a button that when pushed pops up a menu (or hierarchy of -menus) defined by an array of -Fl_Menu_Item objects. -

Fl_Menu_Button widget.

-

Normally any mouse button will pop up a menu and it is lined up -below the button as shown in the picture. However an Fl_Menu_Button - may also control a pop-up menu. This is done by setting the type() -, see below.

-

The menu will also pop up in response to shortcuts indicated by -putting a '&' character in the label().

-

Typing the shortcut() of any of the menu items will cause -callbacks exactly the same as when you pick the item with the mouse. - The '&' character in menu item names are only looked at when the menu is -popped up, however.

-

When the user picks an item off the menu, the item's callback is -done with the menu_button as the Fl_Widget* argument. If the -item does not have a callback the menu_button's callback is done -instead.

-

Methods

- -

-Fl_Menu_Button::Fl_Menu_Button(int x, int y, int w, int h, const char -*label = 0)

- Creates a new Fl_Menu_Button widget using the given position, -size, and label string. The default boxtype is FL_UP_BOX. -

The constructor sets menu() to NULL. See -Fl_Menu_ for the methods to set or change the menu.

-

virtual -Fl_Menu_Button::~Fl_Menu_Button()

- The destructor removes the Fl_Menu_Button widget and all of -its menu items. -

const Fl_Menu* Fl_Menu_Button::popup() -

- Act exactly as though the user clicked the button or typed the -shortcut key. The menu appears, it waits for the user to pick an item, -and if they pick one it sets value() and does the callback or -sets changed() as described above. The menu item is returned -or NULL if the user dismisses the menu. -

void Fl_Menu_Button::type(uchar)

- If type() is zero a normal menu button is produced. If it is -nonzero then this is a pop-up menu. The bits in type() - indicate what mouse buttons pop up the menu. For convienece the -constants Fl_Menu_Button::POPUP1, POPUP2, POPUP3, POPUP12, POPUP13, -POPUP23, and POPUP123 are defined. -Fl_Menu_Button::POPUP3 is usually what you want. -

A popup menu button is invisible and does not interfere with any -events other than the mouse button specified (and any shortcuts). The -widget can be stretched to cover all your other widgets by putting it -last in the hierarchy so it is "on top". You can also make several -widgets covering different areas for context-sensitive popup menus.

-

The popup menus appear with the cursor pointing at the previously -selected item. This is a feature. If you don't like it, do -value(0) after the menu items are picked to forget the current -item.

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