From 299ebf295a9f729f68d1ad3b923cef9e6747132c Mon Sep 17 00:00:00 2001 From: Michael R Sweet Date: Wed, 30 Oct 2002 14:23:16 +0000 Subject: Update tile documentation to be explicit about widgets touching and doing their own borders. Support CMD+[cxv] for copy/cut/paste on OSX. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2717 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- documentation/Fl_Tile.html | 54 ++++++++++++++++++++++++++++++---------------- 1 file changed, 35 insertions(+), 19 deletions(-) (limited to 'documentation/Fl_Tile.html') diff --git a/documentation/Fl_Tile.html b/documentation/Fl_Tile.html index 977326308..13e4379e5 100644 --- a/documentation/Fl_Tile.html +++ b/documentation/Fl_Tile.html @@ -1,38 +1,54 @@ - + + + +

class Fl_Tile

+
+

Class Hierarchy

- +

Include Files

- +

Description

- The Fl_Tile class lets you resize the children by dragging + +

The Fl_Tile class lets you resize the children by dragging the border between them: +

Fl_Tile widget.

+

Fl_Tile allows objects to be resized to zero dimensions. - To prevent this you can use the resizable() to limit where -corners can be dragged to.

+To prevent this you can use the resizable() to limit where +corners can be dragged to.

+

Even though objects can be resized to zero sizes, they must initially have non-zero sizes so the Fl_Tile can figure out -their layout. If desired, call position() after creating the +their layout. If desired, call position() after creating the children but before displaying the window to set the borders where you -want.

-

The "borders" are part of the children, an - Fl_Tile does not -draw any graphics of it's own. In the above example all the final -children have FL_DOWN_BOX types, and the "ridges" you see are -two adjacent FL_DOWN_BOX's drawn next to each other.

+want.

+ +

The "borders" are part of the children - +Fl_Tile does not draw any graphics of its own. In the +example above, all of the children have FL_DOWN_BOX +types, and the "ridges" you see are actually two +adjacent FL_DOWN_BOX's drawn next to each other. All +neighboring widgets share the same edge - the widget's thick +borders make it appear as though the widgets aren't actually +touching, but they are. If the edges of adjacent widgets do not +touch, then it will be impossible to drag the corresponding +edges.

+

Methods