From d91bdb6022ba1711ec82bce013e17ff4bddb8a2b Mon Sep 17 00:00:00 2001
From: Michael R Sweet
Date: Fri, 19 Feb 1999 15:11:34 +0000
Subject: Updated docos for FL_DLL usage.
git-svn-id: file:///fltk/svn/fltk/trunk@306 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
---
documentation/intro.html | 10 +++++++++-
documentation/preface.html | 2 +-
2 files changed, 10 insertions(+), 2 deletions(-)
(limited to 'documentation')
diff --git a/documentation/intro.html b/documentation/intro.html
index b088b3707..9c33f9e4a 100644
--- a/documentation/intro.html
+++ b/documentation/intro.html
@@ -157,7 +157,7 @@ This will build the library, FLUID tool, and all of the test programs.
will copy the "fluid" executable to "bindir", the header files to
"includedir", and the library files to "libdir".
Building FLTK Under Microsoft Windows
- There are two ways to build FLTK under Microsoft Windows. The first
+There are two ways to build FLTK under Microsoft Windows. The first
is to use the Visual C++ 5.0 project files under the "visualc"
directory. Just open (or double-click on) the "fltk.dsw" file to get
the whole shebang.
@@ -171,6 +171,14 @@ copy makefiles\Makefile.<env> Makefile
make
+Using the Visual C++ DLL Library
+The "fltkdll.dsp" project file builds a DLL-version of the FLTK
+library. Because of name mangling differences between PC compilers (even
+between different versions of Visual C++!) you can only use the DLL that
+is generated with the same version compiler that you built it with.
+When compiling an application or DLL that uses the FLTK DLL, you will need
+to define the FL_DLL preprocessor symbol to get the correct linkage
+commands embedded within the FLTK header files.
Building FLTK Under OS/2
The current OS/2 build requires XFree86 for OS/2 to work. A native
Presentation Manager version has not been implemented yet (volunteers
diff --git a/documentation/preface.html b/documentation/preface.html
index c66908ef4..bd1035919 100644
--- a/documentation/preface.html
+++ b/documentation/preface.html
@@ -1,6 +1,6 @@
+NAME=Copyright>
FLTK 1.0 Programming Manual
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