From 820b67bc56d122310397d3d9f8608a1b1ebb9996 Mon Sep 17 00:00:00 2001 From: Matthias Melcher Date: Fri, 9 Sep 2005 09:52:16 +0000 Subject: This change will make sure that top-level windows will fit inside the screen that contains the original x and y. The previous version would reposition windows in the screen that currently contains the mouse. That feature made it impossible to position tool windows on a second monitor, etc. . This change does not affect popup windows which will still pop up in the screen that has the mouse pointer. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4559 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- src/Fl_x.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Fl_x.cxx') diff --git a/src/Fl_x.cxx b/src/Fl_x.cxx index 39c5dca6b..c7444fc41 100644 --- a/src/Fl_x.cxx +++ b/src/Fl_x.cxx @@ -1052,7 +1052,7 @@ void Fl_X::make_xid(Fl_Window* win, XVisualInfo *visual, Colormap colormap) // force the window to be on-screen. Usually the X window manager // does this, but a few don't, so we do it here for consistency: int scr_x, scr_y, scr_w, scr_h; - Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h); + Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h, X, Y); if (win->border()) { // ensure border is on screen: -- cgit v1.2.3