From 22596d3f5ffb014831e82b78438cb7e8b3fe75a4 Mon Sep 17 00:00:00 2001 From: Manolo Gouy Date: Wed, 22 Jun 2016 07:45:53 +0000 Subject: Make Fl_Gl_Window::pixels_per_unit() return a float (rather than int) value. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11794 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- src/Fl_Gl_Window.cxx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Fl_Gl_Window.cxx') diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx index 7e4693acd..72468fd5c 100644 --- a/src/Fl_Gl_Window.cxx +++ b/src/Fl_Gl_Window.cxx @@ -404,7 +404,7 @@ int Fl_Gl_Window::gl_plugin_linkage() { Fl::event_y() to the pixel units used by the OpenGL source code. \version 1.3.4 */ -int Fl_Gl_Window::pixels_per_unit() { +float Fl_Gl_Window::pixels_per_unit() { return pGlWindowDriver->pixels_per_unit(); } @@ -470,7 +470,7 @@ void Fl_Cocoa_Gl_Window_Driver::after_show(int need_redraw) { if(need_redraw) pWindow->redraw();//necessary only after creation of a top-level GL window } -int Fl_Cocoa_Gl_Window_Driver::pixels_per_unit() +float Fl_Cocoa_Gl_Window_Driver::pixels_per_unit() { return (fl_mac_os_version >= 100700 && Fl::use_high_res_GL() && Fl_X::i(pWindow) && Fl_Cocoa_Window_Driver::driver(pWindow)->mapped_to_retina()) ? 2 : 1; -- cgit v1.2.3