From 32d18a35914c8b09165a43ec0eb8bfaa83d2712e Mon Sep 17 00:00:00 2001 From: Michael R Sweet Date: Sun, 8 Nov 1998 15:55:23 +0000 Subject: Added 8-bit palette for OpenGL (3:3:2 RGB). This should fix all of the OpenGL colormap problems... git-svn-id: file:///fltk/svn/fltk/trunk@73 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- src/Fl_Gl_Window.cxx | 21 +++++++++++++++++++-- 1 file changed, 19 insertions(+), 2 deletions(-) (limited to 'src/Fl_Gl_Window.cxx') diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx index c5b0ab16b..1f596ebee 100644 --- a/src/Fl_Gl_Window.cxx +++ b/src/Fl_Gl_Window.cxx @@ -1,5 +1,5 @@ // -// "$Id: Fl_Gl_Window.cxx,v 1.7 1998/10/21 14:20:06 mike Exp $" +// "$Id: Fl_Gl_Window.cxx,v 1.8 1998/11/08 15:55:22 mike Exp $" // // OpenGL window code for the Fast Light Tool Kit (FLTK). // @@ -59,6 +59,14 @@ #define SWAP_TYPE SWAP #endif +// +// Windows may need a different color palette... +// + +#if defined(WIN32) && HAVE_GL +extern HPALETTE fl_gl_palette; +#endif + //////////////////////////////////////////////////////////////// int Fl_Gl_Window::can_do(int a, const int *b) { @@ -123,6 +131,7 @@ int Fl_Gl_Window::mode(int m, const int *a) { void Fl_Gl_Window::make_current() { #ifdef WIN32 HDC hdc = fl_private_dc(this, mode_,&g); + if (!context) { context = wglCreateContext(hdc); if (fl_first_context) wglShareLists(fl_first_context, (GLXContext)context); @@ -138,6 +147,14 @@ void Fl_Gl_Window::make_current() { } glXMakeCurrent(fl_display, fl_xid(this), (GLXContext)context); #endif + +# if USE_COLORMAP + if (fl_gl_palette) { + SelectPalette(fl_gc, fl_gl_palette, FALSE); + RealizePalette(fl_gc); + } +# endif // USE_COLORMAP + glDrawBuffer(GL_BACK); } @@ -310,5 +327,5 @@ void Fl_Gl_Window::draw_overlay() {} #endif // -// End of "$Id: Fl_Gl_Window.cxx,v 1.7 1998/10/21 14:20:06 mike Exp $". +// End of "$Id: Fl_Gl_Window.cxx,v 1.8 1998/11/08 15:55:22 mike Exp $". // -- cgit v1.2.3