From 71f645a6ed0522bc49fe57f8cabf17f2a1e0b29e Mon Sep 17 00:00:00 2001 From: ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> Date: Wed, 19 Jun 2019 13:11:09 +0200 Subject: Fix building for Windows platform when HAVE_GL_OVERLAY is set to 1 --- src/Fl_Gl_Window_Driver.H | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/Fl_Gl_Window_Driver.H') diff --git a/src/Fl_Gl_Window_Driver.H b/src/Fl_Gl_Window_Driver.H index 56dc2a873..9d28c1f22 100644 --- a/src/Fl_Gl_Window_Driver.H +++ b/src/Fl_Gl_Window_Driver.H @@ -136,6 +136,7 @@ class Fl_WinAPI_Gl_Window_Driver : public Fl_Gl_Window_Driver { virtual void invalidate() {} virtual int flush_begin(char& valid_f); virtual void hide_overlay(void *& overlay); + virtual void hide_overlay(); virtual Fl_Gl_Choice *find(int m, const int *alistp); virtual GLContext create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g, int layer = 0); virtual void set_gl_context(Fl_Window* w, GLContext context); @@ -150,6 +151,7 @@ class Fl_WinAPI_Gl_Window_Driver : public Fl_Gl_Window_Driver { #if HAVE_GL_OVERLAY virtual int can_do_overlay(); virtual int overlay_color(Fl_Color i); + void make_overlay(void*&overlay); #endif }; -- cgit v1.2.3