From 09daf20b81cdae78772f07c0af22a571d7cc73eb Mon Sep 17 00:00:00 2001 From: Michael R Sweet Date: Thu, 29 Nov 2001 19:24:00 +0000 Subject: Documentation updates galore (up to chapter 7, still need to do chapter 8 and 9, tweek the appendices, and recapture the screenshots...) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1786 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- documentation/Fl_Scroll.html | 72 ++++++++++++++++++++++---------------------- 1 file changed, 36 insertions(+), 36 deletions(-) (limited to 'documentation/Fl_Scroll.html') diff --git a/documentation/Fl_Scroll.html b/documentation/Fl_Scroll.html index c76b4a94c..5b68214ab 100644 --- a/documentation/Fl_Scroll.html +++ b/documentation/Fl_Scroll.html @@ -17,36 +17,36 @@

Description

- This container widget lets you maneuver around a set of widgets much -larger than your window. If the child widgets are larger than the size -of this object then scrollbars will appear so that you can scroll over -to them: + This container widget lets you maneuver around a set of widgets much +larger than your window. If the child widgets are larger than the size +of this object then scrollbars will appear so that you can scroll over +to them:

Fl_Scroll widget.

-

If all of the child widgets are packed together into a solid -rectangle then you want to set box() to FL_NO_BOX or -one of the _FRAME types. This will result in the best output. +

If all of the child widgets are packed together into a solid +rectangle then you want to set box() to FL_NO_BOX or +one of the _FRAME types. This will result in the best output. However, if the child widgets are a sparse arrangment you must set -box() to a real _BOX type. This can result in some +box() to a real _BOX type. This can result in some blinking during redrawing, but that can be solved by using a Fl_Double_Window.

-

This widget can also be used to pan around a single child widget +

This widget can also be used to pan around a single child widget "canvas". This child widget should be of your own class, with a -draw() method that draws the contents. The scrolling is done by -changing the x() and y() of the widget, so this child -must use the x() and y() to position it's drawing. +draw() method that draws the contents. The scrolling is done by +changing the x() and y() of the widget, so this child +must use the x() and y() to position it's drawing. To speed up drawing it should test fl_clip() .

Another very useful child is a single -Fl_Pack, which is itself a group that packs it's children +Fl_Pack, which is itself a group that packs it's children together and changes size to surround them. Filling the Fl_Pack - with Fl_Tabs groups (and then putting -normal widgets inside those) gives you a very powerful scrolling list + with Fl_Tabs groups (and then putting +normal widgets inside those) gives you a very powerful scrolling list of individually-openable panels.

-

Fluid lets you create these, but you can only lay out objects that -fit inside the Fl_Scroll without scrolling. Be sure to leave +

Fluid lets you create these, but you can only lay out objects that +fit inside the Fl_Scroll without scrolling. Be sure to leave space for the scrollbars, as Fluid won't show these either.

-

You cannot use Fl_Window as a child of this since the -clipping is not conveyed to it when drawn, and it will draw over the +

You cannot use Fl_Window as a child of this since the +clipping is not conveyed to it when drawn, and it will draw over the scrollbars and neighboring objects.

Methods

-

Fl_Scroll::Fl_Scroll(int x, int y, int +

Fl_Scroll::Fl_Scroll(int x, int y, int w, int h, const char *label = 0)

- Creates a new Fl_Scroll widget using the given position, -size, and label string. The default boxtype is FL_NO_BOX. + Creates a new Fl_Scroll widget using the given position, +size, and label string. The default boxtype is FL_NO_BOX.

virtual Fl_Scroll::~Fl_Scroll()

- The destructor also deletes all the children. This allows a -whole tree to be deleted at once, without having to keep a pointer to + The destructor also deletes all the children. This allows a +whole tree to be deleted at once, without having to keep a pointer to all the children in the user code. A kludge has been done so the -Fl_Scroll and all of it's children can be automatic (local) -variables, but you must declare the Fl_Scrollfirst, so -that it is destroyed last. +Fl_Scroll and all of it's children can be automatic (local) +variables, but you must declare the Fl_Scrollfirst, so +that it is destroyed last.

void Fl_Widget::type(int)

- By default you can scroll in both directions, and the scrollbars + By default you can scroll in both directions, and the scrollbars disappear if the data will fit in the area of the scroll. type() - can change this: + can change this:

void Fl_Scroll::scrollbar.align(int)
void Fl_Scroll::hscrollbar.align(int)

This is used to change what side the scrollbars are drawn on. If the -FL_ALIGN_LEFT bit is on, the vertical scrollbar is on the left. - If the FL_ALIGN_TOP bit is on, the horizontal scrollbar is on -the top. +FL_ALIGN_LEFT bit is on, the vertical scrollbar is on the left. + If the FL_ALIGN_TOP bit is on, the horizontal scrollbar is on +the top.

int Fl_Scroll::xposition() const

- Gets the current horizontal scrolling position. + Gets the current horizontal scrolling position.

int Fl_Scroll::yposition() const

- Gets the current vertical scrolling position. + Gets the current vertical scrolling position.

void Fl_Scroll::position(int w, int h)

Sets the upper-lefthand corner of the scrolling region. -- cgit v1.2.3