From 87dd7f0d23eba5c09e71ec6efeb34c6844f5e95f Mon Sep 17 00:00:00 2001 From: Michael R Sweet Date: Tue, 29 Dec 1998 14:21:17 +0000 Subject: Revised documentation files. git-svn-id: file:///fltk/svn/fltk/trunk@177 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- documentation/Fl_Menu_Window.html | 59 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 documentation/Fl_Menu_Window.html (limited to 'documentation/Fl_Menu_Window.html') diff --git a/documentation/Fl_Menu_Window.html b/documentation/Fl_Menu_Window.html new file mode 100644 index 000000000..a58017f96 --- /dev/null +++ b/documentation/Fl_Menu_Window.html @@ -0,0 +1,59 @@ + + + +
+ +

class Fl_Menu_Window

+ +
+ +

Class Hierarchy

+ + + +

Include Files

+ + + +

Description

+ +The Fl_Menu_Window widget is a window type used for menus. By +default the window is drawn in the hardware overlay planes if they are +available so that the menu don't force the rest of the window to +redraw. + +

Methods

+ + + +

Fl_Menu_Window::Fl_Menu_Window(int x, int y, int w, int h, const char *label = 0)

+ +Creates a new Fl_Menu_Window widget using the given position, size, and +label string. + +

virtual Fl_Menu_Window::~Fl_Menu_Window()

+ +Destroys the window and all of its children. + +

Fl_Menu_Window::clear_overlay();

+ +Tells FLTK to use normal drawing planes instead of overlay planes. This is +usually necessary if your menu contains multi-color pixmaps. + +

Fl_Menu_Window::set_overlay()

+ +Tells FLTK to use hardware overlay planes if they are available. + + + -- cgit v1.2.3