From d1a09ad73c18d321c56c050a2352d29ef22068d3 Mon Sep 17 00:00:00 2001 From: Albrecht Schlosser Date: Sat, 6 Nov 2010 13:14:47 +0000 Subject: Fixed documentation (ws2_32.lib linked dynamically) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7799 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- documentation/src/basics.dox | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'documentation') diff --git a/documentation/src/basics.dox b/documentation/src/basics.dox index 1d30de2f3..0589c2b38 100644 --- a/documentation/src/basics.dox +++ b/documentation/src/basics.dox @@ -331,9 +331,8 @@ In Visual C++ you will need to tell the compiler where to find the FLTK header files. This can be done by selecting "Settings" from the "Project" menu and then changing the "Preprocessor" settings under the "C/C++" tab. You will also -need to add the FLTK (FLTK.LIB or FLTKD.LIB), the Windows Common -Controls (COMCTL32.LIB), and WinSock2 (WS2_32.LIB) libraries to -the "Link" settings. +need to add the FLTK (FLTK.LIB or FLTKD.LIB) and the Windows +Common Controls (COMCTL32.LIB) libraries to the "Link" settings. You can build your Microsoft Windows applications as Console or WIN32 applications. If you want to use the standard C \p main() -- cgit v1.2.3