From 09daf20b81cdae78772f07c0af22a571d7cc73eb Mon Sep 17 00:00:00 2001
From: Michael R Sweet
Date: Thu, 29 Nov 2001 19:24:00 +0000
Subject: Documentation updates galore (up to chapter 7, still need to do
chapter 8 and 9, tweek the appendices, and recapture the screenshots...)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1786 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
---
documentation/common.html | 30 +++++++++++++++---------------
1 file changed, 15 insertions(+), 15 deletions(-)
(limited to 'documentation/common.html')
diff --git a/documentation/common.html b/documentation/common.html
index e05bdfbc8..61628b403 100644
--- a/documentation/common.html
+++ b/documentation/common.html
@@ -120,12 +120,12 @@ value, instead of a simple string.
Valuators
-Unlike text widgets, valuators keep track of numbers instead of
+
Unlike text widgets, valuators keep track of numbers instead of
strings. FLTK provides the following valuators:
- - Fl_Counter - A widget with arrow buttons that shows the
+
- Fl_Counter - A widget with arrow buttons that shows the
current value.
- Fl_Dial - A round knob.
@@ -164,7 +164,7 @@ with FLTK:
- Fl_Gl_Window - An OpenGL window on the screen.
- - Fl_Group - The base container class; can be used to group
+
- Fl_Group - The base container class; can be used to group
any widgets together.
- Fl_Pack - A collection of widgets that are packed into the group area.
@@ -259,14 +259,14 @@ Figure 3-3 shows the standard box types included with FLTK.

Figure 3-3: FLTK box types
-FL_NO_BOX means nothing is drawn at all, so whatever is
-already on the screen remains. The FL_..._FRAME types only
+
FL_NO_BOX means nothing is drawn at all, so whatever is
+already on the screen remains. The FL_..._FRAME types only
draw their edges, leaving the interior unchanged. The blue color in
Figure 3-3 is the area that is not drawn by the frame types.
Making Your Own Boxtypes
-You can define your own boxtypes by making a small function that draws
+
You can define your own boxtypes by making a small function that draws
the box and adding it to the table of boxtypes.
@@ -279,7 +279,7 @@ the box and adding it to the table of boxtypes.
The Drawing Function
-The drawing function is passed the bounding box and background color
+
The drawing function is passed the bounding box and background color
for the widget:
@@ -350,7 +350,7 @@ sign. Figure 3-4 shows the available symbols.
align()
-The align() method positions the label. The following
+
The align() method positions the label. The following
constants are defined and may be OR'd together as needed:
@@ -359,17 +359,17 @@ constants are defined and may be OR'd together as needed:
- FL_ALIGN_TOP - align the label at the top of the widget.
- - FL_ALIGN_BOTTOM - align the label at the bottom of the
+
- FL_ALIGN_BOTTOM - align the label at the bottom of the
widget.
- FL_ALIGN_LEFT - align the label to the left of the widget.
- - FL_ALIGN_RIGHT - align the label to the right of the
+
- FL_ALIGN_RIGHT - align the label to the right of the
widget.
- FL_ALIGN_INSIDE - align the label inside the widget.
- - FL_ALIGN_CLIP - clip the label to the widget's bounding
+
- FL_ALIGN_CLIP - clip the label to the widget's bounding
box.
- FL_ALIGN_WRAP - wrap the label text as needed.
@@ -382,7 +382,7 @@ constants are defined and may be OR'd together as needed:
-The labeltype() method sets the type of the label. The
+
The labeltype() method sets the type of the label. The
following standard label types are included:
@@ -478,7 +478,7 @@ starting at the constant FL_FREE_LABELTYPE. Once you
have added the label type you can use the labeltype()
method to select your label type.
-The Fl::set_labeltype method can also be used to overload
+
The Fl::set_labeltype method can also be used to overload
an existing label type such as FL_NORMAL_LABEL.
Callbacks
@@ -494,8 +494,8 @@ void xyz_callback(Fl_Widget *w, void *data) {
}
-The callback() method sets the callback function for a
-widget. You can optionally pass a pointer to some data needed for the
+
The callback() method sets the callback function for a
+widget. You can optionally pass a pointer to some data needed for the
callback:
--
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