From 43935dffeb7cb54a97b2a8a610c2e453743c0da9 Mon Sep 17 00:00:00 2001 From: Manolo Gouy Date: Wed, 7 Dec 2016 15:09:52 +0000 Subject: Add static void Fl_Surface_Device::push_current(Fl_Surface_Device *new_current) and pop_current() to set/unset the current drawing surface. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12140 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- src/Fl_Gl_Window.cxx | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/Fl_Gl_Window.cxx') diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx index 7564f1a3a..f59b69244 100644 --- a/src/Fl_Gl_Window.cxx +++ b/src/Fl_Gl_Window.cxx @@ -359,8 +359,7 @@ void Fl_Gl_Window::draw_overlay() {} */ void Fl_Gl_Window::draw() { #ifdef FL_CFG_GFX_OPENGL - Fl_Surface_Device *prev_device = Fl_Surface_Device::surface(); - Fl_OpenGL_Display_Device::display_device()->set_current(); + Fl_Surface_Device::push_current( Fl_OpenGL_Display_Device::display_device() ); glPushAttrib(GL_ENABLE_BIT); glDisable(GL_DEPTH_TEST); glPushMatrix(); @@ -375,7 +374,7 @@ void Fl_Gl_Window::draw() { glPopMatrix(); glPushAttrib(GL_ENABLE_BIT); - prev_device->set_current(); + Fl_Surface_Device::pop_current(); #else Fl::fatal("Fl_Gl_Window::draw() *must* be overriden. Please refer to the documentation."); #endif -- cgit v1.2.3