From 497afccb07164373e0de6639e754d7d691f1926f Mon Sep 17 00:00:00 2001 From: Fabien Costantini Date: Tue, 14 Oct 2008 22:12:25 +0000 Subject: Doxygen pdf man: First version added in documentation/fltk.pdf, old doc removed, images, dox files moved to a new src directory. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6431 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- documentation/subclassing.html | 434 ----------------------------------------- 1 file changed, 434 deletions(-) delete mode 100644 documentation/subclassing.html (limited to 'documentation/subclassing.html') diff --git a/documentation/subclassing.html b/documentation/subclassing.html deleted file mode 100644 index 873f6cd75..000000000 --- a/documentation/subclassing.html +++ /dev/null @@ -1,434 +0,0 @@ - - - 7 - Adding and Extending Widgets - - -

7 - Adding and Extending Widgets

- This chapter describes how to add your own widgets or extend existing -widgets in FLTK. -

Subclassing

- New widgets are created by subclassing an existing FLTK widget, -typically Fl_Widget for controls and Fl_Group for -composite widgets. -

A control widget typically interacts with the user to receive and/or -display a value of some sort.

-

A composite widget widget holds a list of child widgets and handles moving, -sizing, showing, or hiding them as needed. Fl_Group is the -main composite widget widget class in FLTK, and all of the other composite widgets ( -Fl_Pack, Fl_Scroll, Fl_Tabs, Fl_Tile, -and Fl_Window) are subclasses of it.

-

You can also subclass other existing widgets to provide a different -look or user-interface. For example, the button widgets are all -subclasses of Fl_Button since they all interact with the user -via a mouse button click. The only difference is the code that draws -the face of the button.

-

Making a Subclass of Fl_Widget

- Your subclasses can directly descend from Fl_Widget or any -subclass of Fl_Widget. Fl_Widget has only four -virtual methods, and overriding some or all of these may be necessary. -

The Constructor

- The constructor should have the following arguments: - - This will allow the class to be used in FLUID - without problems. -

The constructor must call the constructor for the base class and -pass the same arguments:

- -Fl_Widget's protected constructor sets x(), y(), -w(), h(), and label() to the passed values -and initializes the other instance variables to: - -

Protected Methods of Fl_Widget

- The following methods are provided for subclasses to use: - -

void Fl_Widget::damage(uchar mask) -
void Fl_Widget::damage(uchar mask, int x, int y, int w, int h) -
uchar Fl_Widget::damage()

-The first form indicates that a partial update of the object is -needed. The bits in mask are OR'd into damage(). Your -draw() routine can examine these bits to limit what it is -drawing. The public method Fl_Widget::redraw() simply does - Fl_Widget::damage(FL_DAMAGE_ALL), but the implementation of -your widget can call the private damage(n). -

The second form indicates that a region is damaged. If only these -calls are done in a window (no calls to damage(n)) then FLTK -will clip to the union of all these calls before drawing anything. - This can greatly speed up incremental displays. The mask bits are -OR'd into damage() unless this is a Fl_Window widget.

-

The third form returns the bitwise-OR of all damage(n) -calls done since the last draw().

-

When redrawing your widgets you should look at the damage bits to -see what parts of your widget need redrawing. The handle() -method can then set individual damage bits to limit the amount of drawing -that needs to be done: -

-

void Fl_Widget::draw_box() const -
void Fl_Widget::draw_box(Fl_Boxtype b, ulong c) const

- The first form draws this widget's box(), using the -dimensions of the widget. The second form uses b as the box -type and c as the color for the box. - -

void Fl_Widget::draw_focus() const -
void Fl_Widget::draw_focus(Fl_Boxtype b, int x, int y, int w, int h) const

- -

Draws a focus box inside the widgets bounding box. The second -form allows you to specify a different bounding box. - -

void Fl_Widget::draw_label() const -
void Fl_Widget::draw_label(int x, int y, int w, int h) const -
void Fl_Widget::draw_label(int x, int y, int w, int h, Fl_Align -align) const

- This is the usual function for a draw() method to call to -draw the widget's label. It does not draw the label if it is supposed -to be outside the box (on the assumption that the enclosing group will -draw those labels). -

The second form uses the passed bounding box instead of the widget's -bounding box. This is useful so "centered" labels are aligned with some -feature, like a moving slider.

