From 7f18e1002fb378e11ec447b5319221e77f198864 Mon Sep 17 00:00:00 2001 From: engelsman Date: Sat, 27 Jun 2009 20:40:48 +0000 Subject: simplified old HTML anchors with name= and href= in all *.dox files. removed "old html link" section from development.dox git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6799 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- documentation/src/opengl.dox | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'documentation/src/opengl.dox') diff --git a/documentation/src/opengl.dox b/documentation/src/opengl.dox index c56d21e0e..51882a293 100644 --- a/documentation/src/opengl.dox +++ b/documentation/src/opengl.dox @@ -163,7 +163,6 @@ Your main program can now create one of your windows by doing You can also use your new window class in \ref fluid "FLUID" -FLUID by: -# Putting your class definition in a \p MyWindow.H file. @@ -259,7 +258,7 @@ void gl_font(Fl_Font fontid, int size) \par Sets the current OpenGL font to the same font you get by calling -fl_font(). +\ref ssect_Fonts "fl_font()". int gl_height()
int gl_descent()
@@ -293,7 +292,7 @@ void gl_draw(const char *s, int x, int y, int w, int h, Fl_Align) Draws a string formatted into a box, with newlines and tabs expanded, other control characters changed to ^X, and aligned with the edges or center. Exactly the same output as -fl_draw(). +\ref ssect_Text "fl_draw()". \section opengl_speed Speeding up OpenGL -- cgit v1.2.3