From b31ff32ee9363f6b139c7b473eb579108f5e1468 Mon Sep 17 00:00:00 2001 From: Michael R Sweet Date: Wed, 13 Feb 2002 21:26:04 +0000 Subject: More link fixes. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1959 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- documentation/Fl_Text_Buffer.html | 140 +++++++++++++++++++------------------- documentation/Fl_Window.html | 2 +- documentation/opengl.html | 2 +- 3 files changed, 72 insertions(+), 72 deletions(-) (limited to 'documentation') diff --git a/documentation/Fl_Text_Buffer.html b/documentation/Fl_Text_Buffer.html index 5b0fb5ff9..2a9ac0e05 100644 --- a/documentation/Fl_Text_Buffer.html +++ b/documentation/Fl_Text_Buffer.html @@ -33,76 +33,76 @@ excellent NEdit text editor engine - see diff --git a/documentation/Fl_Window.html b/documentation/Fl_Window.html index bd5770465..183939527 100644 --- a/documentation/Fl_Window.html +++ b/documentation/Fl_Window.html @@ -247,7 +247,7 @@ WNDCLASS structure, though it is not clear if this can have any visible effect.

void Fl_Window::make_current()

make_current() sets things up so that the drawing functions in <FL/fl_draw.H> will go into this +href=drawing.html#drawing><FL/fl_draw.H> will go into this window. This is useful for incremental update of windows, such as in an idle callback, which will make your program behave much better if it draws a slow graphic. Danger: incremental update is very hard to diff --git a/documentation/opengl.html b/documentation/opengl.html index 0b0e8a9fe..c76a2ef71 100644 --- a/documentation/opengl.html +++ b/documentation/opengl.html @@ -167,7 +167,7 @@ loading functions by doing:

Your main program can now create one of your windows by doing new MyWindow(...). You can also use FLUID by: +href="fluid.html#FLUID">FLUID by:

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