From d7b88a3bcc7e76f38ee5799be7722fd5a10781ef Mon Sep 17 00:00:00 2001 From: Michael R Sweet Date: Wed, 13 Jan 1999 19:28:54 +0000 Subject: Updated all links so they work between files. Revision 1. git-svn-id: file:///fltk/svn/fltk/trunk@219 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- documentation/Fl_Menu_Window.html | 102 ++++++++++++++++---------------------- 1 file changed, 44 insertions(+), 58 deletions(-) (limited to 'documentation/Fl_Menu_Window.html') diff --git a/documentation/Fl_Menu_Window.html b/documentation/Fl_Menu_Window.html index a58017f96..3772e328c 100644 --- a/documentation/Fl_Menu_Window.html +++ b/documentation/Fl_Menu_Window.html @@ -1,59 +1,45 @@ - - - -
- -

class Fl_Menu_Window

- -
- -

Class Hierarchy

- - +

Include Files

+ +

Description

+ The Fl_Menu_Window widget is a window type used for menus. By +default the window is drawn in the hardware overlay planes if they are +available so that the menu don't force the rest of the window to +redraw. +

Methods

+ +

+Fl_Menu_Window::Fl_Menu_Window(int x, int y, int w, int h, const char +*label = 0)

+ Creates a new Fl_Menu_Window widget using the given position, +size, and label string. +

virtual +Fl_Menu_Window::~Fl_Menu_Window()

+ Destroys the window and all of its children. +

+Fl_Menu_Window::clear_overlay();

+ Tells FLTK to use normal drawing planes instead of overlay planes. +This is usually necessary if your menu contains multi-color pixmaps. +

Fl_Menu_Window::set_overlay()

+ Tells FLTK to use hardware overlay planes if they are available. + \ No newline at end of file -- cgit v1.2.3