-

The third form draws the label anywhere. It acts as though -FL_ALIGN_INSIDE has been forced on so the label will appear inside -the passed bounding box. This is designed for parent groups to draw -labels with.

-

void Fl_Widget::set_flag(SHORTCUT_LABEL)

-Modifies draw_label() so that '&' characters cause an underscore -to be printed under the next letter. -

void Fl_Widget::set_visible() -
void Fl_Widget::clear_visible()

- Fast inline versions of Fl_Widget::hide() and -Fl_Widget::show(). These do not send the FL_HIDE and -FL_SHOW events to the widget. -

int Fl_Widget::test_shortcut() const -
static int Fl_Widget::test_shortcut(const char *s)

- The first version tests Fl_Widget::label() against the -current event (which should be a FL_SHORTCUT event). If the -label contains a '&' character and the character after it matches the key -press, this returns true. This returns false if the SHORTCUT_LABEL -flag is off, if the label is NULL or does not have a -'&' character in it, or if the keypress does not match the character. -

The second version lets you do this test against an arbitrary -string.

-

uchar Fl_Widget::type() const -
void Fl_Widget::type(uchar t)

- The property Fl_Widget::type() can return an arbitrary 8-bit -identifier, and can be set with the protected method type(uchar t) -. This value had to be provided for Forms compatibility, but you can -use it for any purpose you want. Try to keep the value less than 100 -to not interfere with reserved values. -

FLTK does not use RTTI (Run Time Typing Infomation), to enhance -portability. But this may change in the near future if RTTI becomes -standard everywhere.

-

If you don't have RTTI you can use the clumsy FLTK mechanisim, by -having type() use a unique value. These unique values must -be greater than the symbol FL_RESERVED_TYPE (which is 100). -Look through the header files for FL_RESERVED_TYPE to find an -unused number. If you make a subclass of Fl_Window -you must use FL_WINDOW + n (n must be in the -range 1 to 7).

-

Handling Events

- The virtual method int Fl_Widget::handle(int event) is called -to handle each event passed to the widget. It can: - - Events are identified by the integer argument. Other information -about the most recent event is stored in static locations and aquired -by calling the Fl::event_*() - functions. This information remains valid until another event is -handled. -

Here is a sample handle() method for a widget that acts as -a pushbutton and also accepts the keystroke 'x' to cause the callback:

- - -

You must return non-zero if your handle() method -uses the event. If you return zero, the parent widget will try -sending the event to another widget. - -

Drawing the Widget

- -

The draw() virtual method is called when FLTK wants -you to redraw your widget. It will be called if and only if -damage() is non-zero, and damage() will be -cleared to zero after it returns. The draw() method -should be declared protected so that it can't be called from -non-drawing code. - -

The damage() value contains the bitwise-OR of all -the damage(n) calls to this widget since it was last -drawn. This can be used for minimal update, by only redrawing -the parts whose bits are set. FLTK will turn on the -FL_DAMAGE_ALL bit if it thinks the entire widget must -be redrawn, e.g. for an expose event.

- -

Expose events (and the above damage(b,x,y,w,h)) will cause -draw() to be called with FLTK's -clipping turned on. You can greatly speed up redrawing in some -cases by testing fl_not_clipped(x,y,w,h) or fl_clip_box(...) and -skipping invisible parts.

-

Besides the protected methods described above, FLTK provides a large -number of basic drawing functions, which are described -below.

