From f3e21ddad24bba301a9749b43645581dee2555fb Mon Sep 17 00:00:00 2001
From: ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>
Date: Fri, 13 Jan 2023 21:16:17 +0100
Subject: Fix for "Rename Fl_X* Fl_Window::i private class member" (#223)
---
documentation/src/osissues.dox | 9 ++++++---
1 file changed, 6 insertions(+), 3 deletions(-)
(limited to 'documentation/src/osissues.dox')
diff --git a/documentation/src/osissues.dox b/documentation/src/osissues.dox
index 557a5f2e3..cc5875f96 100644
--- a/documentation/src/osissues.dox
+++ b/documentation/src/osissues.dox
@@ -331,7 +331,7 @@ in here.
\par
The X region that is a combination of all \c damage()
-calls done so far is in Fl_X::i(this)->region. If
+calls done so far is in Fl_X::flx(this)->region. If
\c NULL then you should redraw the entire window. The
undocumented function \c fl_clip_region(XRegion) will
initialize the FLTK clip stack with a region or \c NULL
@@ -348,13 +348,16 @@ undamaged image (such as a backing buffer) around.
Here is a sample where an undamaged image is kept somewhere:
\code
void MyWindow::flush() {
- fl_clip_region(Fl_X::i(this)->region);
- Fl_X::i(this)->region = 0;
+ fl_clip_region(Fl_X::flx(this)->region);
+ Fl_X::flx(this)->region = 0;
if (damage() != 2) {... draw things into backing store ...}
... copy backing store to window ...
}
\endcode
+\note For compatibility with FLTK versions before 1.4, member function
+\c Fl_X::flx(Fl_Window*) can also be written \c Fl_X::i(Fl_Window*).
+
virtual void Fl_Window::hide()
\par
--
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