From b0e0e0912cc9e6dab548fe914461cee96772dce1 Mon Sep 17 00:00:00 2001 From: Manolo Gouy Date: Wed, 12 Sep 2018 12:46:09 +0000 Subject: =?UTF-8?q?MacOS=20=E2=89=A5=2010.10:=20Fl=5FWindow::fullscreen()?= =?UTF-8?q?=20and=20fullscreen=5Foff()=20no=20longer=20call=20Fl=5FWindow:?= =?UTF-8?q?:hide()=20+=20Fl=5FWindow::show()?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The new procedure essentially resizes the window, as done on the X11+EWMH and Windows platforms. This improves in particular the possibility to turn an Fl_Gl_Window fullscreen on and off. MacOS ≥ 10.10 is required because the procedure isn't stable (random crashes during fast switches) with 10.9. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13045 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- examples/OpenGL3-glut-test.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/OpenGL3-glut-test.cxx') diff --git a/examples/OpenGL3-glut-test.cxx b/examples/OpenGL3-glut-test.cxx index 405d7f105..84c9322a4 100644 --- a/examples/OpenGL3-glut-test.cxx +++ b/examples/OpenGL3-glut-test.cxx @@ -198,7 +198,6 @@ int main (int argc, char* argv[]) glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | FL_OPENGL3); glutInitWindowSize(400, 400); glutCreateWindow("Triangle Test"); - if (fullscreen) Fl::first_window()->fullscreen(); #ifndef __APPLE__ GLenum err = glewInit(); // defines pters to functions of OpenGL V 1.2 and above if (err) Fl::error("glewInit() failed returning %u", err); @@ -215,6 +214,7 @@ int main (int argc, char* argv[]) initShaders(); init(); glutDisplayFunc(display); + if (fullscreen) Fl::first_window()->fullscreen(); glutMainLoop(); return 0; } -- cgit v1.2.3