-

Resizing the Widget

- The resize(int x, int y, int w, int h) method is called when -the widget is being resized or moved. The arguments are the new -position, width, and height. x(), y(), w(), -and h() still remain the old size. You must call resize() - on your base class with the same arguments to get the widget size to -actually change. -

This should not call redraw(), at least if only the -x() and y() change. This is because composite widgets like -Fl_Scroll may have a more efficient way of drawing the new -position.

-

Making a Composite Widget

- A "composite" widget contains one or more "child" widgets. - To make a composite widget you should subclass Fl_Group -. It is possible to make a composite object that is not a subclass of -Fl_Group, but you'll have to duplicate the code in Fl_Group - anyways. -

Instances of the child widgets may be included in the parent:

- - The constructor has to initialize these instances. They are -automatically add()ed to the group, since the Fl_Group - constructor does begin(). Don't forget to call end() - or use the Fl_End pseudo-class: - - The child widgets need callbacks. These will be called with a pointer -to the children, but the widget itself may be found in the parent() - pointer of the child. Usually these callbacks can be static private -methods, with a matching private method: - - If you make the handle() method, you can quickly pass all the -events to the children using the Fl_Group::handle() method. -You don't need to override handle() if your composite widget -does nothing other than pass events to the children: - - -

If you override draw() you need to draw all the -children. If redraw() or damage() is called -on a child, damage(FL_DAMAGE_CHILD) is done to the -group, so this bit of damage() can be used to indicate -that a child needs to be drawn. It is fastest if you avoid -drawing anything else in this case: - -

-Fl_Group provides some protected methods to make drawing -easier: - -

void Fl_Group::draw_child(Fl_Widget&)

- This will force the child's damage() bits all to one and call -draw() on it, then clear the damage(). You should call -this on all children if a total redraw of your widget is requested, or -if you draw something (like a background box) that damages the child. - Nothing is done if the child is not visible() or if it is -clipped. -

void -Fl_Group::draw_outside_label(Fl_Widget&) const

- Draw the labels that are not drawn by -draw_label(). If you want more control over the label -positions you might want to call child->draw_label(x,y,w,h,a). -

void Fl_Group::update_child(Fl_Widget&)

- Draws the child only if its damage() is non-zero. You -should call this on all the children if your own damage is equal to -FL_DAMAGE_CHILD. Nothing is done if the child is not visible() - or if it is clipped. - -

Cut and Paste Support

-FLTK provides routines to cut and paste 8-bit text (in the future this -may be UTF-8) between applications: - -It may be possible to cut/paste non-text data by using -Fl::add_handler(). - -

Drag And Drop Support

- -FLTK provides routines to drag and drop 8-bit text between applications: - -

Drag'n'drop operations are are initiated by copying data to the -clipboard and calling the function -Fl::dnd(). - -

Drop attempts are handled via events: -

- -

Making a subclass of Fl_Window

- -

You may want your widget to be a subclass of -Fl_Window, Fl_Double_Window, or -FL_Gl_Window. This can be useful if your widget wants -to occupy an entire window, and can also be used to take -advantage of system-provided clipping, or to work with a library -that expects a system window ID to indicate where to draw. - -

Subclassing Fl_Windowis almost exactly like -subclassing Fl_Group, and in fact you can easily -switch a subclass back and forth. Watch out for the following -differences:

- -
    - -
  1. Fl_Window is a subclass of - Fl_Group so make sure your constructor calls - end() unless you actually want children - added to your window.
  2. - -
  3. When handling events and drawing, the upper-left - corner is at 0,0, not x(),y() as in other - Fl_Widget's. For instance, to draw a box - around the widget, call draw_box(0, 0, w(), - h()), rather than draw_box(x(), y(), w(), - h()).
  4. - -
- -

You may also want to subclass Fl_Window in order to -get access to different visuals or to change other attributes of -the windows. See "Appendix F - Operating -System Issues" for more information. - - - -- cgit v1.2.3